Average Playtime: 4 hours

Last Will

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Last Will is a reverse Escape Room game, where you need to get into the center of a grand old mansion, made by a eccentric and paranoid old professor.

The player will be tested in all manner of skills like logic, perception, maths, communication, timing and riddles.

The game can be played alone, or in teams of up to 4 players. The mansion is randomly generated each time, and the difficulty will mold to the player.

The game can be played in ESCAPE ROOM mode with a countdown clock, or in FREE PLAY where you can set your own pace.

The game has some mild paranormal undertones, without going all out on a horror limb.Features
  • Randomly generated mansion and puzzles, for increased replayability.
  • 20+ different puzzle types.
  • Easy and simple movement and UI, putting the focus on solving the puzzles.
  • 16 beautiful mansion rooms, with more added over time.
  • New puzzles, challenges and rooms added bi-weekly.
  • Work together in 4-player multiplayer.
  • Flexible hint system makes sure you don't get absolutely stuck.

Enter the room alone or invite your friends along for the ride, and solve puzzles together in a team up to 4 players.
Release date
Lizard Factory
Lizard Factory
Age rating
Not rated

System requirements for Linux

  • OS: Steam OS / Ubuntu 14.04
  • Processor: Intel Core i5 3470
  • Memory: 2 GB RAM
  • Graphics: GeForce GTX 660 Ti 2GB
  • Storage: 2 GB available space

System requirements for PC

  • OS: Windows 7
  • Processor: Intel Core2 Quad Q8400
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce GTX 560 1GB / Radeon R7 250X 1GB
  • DirectX: Version 11
  • Storage: 2 GB available space

System requirements for macOS

  • OS: OS X 10.10
  • Processor: 2.3GHz Intel Core i5
  • Memory: 4 GB RAM
  • Graphics: ATI Radeon HD 5770 1GB VRAM / Nvidia GeForce 750M / Intel HD 6100
  • Storage: 2 GB available space
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Last Modified: Aug 28, 2019

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Chaos Gauntlet : Ultimate Powerglove!
Complete the Chaos Gauntlet with over 30 minutes to spare.
Chaos Gauntlet : The wake-up call
Complete a full run of the Chaos Gauntlet within the time limit.
The bloodline ends here
Deliberately take out the entire mansion, and whatever may be lost with it.
Over your dead body!
Reject the will and your inheritance.
Door Lord
Unlock a hundred doors.
view all achievements
50 items

Last Will reviews and comments

Translated by
Microsoft from Deutsch
Who doesn't know? One learns of the Death of his Grandfather and receives an Invitation to a Special Inheritance in the old Mansion instead of a period of Mourning. For only a clever Hereditary Boy is allowed to keep everything, whereby he has to solve Puzzles under Time Pressure. If this does not succeed, the old Property would collapse into itself ... Velvet Erbling. So over time, in addition to extrinsic motivations, intrinsic Motivations develop to escape this Haunt again. The Puzzles are not arranged in a linear way, but are randomly distributed. You start in the Entrance Hall, but the opening door, as well as the next Room, are random. There is only a Breakdown into individual Chapters, each with a Pool of Rooms. The Difficulty does not increase monotonously, but always alternates between very simple and simply elaborate. The Randomness is sometimes also used within the Puzzle Rooms (other Keywords, Objects are different, etc ...) So that no stubborn Pattern can be used here either. This is a refreshing loosening of the typical Room by Room principle, but can't always convince. Unfortunately, there can be funny Constellations, which are even amazingly no longer clearly in the Solution or simply error-prone (In the Entrance Hall three words have to be found and set in the appropriate Places at the letter Discs Be. If the desired Word is now by Chance The Initial combination of the Discs, this does not count as a Solution, but you first have to move all discs at least by one Position). . Despite everything, there are also really interesting Puzzles that allow an aha experience. By the way, not all pool Rooms are used, but only a certain Selection is used, which significantly increases the Replayability (in addition to the Randomness of the Puzzle rooms itself). Nevertheless, I have to admit that I did not necessarily own this Heritage or even this Estate. Since the Rooms are random, the Intermediate Passages are also relatively interesting. A Drawing Of the entire Complex, which has expired in this way, should drive the Beads of sweat onto an Architect's Forehead. Also really interesting is the Fact That the One time that follows can be exhibited or you can also approach this Adventure as a Group (Inheritance?). Conclusion: Very entertaining, as well as motivating Puzzle game with a slightly predictable ending. Difficulty: 4/10 Successes: 48 (Within time create everything, create any Space etc.: Multiple Game Runs are necessary) Playing time: 2-3h per Round
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