Average Playtime: 1 hour


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Fundamentally built to be a completely Free-to-Play AAA MMO Shooter, Firefall delivers an engaging gameplay experience like no other. With a constantly changing world, deep narrative, endless customization, and rewarding player progression, Firefall will consistently deliver spectacular content that will please both PvE and PvP players.

Reclaim Earth

"I grow tired of watching my friends die in battle day after day. The Chosen have claimed more of us than we have of them, and the Melding consumes more of our planet by the minute. This is still our home, our planet, and we want it back. Join us and help us fight this dreaded war, because as our world falls, we rise together." - Unknown ARES Pilot on the frontlines.

Key Features
• Explore a vast, evolving open world with dynamic content that responds to player interactions.
• Discover the lore of Firefall through episodic narrative.
• Combat your enemies in a skill based shooter in either first or third person view.
• Engage dynamic Missions and Events, including epic Titan Battles.
• Upgrade your Battleframe with limitless crafting, loot, and progression.
• Outfit your character with endless customization options.

Dynamic, Living, Open World
Explore a vast open world from New Eden to Devil’s Tusk. Become an elite ARES pilot and be prepared to fight an array of creatures as well as confront the Chosen. Don a variety of Battleframes and destroy your enemies from either a first or third person viewpoint.

Heroes Will Rise
Combat the Chosen to reclaim earth and become the best ARES pilot in your class. With familiar and highly polished shooting mechanics, your skill and dedication will be rewarded. Firefall is action packed with rewarding content, including massive Titan Battles for PvE and skill-based open world PvP.

A World without Limits
Firefall is the first AAA Free-to-Play MMO Shooter. Outfitted with military-grade battleframes, players will be able to collect equipment and materials to customize and strengthen their arsenal of weapons and abilities, while experiencing Firefall’s rich lore and engaging content. With epic loot to be unearthed and rewarding level progression to be achieved, the possibilities in Firefall are limitless.
Release date
Red 5 Studios
Red 5 Studios
Age rating
Not rated

System requirements for PC

  • OS: Windows XP SP3
  • Processor: AMD Dual Core @ 2.6GHz; Intel Dual Core @ 2.2GHz
  • Memory: 4 GB RAM
  • Graphics: Nvidia 8600 or ATI 4xxx with 1GB of VRAM
  • DirectX: Version 9.0c
  • Network: Broadband Internet connection
  • Storage: 20 GB available space
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Last Modified: Sep 17, 2019

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'Firefall' Cinematic Trailer
Sep 4, 2010
'Firefall' Gameplay Video #1
Sep 4, 2010
Firefall Gameplay - First Look HD
Apr 13, 2012
Yogscast - Firefall Beta Part 1 - Rainbow Blast and Shooting Butt
Apr 6, 2012
Firefall Gameplay Trailer - Chosen War
Mar 25, 2013
Let's Test FireFall [Deutsch] [HD+]
Oct 16, 2012
View all videos
274,448 items
Blitz Master
Campaign Ch. 1 Mission 8: Successfully escape Blackwater Anomaly within 20 minutes of calling down Repulsor with ZERO deaths on Hard Mode
Campaign Ch. 1 Mission 8: Defeat the Necronus 16 or more times on Hard Mode
Chip on Your Shoulder
Win 100 1v1 Duels
Thresher Thrasher
Kill 1,000 Threshers
Tire Kicking
Complete 25 LGV Races
view all achievements
117 items
Firefall Closed Beta w/ Phobos and Xenogenic - 01/28/2012
Firefall: Adios, Firefall Fest!
Firefall Closed Beta w/ Phobos and Xenogenic - 5/8/2012
View all streams
100 items

Firefall reviews and comments

Translated by
Microsoft from Deutsch
As you can see from the Hours Of play Of the last Entries, this Game has been put into hiding. Since the Patch 1.7, it has become incredible how much you can destroy a really good Game. A few Examples:-the Game had a good if not perfect Crafting System (no more)-the Game had a good if not perfect Endgame CONTENT (no more)-the Game had a good if not perfect Endgame PVP territory (does not give it More)-the Game had a good if not perfect class System (there is no longer)-the Game Had offered a good If not perfect game fun (There is no more) For which there is now a Kind Of Paragon system (Toll!!!), in which one further levels above the maximum Level For this, and for this in Micro-increments Benefits gets e.g. 0.3% more Damage (of course the 7Million Points XP really paid off. It's a Shame but maybe you should come back a lot with Patch 1.8, only when 1.8 comes is in the Stars. Should 1.8 still appear during my Lifetime, I will adjust my Rating if there is to be customizable.
Translated by
Microsoft from Deutsch
Hello After the last few Hundred Hours I want to tell you something about Firefall-Firefall is one of the most extensive Games I have seen in the last 30 Years-it is Grafisch 1A, running Not quite liquid but with all user online it is hardly woven Necessary. It took me almost three Days to understand exactly where-actually-what is not bad. You have to explore, build Weapons yourself-but you can also buy them for so-called Credits that you get Every Day, you need Cristit, a Kind of currency that you need for research, Repairs of the Armor ect. Required. All in all-a Really good game! So far so good. What I noticed-Dying and Peer Pressure is Mandatory-whoever the Program wants to catch you does so with Spectacular scenes like example: A Sniper Shooter takes you on the Grain-you jump, bounce, run right, run left and Killt Him-he falls over, the Gewe hr is next to Him for a Sec and he is still shooting and You have been shooting on the ground since--would almost be for a laugh if I hadn't experienced this several times. Another example, The Chosen come and you Kill one by one, almost made it and shortly thereafter Spores in front of you, behind you and silklate again and again new-until You either get support from several Players-or are dead. One More trip on the Motorad-60-65 Mph through the Forest and want to go back to the Meldingblase to spur you into another Area-unfortunately you have a Chosen Thumper that has come down 4-500 Meters to the right of you-you can't see it but He-So m Eight it short BUUM and you are not only lying in the Dirt, but Spurs back there-where you set off. Grade after dying I have experienced spurred points-which are 500-800 Meters away from the Place-from where You died! Here's what the Developers love People-You made the Game Super ... But unfortunately, let All One be Ignored! It's a Game!! And when a game is no longer fun-it gets into the Ton. And once it's there-Don't get it out of There anymore-you make the same Mistake as Trion With Definace-and they've lost 85% of the players because You've done everything Right BUT If a Game loses the Fun factor because you're constantly dying-then it can still soo Be Good-and it's a FAIL, No matter.
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