Average Playtime: 3 hours

European Ship Simulator

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Captain eight highly detailed vessels and explore famous European ports including Dover, Rostock and the bay of Gibraltar. Larger vessels will break through the waves with tremendous force but smaller ships will rock back and forth creating a great experience as you try to combat realistic water physics.

Each ship handles differently, some with different controls to master while others may have a sharp difference in acceleration and speed. Every ship contains a highly detailed bridge for you to explore in first person mode.

Included is a detailed Mission editor which allows players to adjust wave height, create a selection of triggers and spawn AI ships. This game is a core product for the development team and will continue to be supported post launch with new updates and DLC.Features List
  • Eight ships with highly detailed bridges and
  • Six ports to explore
  • Mission editor
  • Weather conditions include rain, sun and snow
  • Realistic water physics
  • 20 missions including some of which can take 40 – 60 minutes to complete
Other titles from Excalibur Games
Release date
Excalibur Games
Age rating
Not rated

System requirements for macOS

  • OS: OSX 10.7 or above
  • Processor: Intel i3 2.6 or equivalent
  • Memory: 4 GB RAM
  • Graphics: Dedicated graphics with 1GB VRAM (DX11 compatible - Nvidia Geforce GTX 470/ATI Radeon 6900 series or greater)
  • Storage: 2700 MB available space

System requirements for PC

  • OS: Windows Vista/7/8 (All OS must be 64 bit)
  • Processor: Intel i3 2.6 or equivalent
  • Memory: 4 GB RAM
  • Graphics: Dedicated graphics with 1GB VRAM (DX11 compatible - Nvidia Geforce GTX 470/ATI Radeon 6900 series or greater)
  • DirectX: Version 11
  • Storage: 2700 MB available space
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Last Modified: Aug 28, 2019

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European Ship Simulator reviews and comments

Translated by
Microsoft from Deutsch
Ship simulations have been around for a number of Years, many rather mediocre. I myself started with one of Astragon in 2006, was quite okay. Over the Years, some came out again and again, but they didn't convince me. The European Ship Simulator (ESS) has negative Criticism for Steam, but after some Videos on YouTube I still wanted to dare. Right from now: A Full Disaster is not the Game! The Player gets a Handful of Ships and some Ports to Navigate. That is quite enough for such a Game. At the Price you can expect no endless Oceans and 500 Cutters. There should be something for everyone. The Game is also accompanied by a Mission Editor that allows you to quickly create small Missions. This is quite extensive, so you can see the Time of Day, The weather and co. Also change via Trigger. Whether it's a Series of Waypoints you have to leave or a Ferry Crossing, with just a few Clicks, good Results are possible. Also laudable: The Player can take control directly in the 3D view, so it is not necessarily dependent on Keyboard Commands. Access to the Game is also quite easy. The 3D control stands also look good, they are small Details here and there, otherwise the Bridges are deserted. In direct Comparison to Ship Sim Extremes, which in my View is currently the only Alternative to this, the Ships appear more detailed, although the Size here is lower. The Driving Behaviour differs quite much, as the Ships lose Speed much faster in the Game. There are also some Downsides to the List: There is no Key Command to reset controls. Since there is quite a lot of Feedback outside the HUD, it is difficult to figure out how the Control is now set. This is evident in the Exterior view and overlay, for a Simulator that does NOT want to be operated in the Outside View, this is unfortunately very poor. Graphic options ingame are very mau. Apart from 3 Quality Levels, nothing can be changed. For me, that's too little! So who is this Game suitable for and is it a better Game than Ship Sim Extremes? Anyone who likes this Kind of Game can have Fun here, no Question if it's better than Extremes, you can't say properly at all. In terms of Scope, the elderly Ship Sim Extremes clearly has the edge! More Ships, Ports and Possibilities, such as changing the Environment via Script. For this, the Editor is also much more complex and difficult. ESS, on the other hand, can score points with a contemporary Graphics and Accessibility. Both Games have their Raison d 'Être, who is a Fan of Ships and wants to experience a lot about this Topic, but can cut Corners on graphics is better taken care of at Ship Sim Extremes. However, if You are more likely to build on the Optics and look for a reasonable Scope, ESS is in the right Place.
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