Dicetropy
About
My entry for the GameMaker's Toolkit Game Jam 2022.
(theme: Roll of the Dice)
Moving any dice will split it in two smaller dice, or you can fuse with a dice of the same number and make a bigger dice. Get all the active (moveable) dice to the goal(s). There should be exactly one active dice per goal, none left behind.
Inspiration from imagining a dice "walking" and splitting to reach further away.
Went with a retro-digital, old terminal aesthetic to add some variety and not go with the straight, everyday looking dice - and to make art assets faster to make :).