Average Playtime: 1 hour


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Delver is a first person action roguelike dungeon crawl with crunchy pixels.

Take the role of an adventurer that tries their fate in the dark dungeons (and probably dies horribly). Fight monsters, grab loot, hoard potions, and level up!
Quest for the Yithidian orb at the darkest depths of the dungeon and attempt to bring it back to the surface - getting to it may be the easy part.
Levels are randomly generated in each playthrough so you'll never know quite what's around the corner.

Delver is in an unfinished beta state at the moment and has it's share of bugs and rough edges that need filed down, but it's very playable even in this unfinished state. Help us guide the direction of the game with your early access help and feedback. Our future plans are to revamp all of the art and sound, increase the depth of the RPG system, add special events and minibosses to the random dungeon generator, implement full gamepad support, and add a ton of new content. Help make Delver the best game it can be!Key Features
  • Fast paced action rpg gameplay
  • Permadeath - once you're dead, you're dead
  • Randomized levels - never the same game twice
  • Loot hoarding
  • Chunky pixels!
  • Modding support - the desktop version lets you make and share your own monsters, items, and texture packs
  • Level editor included!
Release date
Priority Interrupt
Age rating
13+ Teen

System requirements for macOS

  • OS: OS X Leopard, Snow Leopard
  • Processor: 2.0 Ghz CPU
  • Memory: 1 GB RAM
  • Graphics: OpenGL 2.0 Compatible
  • Storage: 200 MB available space

System requirements for PC

  • OS: Windows Vista / 7 / 8
  • Processor: 1.5 Ghz
  • Memory: 1 GB RAM
  • Graphics: OpenGL 2.0 Compatible
  • Storage: 200 MB available space
  • OS: Windows Vista / 7 / 8
  • Processor: Dual core processor
  • Memory: 1 GB RAM
  • Graphics: OpenGL 2.0 Compatible
  • Storage: 200 MB available space

System requirements for Android

2.1 and up
Edit the game info
Last Modified: Sep 17, 2019

Where to buy

Google Play

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Delver reviews and comments

«Can’t stop playing»
Translated by
Microsoft from Deutsch
Early Access Review Delver is a good Game in itself and the Rogue-era game principle with the randomly generated Dungeons is fun at first. But there is still far too little to do at the moment. There Is, in my opinion, far too small a Variety Of Weapons, An Enemy diversity and a Variety of Bays. Random Generates well and good, but if you keep recognizing The same structures on the Floors (of which there are only 4 different Types) or recycling opponents, you can just prepare too well for the next Run through the Dungeon and the Appeal is lost To go through the Dungeon again. In addition, I personally find the Ending very uncreative and boring (I don't want to spoil to do this), so that The Replay Value is lost after you play the Game once. For the Price, I don't comment yet as it's an early access game and the Price can still change. What I fear about the Release of the Game is that the next Updates will not bring any or much new to Content technically and these will be "just" bug Fixes. However, If the content of the Game gets better, I can still rethink the Thumb.
Translated by
Microsoft from Deutsch
Early Access Review short version: All people like the random pixel dungeoncrawler .. Just buy it .. I'm serious ... It has a lot of "pixel dungeon" or other dundeoncrawlers and it plays in the first person long annoying version: I started playing and the first thing I did was explore the area and was immediately left with a lot of details and other nice .. Bombed!! + runs extremely fluid + cute little details to explore + random items and start items (soaking are always random generated but magic doesn't roll) + randomly generated rooms and level + many VIELE opponents!!! = Many VIELE opposing tactics!!! (For example: Conchanters stay at the distance whenever possible and wait until you get to them) + very good leveling system! + the inventory is pretty and clear! + doge ...-a few logig errors and bugs, just like clipping errors (but those are in every beta game)-the graphic is MY opinion according to pretty too .. High resolution (but that's just my opinion!)-... I can't think of any more ... I think according to 9/10 and recommended! But it's not SUPER MEGA ULTRA .. Good! But still very good (and it will be further developed!)
Translated by
Microsoft from Deutsch
Early Access Review "Delver" Was really worth buying! It's constantly updated, and I have to say ... Damn, so much has gotten better:D There are more Traps, it has become a bit more difficult (but unfortunately you only notice from Caves 1, as the most often the most levels probably serve to show how the Game is so what is great!) Rouge-Like Games grew close to my Heart since I bought this game, and when I was gifted The Binding of Isaac: Wrath of the Lamb has become one Of my Favorite Genres (But, why am I writing about Isaac now?) The Dungeons are big, there are a lot of Weapons, and you don't feel weird Overpowert (from Caves 1)! (Maybe in the first Levels, but, as I said, it's quasi like a Tutorial that doesn't explain to you how the Controls are xDD) So: RETOS: + Big Dungeons! + Random generated Dungeons! + Many Opponents! + FOV Conversion! (Maximum 110) + Amount of Weapons! + Potion System, where you have to find out which Potion gives you wwas, and it's always Random!) + A beautiful Pixel art style! CONS:-No Jump Button. -In the Beginning maybe too easy-No Sale Possibility Otherwise I can't complain:D I can only recommend this Game if you are into something like that, it doesn't cost much, therefore, a damn must!! (I love this Game) < 3
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