Average Playtime: 7 hours

L.A. Noire

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After the end of World War 2 long needed peace has been reached and should be protected, so Cole Phelps, a decorated war veteran, returns to Los Angeles, California to his wife and joining the LAPD. Neo-noir action-adventure, L.A. Noire allows players to solve crime cases through collecting clues, collecting witness statements and interrogation. Highly detailed facial animation allows players to detect the exact emotion witness or suspect is expressing, and it can become a leading hint in a case. Slow and meticulous crime solving is broke up by fast-paced action scenes including car chases, gunfights and hand to hand combat. After every case player’s performance will be graded by 1-5 star rating, depending on how they acted during interrogations and how well they searched for the clues. Aside from the main story cases, detective Cole can be involved into optional side-investigations, known as Street Crimes.
Metacritic rating
Release date
May 17, 2011
Rockstar Games
Rockstar Leeds
Team Bondi
Rockstar Games
Age rating
Not rated
System requirements for PC
  • OS: Windows 7 / Windows Vista Service Pack 1 / Windows XP Service Pack 3
  • Intel CPUs: Core 2.2 GHz to Quad Core 3.2GHz
  • AMD CPUs: Dual Core 2.4Ghz to Quad Core 3.2Ghz
  • RAM: 2GB to 8GB
  • Hard Disk Space: 16GB
  • Video Card: NVIDIA GeForce 8600 GT 512MB to NVIDIA GeForce GTX 580 1536MB or Radeon HD3000 512MB to Radeon HD 6850 1024MB
  • Sound: 100% DirectX 9 Compatible
  • Additional: Please refer to your hardware manufacturer and http://www.rockstargames.com/support for current compatibility information. Some system components such as integrated graphics cards may be incompatible. Unlisted specifications may not be supported by publisher.
  • Additional: Initial activation requires internet connection and Rockstar Games Social Club (13+ to register); software installation required including GameShield IronWrap & Patcher; DirectX, and Microsoft's Windows .NET Framework, and Microsoft Visual C++ 2008 SP1 Redistributable Package (x86).
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Last Modified: Aug 25, 2019
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Feb 9, 2011
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Anyone who lies doesn't believe, no matter how much they warp their Face! The Content is on the Spot As an ambitious Policeman, solving cases is the Order of The day. You are a human Lie Detector and interrogate suspects who you transfer on the Basis of facial Facial facial facial facial facial expressions and thus solve the Case ... Or not;) Story Los Angeles of the 40s. Your Name is Cole Phelps and in The course of The strike Service you will soon be acquainted with your first Corpse. You are Fire and Flame in the Investigative Work and climb the Ladder of Success further and further. But Beware, whoever climbs high can also fall low. So you accompany Cole through all the Ups and Downs of his Career, through a golden Era consisting of Violence, Drugs and Corruption. http://steamcommunity.com/sharedfiles/filedetails/?id=1135208708 Gameplay & Control Your controls Cole from the Third Person Perspective with Mouse and Keyboard or Gamepad. In addition, the Vibration feedback is added to the Latter, which signals you at Crime Scenes when there are "interesting" Objects nearby. The Console Origin cannot be denied on many Points, but with M & T you can master the Game without any major Difficulties. You May find the Control of the "Minigames" a bit bulky, which takes some Familiarization Time. Los Angeles is an Open World and offers plenty of Roads to Graze. But you do not do more than Drive from Tatatort A to Tatort B, but you do not, which can become a bit monotonous in the Long run. But You can also let your Partner get to the Wheel if you get bored of the Ride. A Brawl here, a Murder there, a Robbery around the Corner and a Psychopath in the Approach, there's always something for the Police to do. Apart from the crime scene investigations, the most important Element of the game is the Interviews or Interrogations. You have to use the Mimics to know if someone is telling the Truth or lying. With the Latter, you should also be able to provide the right Evidence, otherwise the Shot can quickly backfire. After all, it is saved by Autosave, so you usually have to repeat the whole Case if you want to completely complete the Meeting and make other Decisions. Storing The Possibility Manually would not, in my Opinion, do Gameplay any good either. http://steamcommunity.com/sharedfiles/filedetails/?id=1139335767 Apart from these Activities, the Action is repeatedly supplemented with optional Action Sequences, in Sum one could say that we are playing a Kind of interactive Film here. Especially in the Key Scenes, we can usually do nothing more than just watch. Graphics & Sound 8 Years of Development Time and immense Costs for the elaborate facial Animations have broken the end of the Neck With The developer studio despite Sales in the Millions. Apart from that, the Game from the 2011 room still looks first class, precisely because of the Technology used. Only the Shadows can be a bit pixelated in some Cases. Good Weapon sounds, first-class spoken Dialogues, Interrogations & Co by well-known Actors as well as perfect Sound support at the Scene and During chase Jaws complete the Package. The Voiceover is only done in English, other Languages are subtitled. Scope Reclassify about 25h for the Main Story, here you have to solve 21 Cases in the Complete Edition. The individual Cases can also be called and repeated individually in the Conclusion to the Game. Apart from that, you still have the Opportunity to clear up 40 different Street Crimes. You can estimate 40h+ for 100% of all Content. Due to the different Starting possibilities for the Interrogations, there is also an increased Replay value. http://steamcommunity.com/sharedfiles/filedetails/?id=1139335683 Other The Game has a 30 FPS lock, which you should not be able to unraven, otherwise the Dialogues can become asyncron. Sounds more Daramic than it is, the Game is also easily playable with the 30 FPS. FAZIT: Investigative Work in an intercoperative Film as a human Lie Detector in the L.A of the "40s. Interestingly designed Cases, however, due to the everlasting process but somewhat monotonous. It was Played in a Resolution of 3840x2160 (DSR) @ 30FPS on the following System: OS Win 10 Pro Build 1703 SSD Samsung 840 PRO CPU Intel Core I7 7700K GPU EVGA GeForce GTX 1080 Ti SC2 GAMING Driver ForceWare 385.41 RAM 32GB-DDR4 3000 MHz Ch eers, Fletcher
L.A. Noire, an almost open world game set in the year 1947 puts you in the role of a police officer in the LAPD. You are tasked with solving crimes by searching locations, finding clues, interrogating people and using your powers of deduction to make sense of what actually happened to ultimately find and arrest the perpetrator/s. It involves a lot of driving, either to get to locations or in pursuit of people fleeing by car. Apart from that, you also have to chase people on foot and sometimes just shoot it out, however the emphasis of the game is very much on the detective part - the shootouts are just easy action intermezzos. There are a couple of side missions and some collectible items strewn across the large accessible map. Usually, these ingredients, especially when the game is made by Rockstar, will lead to an easy blockbuster hit.
However, the game does have its ups and downs. The driving is enjoyable because it is in my opinion more difficult than in GTA - to really handle you car well, you need to combine braking and the handbrake efficiently when going around a corner. The town is beautifully designed and there is a lot to discover - but it feels like most of it is not used in cases or side missions. The soundtrack will annoying if you're not into that era's music, which I am not, but if you like movies from that period, you will find yourself right at home in the surroundings.
The centerpiece of the game of course is solving cases and most of this is done interviewing people and guessing from their answer, their mimics and the clues you have found whether they are saying the truth or whether they are lying and if so, whether you can prove that with some clue. I often found this annoyingly difficult and once you make a mistake, you have to restart from a checkpoint long before and replay all the stuff until the interrogation to get another shot. Thus, replayability is not a strength of this game.

I recommend this game especially if you have some historic interest in the time the game plays in and if you like a hard detective game. Otherwise, give it a try but expect that it might not be for you.
Loved it, if u like the Noir gender, this is a game u must play.
Yet another timeless masterpiece by Rockstar, but to me this is the best game they've made.

The very process of investigation is thoroughly copied from detective films or TV-series. In this sense Noire is perhaps the best title the game could get. The story lives up to the highest expectations — it is a dark solid detective set in late 40s along with small whodunnits on the way.

Amazing work with the characters – the main ones are very intrguing to follow and see how they are developing throughout the story, while the secondary ones are just interesting enough to last through one case and keep you suspicious till the very end. Phelps is one of the best playable character I've seen in my life, you really want to help him and to associate yourself with him. Overall, he is just a nice guy and a really good cop.

The graphics feels pretty even in 2018 and the face animation is beyond expectations. The sound and the music are gorgeous. The gameplay makes you feel like a detective, although a little bit more fighting and shooting would be nice, perhaps.

I'd recommend this game to anyone, even if you don't really like Rockstar and GTA in particular. You will love the atmosphere and you will play the game with sinking heart from the first till the last minute.
«That ending!»
«OST on repeat»
Basically the same old game that came out 6 years ago. Not the best antialiasing, but still looks gorgeous on the handheld. If you haven’t played it in the first place, or just miss a good detective story — give it a try on Switch.
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