Average Playtime: 3 hours

Eador. Masters of the Broken World

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About

Eador is an infinite space in which fragments of hard rock fly. Each fragment is a world in which there are inhabitants. There are also Masters in this Universe, able to collect fragments into larger worlds. In these worlds, the Masters behave like benefactors or tyrants - it depends on the nature of each Master. You play for one of the Masters. And sooner or later you realize that you can only compete with all other Masters. This rivalry can not be won by the use of brute force. Simple, primitive strategy game does not reward. The basis for the growth of our own world is astral energy - it is generated by every fragment. Energy may even affects the amount of gold received for the correct course in the game. In addition to gold, there is another "currency" - "blue crystals". Gold is able to buy us "ordinary" things - soldiers, builders or loyalty. Blue crystals may be converted into magical actions. By magical actions, too, you can achieve goals quite common - to hit or steal. The game units are not impersonal, as they play, they gain skills, gain strength. The choice of these skills is very large, and the choice of various finds and places where these findings can be found is very large too. The choice of events taking place in the worlds is also diverse. Everything that happens to us is affected not only by our own actions, but also by the actions of our subordinates - the system of karma is very complex.
Platforms
Metacritic rating
74
Release date
Apr 18, 2013
Developer
Snowbird Games
,
Unicorn Games Studio
,
Алексей Бокулев
,
Snowbird Game Studios
Publisher
Snowbird Games
Age rating
13+ Teen
Website
http://www.snowbirdgames.com/eador/?lang=en

System requirements for PC

Minimum:
  • OS:Microsoft® Windows® XP SP2 / Vista / 7
  • Processor:Intel® Pentium 2,0 GHz/AMD 2000+
  • Memory:2 GB RAM
  • Graphics:GeForce 7300/Radeon 9200
  • DirectX®:9.0c
  • Hard Drive:2 GB HD space
  • Sound:DirectX® compatible
Recommended:
  • OS:Microsoft® Windows® XP SP2 / Vista / 7
  • Processor:Intel® Core 2 Duo 1.6/AMD 3000+
  • Memory:4 GB RAM
  • Graphics:GeForce 8800/Radeon X1900
  • DirectX®:9.0c
  • Hard Drive:4 GB HD space
  • Sound:DirectX® compatible
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Last Modified: Sep 15, 2019

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Eador. Masters of the Broken World reviews and comments

Translated by
Microsoft from Deutsch
Product received for free I save myself all The comments about the Game to get to the most important Point: Crashes I didn't have at the Beginning but it gets worse (like Fallout New Vegas on the Ps3). The further I get in the Story, the more likely there are Problems. -Crash while storing cars/manuals. No matter in which Round, as soon as I try the Game hangs up. So Can't play the Shard (these are the individual areas that are fought for) because at the latest at the Latest is inevitably saved at victory. -Crash While loading a Game score during the game. Often comes before that the AI wants to defeat a purposefully valuable Unit without Regard to Losses. So you want to load and you get an Error Message. -Crash because something does not fit in the Round of Ki. Game saves when I finish my Round and while the Opponent is on the Turn, I fly out. -Game hangs up while a selected Shard is loaded to conquer. So I am forced to start other Territory and hope that the storage problem is not waiting for me there. I was pretty happy with that Game at the start. The generally far too slow Pace annoys a bit, I snare too. You can easily plan 3-6 hours per Shard. Even that the AI makes virtually no Mistake and therefore you have to take care of your own Heroes and Troops, because otherwise even the unpitched cheap troops of the Opponent at the first encounter can decompose one. But that I can't finish a Game on such massive Crashes after so long costing me properly.
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Translated by
Microsoft from Deutsch
Not a good Game! At first Glance, Eador: Masters of the Broken World may look great, but the longer you play it then the less interesting the Game becomes. What bothers me most is: That after every conquered Shard, you have to start completely new with the City Building and Heroes leveln from the front, good the City Construction Is still to be coped with because you get more new buildings anyway with every new Shard, but that you get every time. A completely new Hero must create and level, I find totally annoying, just in on the last Shard my Hero finally reached Level 10 and finally became a usable, strong Hero, and shortly afterwards the last Opponent on the shard was defeated and Everything was already in vain, because I was allowed to start completely Anew in the next Shard. I also find the Races or unit Selection unresolved rather than successful, here I would have liked a proper Racial Selection ala Heroes of Might and Magic and not such a mishy-mash Troop Selection, of which at least half of it is useless (I say as Example only type of Slingshot). I expected the Game to be a Mixture of Civ5 and Heroes of Might and Magic, because I like this Mixture very much and the Game Fallen Enchantress Showed that this Mixture works very well. So if you like me, you are looking for a game mix of Civ5 and HOMM, you should leave the Fingers of Eador: Master Of the Broken World and yet rather grab Fallen Enchantress or the new Version: Fallen Enchantress: Legendary Heroes, the Fallen Enchantress is much better and makes ahead of a All over The fun.
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