Average Playtime: 6 hours

Transport Fever

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About

Transport Fever is a railroad­-focused tycoon game. Players start in 1850 and build up a thriving transport company. As an emerging transport tycoon, the player constructs stations, airports, harbors and makes money by connecting areas requiring transport services.

Construct complex road­-rail-water-air networks in the endless game and experience more than 150 year of transportation history. Fulfill the people’s needs and watch cities evolve dynamically. Supply industries with freight, develop complete cargo chains and enable economic growth. Build up a transport empire!

Master challenges and get entertained in the campaign game mode. Two campaigns consisting of a multitude of missions with increasing difficulty can be tackled. Missions of the American and the European campaign tell the historical context of the 19th and 20th century and offer a wide range of real­world transportation challenges.Game Features
  • Two game modes: Endless game and campaign mode
  • Over 120 detailed trains, aircrafts, ships, buses, trams and trucks
  • Intuitive yet powerful railroad and street construction
  • Upgradable train and bus stations, airports and harbors
  • European and American campaign with a multitude of historical missions
  • Randomly generated, modifiable terrains with realistic dimensions
  • Fully realized European and American game environments
  • Dynamically simulated urban development and passenger movement
  • Sophisticated economy model and freight simulation
  • Content from more than 150 years of transportation history
  • Realistic vehicle simulation, coloring and aging
  • Physically based graphics, lighting and simulation
  • More than 25 challenging achievements
  • Steam Workshop and extensive modding support
Platforms
Metascore
71
Release date
Developer
Urban Games
,
Good Shepherd Entertainment
Publisher
Gambitious BV, Gambitious Digital Entertainment, Good Shepherd Entertainment
Age rating
10+ Everyone 10+
Website
http://www.transportfever.com

System requirements for macOS

Minimum:
  • OS: OS X 10.9.5. or higher (64­bit)
  • Processor: Intel Core 2 Duo 3.0 GHz
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce GTX 260, ATI Radeon HD 5670, 1 GB VRAM
  • Storage: 12 GB available space

System requirements for iOS

System requirements for Linux

Minimum:
  • OS: Ubuntu 14.04 or higher (64­bit)
  • Processor: Intel Core 2 Duo 3.0 GHz
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce GTX 260, ATI Radeon HD 5670, 1 GB VRAM 
  • Storage: 12 GB available space

System requirements for PC

Minimum:
  • OS: Windows 7, 8 or 10 (64­bit)
  • Processor: Intel Core 2 Duo 3.0 GHz
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce GTX 260, ATI Radeon HD 5670, 1 GB VRAM
  • Storage: 12 GB available space
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Last Modified: Sep 17, 2019

Where to buy

App Store
GOG
Steam

Top contributors

Sinkler

1 edit
42
I made a train that's 42 kilometres long in Transport Fever 2
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295,934 items
2.21%
Tycoon of America
Earn all America campaign medals.
2.21%
Campaign tycoon
Earn all medals.
2.94%
Tycoon of Europe
Earn all Europe campaign medals.
3.68%
Glacier express
Have a train line that rises higher than 450 meters.
3.68%
Transport tycoon (in Hard mode)
Accumulate a fortune of 1 billion (without debt) in Hard mode.
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Transport Fever (Cut from Dreadnought)
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100 items

Transport Fever reviews and comments

Translated by
Microsoft from Deutsch
Just:D one of my Favorite Games. I admit to getting started is quite difficult. It also took me a few Starts to get into The Latgame, but if you stay tuned, it's Worth it. Yes, track Construction could be easier, often you get Mistakes Like, "Terrain matching" or "Incline to Large," but despite these Problems or precisely because of these Problems you have to plan every Route well and also remember which Routes you later get to the Transport Network Want to connect. There are already tons of Vehicles, whether on Land, at Sea or in the Air, if someone that is not enough the modder Scene makes for countless detailed new Models. The Graphics are good, especially the Models of the Vehicles are made of great, including the Soundscape. The Landscapes, however, could be more varied and detalented. So no Graphics Bomb but absolutely Time! Often you just watch people stop in and Out like the Trains at the Credentials, just have to be very relaxing and just a Model Ice Train Fan! Now to the Gameplay and why this Game simply offers such a great long-term motivation, the Basic Principle is simply the cities need Goods and the Personal Vekehr To grow. The better a City is supplied, the faster it grows. Until you have supplied a City with all The necessary Goods, it has been passing for some Time, even if you focus on a City and you think now it is adequately supplied! Misconceived! In short, another City with were supplied. And already the City has grown again and needs more Goods again or the Train can no longer transport the Resulting crowds. Due to the growing Road network, however, the Construction of new Tracks and or new Stations is becoming more and more difficult. Am I Expanding the Station? How so? No Place, the City has grown drumerhum. So a new Train station? But where to go with the fact that the existing Routes are not blocked and in addition, it should be In the Center if possible, otherwise I have traffic Jams in the city again, because so many Trucks have to go through the whole City. As the Game Progresses, the degree of Difficulty increases at the Same time, because larger quantities of Goods are needed and you simply run out of Space. Even if you only deal with one City, there was never an End in Sight and Cities there are countless on the Map. Even with the new Cards regenerated each time, no Game is like the other, hence a high replay value! And otherwise the Campaign is also valuable, well intimated and set to music in German of course! And also very varied and with historic Easter Eggs. Now to the Conclusion you realize it probably I'm pretty excited about the Game! The little problems I mentioned above can be forgiven for the Game. But Now to the Main Problem, the Perfomance ... In the beginning, everything Is still going round, but in the later Game the Game is still running with maybe 20fps with drops on 7fps e.g. when Zooming. That breaks the whole Game ... Nevertheless, I can Recommend the Game without Any need! I haven't had a Game in ages that has given me so much Pleasure. The Developers have been on to improve the Perfomance for some Time now, the Patch has already been announced. Unfortunately, there is no Date yet. As soon as the Patch is finally here, it's also a New thing for me:D
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Translated by
Microsoft from Swedish
Hi Really great game but i feel that by bying it from appstore i’m missing out of all the mod content that steam users have acces to like maps. Is there anyway to get a product key to activate it as a steam game?
Translated by
Microsoft from Deutsch
Very well done, it sometimes doesn't let me go for hours. I also think the endless mode very well, because I like to play just like that without Any demands in front of you. I like that the Simulations were realized as faithfully as possible. There's a distinct Thumbs up from me!!!
Translated by
Microsoft from French
Interesting games. On the other hand, high price for Mac... Twice as expensive as competing platforms. Games do not support the resolution of my iMac 27-inch screen (5120 x 2880), too bad! Bug display on the MacOS home screen at startup since its installation...
Translated by
Microsoft from Deutsch
The Game sounds so tempting. I had already bought it a few Months ago, because unfortunately after a few Seconds it got stuck in the Tutorial and crashed. Now that there was an Update, I bought it again because I had the Hope that it would work now. But unfortunately, the same Problem still exists, even though my MacBook is up to date. It is a great pity, especially since I have now put almost €40 in the Sand.
Translated by
Microsoft from Deutsch
I liked to play the Previous Game "TrainFever." Transport Fever is a Further development. The Flow of Goods here is much more complex and also more difficult to ensure. The Programmers (from Switzerland!) have significantly improved many Shortcomings in Terms of Track Construction. Building a functioning Game World, where every City gets something from all Resources, is quite challenging. The Growth of the Cities and the "Travel misery" of the Inhabitants Can demand one permanently. The entire Game can be expanded by "mods." This is possible in the Mac version by manually Copying Files in the corresponding Order of the Program (Display Package content from the Program) but without any Problems. These "mods" make the Game extremely Attractive. New vehicles, tasks or Buildings are presented weekly In the Forums. The Realism is amazing, the Trains and Vehicles look very good, the Performance is better than the Previous one. When the city landscapes get really crowded after 200 Years playing, it jerks easily every now and then. I can recommend the Game unreservedly, especially for railway And Logistics Fans!
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