Average Playtime: 6 hours

Green Hell

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About

GREEN HELL is an Open World Survival Simulator set in the uncharted unique setting of the Amazonian rainforest.

You are left alone in the jungle without any food or equipment, trying to survive and find your way out. Clinging to life, the player is set on a journey of durability as the effects of solitude wear heavy not only on the body but also the mind. How long can you survive against the dangers of the unknown?

On this journey, you won’t get any help from the outside world. Equipped only with your bare hands you’ll have to learn actual survival techniques to build shelters, make tools, and craft weapons in order to hunt and defend yourself. Constantly threatened by the jungle you’ll fight with both wild animals and tropical sicknesses. Players will also have to face the traps set by your own mind and fears that crawl in the darkness of the endless jungle.

STORY

You are thrown deep into the emerald and impenetrable Amazonian rain forest. The green hell. Your goal is to survive in the depths of a nightmarish environment using truly intuitive means to escape. Having only a radio at your disposal you will follow the familiar voice of a loved one through this endless and inhospitable jungle, unveiling bit by bit how you got there in the first place. What you discover will be worse than what you fought so hard against to survive.

THE QUESTION

Where can the human mind wander?

GAME PILLARS

REALISTIC SURVIVAL SIM

• Use of true survival techniques (including starting fires, camp building, animal traps construction)
• Sourcing and composing objects allowing survival (including weapons and tools)
• Food sourcing (hunting, cropping)
• Wound, disease and other injuries treatment, depending on the situation

PSYCHOLOGICAL THRILLER

Green Hell's story emphasizes psychological aspects of survival in extreme conditions. The player faces a ruthless situation, isolated, and fighting to survive another day. The players battle will not only be against the environment as you fight to keep your sanity. Will you succeed or fall into the depths of your mind? To unveil the truth the player will have to fight the hardest battle they will ever fight - the fight against themselves, their weaknesses and fears.

AMAZONIAN RAINFOREST SETTING

Amazonian rainforest is the richest natural environment in the world. Exotically breathtaking, spectacular, multicolored, full of tones and sounds but mortal, deadly, uncompromising for the ignorant.

• Part of the Amazonian rainforest as a map of the world for the setting
• The richness of plants and multitude of animal species (mammals, reptiles, birds, and insects)
• Simulation of animals natural occurrence and behavior
• Dynamically changing environment due to the weather

UNIQUE MECHANICS

Survival in such extreme conditions requires willpower - without it we are sentenced only to madness and death. In green Hell, your wellbeing, both physical and psychological, are strictly related. Body inspection mode allows the player to diagnose themselves and heal their body. In this mode, we can also remove all kinds of parasites that decided to make a home out of your body.

Psychophysical parameters of the player include:

• psychological condition
• physical condition

UNIQUE FEATURES

• Setting: deadly yet beautiful Amazonian rainforest
• Body inspection mode
• A multitude of fauna and flora and the dangers awaiting the player
• Environment and situation impact on the player’s psychology
• Impact of environment changes to the ecosystem
• An addictive story
• Dynamically changing environment

Metascore
78
Release date
Developer
Creepy Jar
Publisher
Creepy Jar
Age rating
Not rated
Website
http://www.greenhell-game.com

System requirements for Xbox One

System requirements for PlayStation 4

System requirements for PC

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 7/8/10 64-bit
  • Processor: 3.2 GHz Dual Core Processor
  • Memory: 4 GB RAM
  • Graphics: GeForce GTX 660, Radeon RX 460 or equivalent with 2 GB of video RAM
  • DirectX: Version 11
  • Storage: 8 GB available space
  • Sound Card: DirectX compatible
Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 7/8/10 64-bit
  • Processor: 3.2 GHz Dual Core Processor
  • Memory: 8 GB RAM
  • Graphics: GeForce 970, Radeon RX 580 or equivalent with 4GB of video RAM
  • DirectX: Version 11
  • Storage: 8 GB available space
  • Sound Card: DirectX compatible

System requirements for Nintendo Switch

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Last Modified: Oct 20, 2024

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20 Minutes of Green Hell Gameplay with Developer Commentary
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Green Hell reviews and comments

Translated by
Microsoft from Deutsch
Early Access Review Too AllerOnce Chapeau Dear Developers! Rarely have I played an EA Title that has already felt so round in the V 0.15. Green Hell has decided to choose a Way to develop into a real Survival simulation. But what does Green Hell do differently than its Great Brothers of the Genre? Now, as described above, it has been developed a Tick closer to reality, no Zombies, no mutant Natives, just the sheer Struggle for Survival in the middle Of an opaque jungle. The Introduction begins with a Storyline, which is far from finished at this Stage, but already works very well as a Tutorial at the beginning and makes You want to know the further Story at the Latest at the end of the Introduction. Even after the Tutorial, the Developers manage to create such a fluid Transition into Survival fashion that you might think you can still play the Story. What made the special Appeal for me was the Fact that it doesn't just boil down to ramming in the eternally same Trot Of food To farm to fill any Bars-don't get me wrong, also that Is of course essential for Survival, which Green But making it bright is the Way and wise how to get your Food. Nothing gives you any Indication whether the edible one just found is edible or not, it only helps the Self-deception and it can be sometimes momentous: From simple Abdominal pain to Fever, poisoning, Vomiting, Parasite infestation to Hallucinations, Madness and Fainting can happen-and in different Strengths. In Addition, the Jungle is very dense and overgrown, the only Hint about the current Position is obtained via the longitude and Latitude on the Compass of the Watch-No Map, no Marching Compass number. So it may well happen that if you move too far from your Camp, you just get away and as soon as the Night sets in for sheer survival has to worry in the Hope not with the just randomly found fruit and starving close now too Still to poison. And these are By no means all The dangers in The Jungle: From Snakes to spiders, Scorpions, Jaguars, Hostile Natives to inflammation from untreated wounds or Fractures can give you a real lot of dirty The Day. You can't Store anytime, anywhere, but only at the larger Shelters you build. Once you have got the Bad luck, it is not simply done with a magic Medication in green hell. You have to heat yourself out and the Developers manage to do that very well. One examines his Arms and Legs after possible Injuries, treats them immediately if necessary and then makes a Bandage from certain Plants for never given species of wound. Then it's time to wait, because depending on the Type of injury, more Symptoms may also appear. What does the Game in the EA bring with it? Now this is quite vivid: From various Weapons such as Axes, Knives, Spears, Arrows and Arrows to various Traps for Hunting, smaller Huts and Shelters, various fire Pits and things for cooking and making food durable, items for catching Rainwater and Containers for Transporting Water. Work Incat for Fire-making And and and and. Another nice "AHA-Effect" is that you can look at objects and buildings in Randomly found Native villages and Then recreate them. Used eune weapon or Tool Type more often, you become more adept in the process of using it and, for example, cause more damage or consume using usursy energy when using-the same applies to Skills such as crafting or excluding animals. In Short, Green Hell haut at the Beginning of the EA neatly what is on the Table-NATÜRLICH there are also bugs that stick at least to me and compared to other EA titles but very limited (E.g. items are displayed incorrectly in The inventory, or the Arrow from the Bow hangs in the r hand fest ... XD these Errors, however, have been rare and have always been fixed with a new start so far.)
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