Average Playtime: 2 hours

Horror in the Asylum

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Story: Once you take the pills the doctors force on you, every night becomes the same. Nightmares, Blackouts, and horrible demons from the darkest corners of your mind appear and trap you in the worst of scenarios while you are lost in time and space. The only way out is to solve puzzles in order to find an exit to your dreams. In order to do so you will need to find and use items while avoiding the vicious monsters that are trying to hunt you down. Features : Spooky Ambient Levels with various different areas and different objectives and puzzles to complete Various monster types and behaviors to avoid such as sight detection ,noise detection , and ambushing tactics for unwary players. Logical puzzles , number puzzles, and skill based puzzles . Find and use various items to unlock doors and break into areas to escape the mental hospital. Scary moments that will make you jump in different stages of the game.
Platforms
Release date
Feb 1, 2016
Developer
Adham Jaber
Publisher
Adham Jaber
Age rating
Not rated
System requirements for PC
Minimum:
  • OS: Windows 7
  • Processor: intel Core i-5 2.40GHz 2.40GHz
  • Memory: 4 GB RAM
  • Graphics: Geforce GT 540M
  • Storage: 726 MB available space
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Last Modified: Jul 25, 2019
Available on
Steam
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Translated by
Microsoft from Russian
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Translated by
Microsoft from Deutsch
"Horror in the Asylum" is a First-Person indie horror Game. We awaken in a Patient Room of a Madhouse. The Mood is strangely depressed. We find a Note With a Message. The Door of our Room is locked. Netlessly, there are Dietriche all over the Room, with which we open the Door in old "Thief" Fashion without any major Problems. And schwupps turns black in front of Our eyes and we find ourselves in another Corner of the Madhouse. Psychological Justifications all well and good, but the Succession Of Key searches, silly Puzzles, Counter desks and Opponents such as Skeletons that suddenly appear is so arbitrary that one would have to be a Prophet in order to even guess the next Section. Can. And that's going to be a Problem especially with the Opponents who come unexpectedly and are immediately deadly. Because the Game has no Memory Points. So you can start all over again every time. And that becomes extremely repetetive. And all this just so that the Game can conceal that the Content could be created under a Quarter of An hour if an unexpected Opponent did not reset every time. Graphically, the Unity edit is unspectacular, but quite fine. The Sounds are also at medium indie levels. The game design is only so big that the Fun passes quickly. Add to That a damn hairy control that clearly wants us to play with a Controller, because it constantly reminds us of it. But That doesn't make it any better. And Keybinding with Keyboard and Mouse can be described as unfortunate at best. There is, of course, no provision for Retinding. Rating: 3/10 Atmosphere 383 Story 5/10 Graphic 5/10 Sound 3/10 Game Mechanics 2/10 Balancing 3/10 Game Pass Conclusion: Pretty erroneous, the sheer horror. 3/10 Overall Rating
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