Darksiders III
About
Darksiders III is the third installment in its series of dark fantasy action games. Plotwise, it is the series' spin-off rather than the sequel.
Plot
The game is set in the world after the literal Biblical Apocalypse that involved the Four Horsemen and a battle between angels and demons. The story of Darksiders III unfolds at the background of the events of two original games. Darksiders III follows Fury, a Horsewoman of the Apocalypse and the sister to the original protagonist, War the Horseman. She goes on a quest given to her by the Charred Council, an institution that is meant to keep the balance between Heaven, Hell, and Earth. Fury's mission is to find and annihilate the infamous Seven Deadly Sins. The mighty Lord of the Hollows agrees to help her, although he's obviously pursuing his own goals. He gives Fury the power of the flame.
Gameplay
The player controls Fury from the third person view in an open world. She can use a variety of weapons, including a whip, a sword, and a dagger, as well as her magical abilities. She can also shape-shift into several forms based on elements, such as the flame. Fury also has to solve puzzles and jump platforms. The game reintroduces some of the enemies from the previous parts and introduces new monsters. The enemies in Darksiders III are less numerous but stronger and tougher, taking more effort to beat them.
System requirements for PlayStation 4
System requirements for PC
Processor: Intel Core i5-2400, AMD FX-6100, or better
Memory: 6 GB RAM
Graphics: Recent Shader Model 5 GPU with 2 GB VRAM
DirectX: Version 11
Storage: 15 GB available space
Additional Notes: These are preliminary system specs that can and will change!
System requirements for Nintendo Switch
System requirements for Xbox One
Where to buy
Darksiders III reviews and comments
I hope the franchise doesn't end here
The story, which takes place immediately before Darksiders 1, follows Fury on her journey to kill the seven deadly sins on a war-torn earth. Despite the return to Earth, the environments are still varied, intricate, and always provide you something nice to look at.
The dungeon and puzzle design of this entry is the most lacking of the franchise. There’s still dungeons and puzzles, and still some “dungeon treasures”, but they definitely take the back seat to focus on the more methodical combat, exploration, and resource management that Souls titles are known for.
Microsoft from Deutsch