Lili: Child of Geos - Complete Edition
About
Lili is a quirky adventure RPG hybrid with stunning visuals, silky-smooth graphics, a cinematic story-line, and a fresh new way to deal with enemies.
On the mysterious island of Geos, Lili will meet a number of hilarious locals, explore beautiful environments, solve some puzzles, and even challenge an oppressive regime or two along her way.
If you've enjoyed Zelda, Broken Age, or Psychonauts come on an adventure with Lili! And if you have never played any of those games, come with us on a journey which will make your sides ache with laughter, where you will get to know and love Lili, and maybe even shed a tear or two.Feature Highlights
On the mysterious island of Geos, Lili will meet a number of hilarious locals, explore beautiful environments, solve some puzzles, and even challenge an oppressive regime or two along her way.
If you've enjoyed Zelda, Broken Age, or Psychonauts come on an adventure with Lili! And if you have never played any of those games, come with us on a journey which will make your sides ache with laughter, where you will get to know and love Lili, and maybe even shed a tear or two.Feature Highlights
- Open and flexible gameplay - Lili: Child of Geos sports a huge number of quests and adventures for the player to experience. The player is free to mix and match how they progress through the game by either fighting spirits or completing quests, or anything in between.
- Lili as it was meant to be - Lili started its life as a game for iPhones and iPads. We've since taken that game as a starting point and run with it.
Improvements include:
-Vastly improved and updated visuals across the whole game
-Completely redone UI
-More than doubled the number of interactive NPCs in the world
-4x the number of quests
-Full Controller support
-A long list of bug fixes and tweaks
Check out the Comparison Guide: http://steamcommunity.com/sharedfiles/filedetails/?id=260470840 - Collectible Hats - Hidden throughout the game are a multitude of fun and exciting hats to collect and wear. Can you find them all?
- 45 unique NPCs - Every area of Geos has unique NPCs to interact with and talk to! And believe us, they all have A LOT of problems for Lili to help solve.
- Visually Stunning World - Lili takes place on the beautiful and whimsical island of Geos. It takes full advantage of the ample power available in the modern gaming PC. We lovingly call it the tour de force for UnrealEngine 3.
- Steam Achievements - 47 achievements to acquire!
- Steam Leaderboards - Every single Spirit in the game has its own leaderboard. Can you beat your friends' scores?
- Choices Abound - Most of us have over 40 hours of playing Lili on Steam. That is 40 hours of just doing play throughs to test the game. And after those 40 hours, we still love playing. Our daily play through is one of the best parts of our day!About BitMonster
BitMonster is comprised of five senior developers, previously with Epic Games, who headed out to explore the world of indie game development.
We have spent the last 5ish months completely redoing our first game, morphing it into a phenomenal PC gaming experience. We can't wait for you all to experience Lili: Child of Geos!
System requirements for PC
Minimum:
- OS: XP
- Processor: Intel Core 2 Duo 2 GHz
- Memory: 2 GB RAM
- Graphics: Intel HD 4000
- DirectX: Version 9.0c
- Storage: 2 GB available space
Recommended:
- OS: 7
- Processor: Intel i5 2.5 GHz
- Memory: 4 GB RAM
- Graphics: GeForce GTX 560
- DirectX: Version 9.0c
- Storage: 2 GB available space
Lili: Child of Geos - Complete Edition reviews and comments
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Clear Buy recommendation, especially for only 10 Euros and taking Into account the 8 Hours of Play I "used" for the Main Game. You could play shorter if you don't want to afford all the interesting Upgrades, or a little longer if you want to achieve all the Achievements and the best High Score at each of the 50 "Opponents" through Rematches.
What is it all About? The young Protagonist Lili explores an island for botanical Purposes, but quickly mutates into a Problem Solver for the Inhabitants. Wooden animated constructs created By "Spirits," living Plant beings, live on Geos live, and are now not only controlled, but also versely enslaved, sometimes even bullied.
More important things now need to be done: * gradually to open up and explore the four Neighbourhoods, including initially locked rooms, where there are almost always Chests with (50) collectable "artifacts" (Everyday Objects or Toys) * several Quests For the Constructs to do, which sometimes encourage you to Smile. There are supposed to be 45 individual NPCs, but unfortunately not all of them award Orders, a few are also very short and simple. For my Taste, there could have been much more and longer Quests for my taste;) * It also applies to collect Flowers and Coins, so that you can afford Auxiliary items, Outfits and Upgrades * also to hunt down and defeat up to 50 Spirits (but there is no Compulsion, To really conquer all to the last) * and, of course, to follow the Main Quest strand, which is about following the tips from the "Trainer" construct, whereby Lili is either increased the three available skills (except for two Slots, so that You can choose, What is most likely to be dispensed with), and of course finally to free the Constructs from the control of the spirits (namely By finally Turning off the control tower) The Spirits are "fought" by * Lili the Spirits that flee in front of it automatically Tracked (and dodges smoke bombs that the Spirits throw) * or sometimes sneaks at them (facilitated by Items) * then quickly jumps on their Backs by Keyboard command * and arrives there the Spirits With Mouse movements, ruffles flowers out of their heads, which Let the Spirits sprout (or even smoke Bombs or Thorns) * picking wants to be done in a certain Amount Of time, in which Lili can hold on to the Back of the Spirits (Extendable by Items), and it is more or less points by Skill/ High Scores available (if possible to concerate to the white Flowers!)
And it actually already was.
The Game world-a small Beach, the four Neighbourhoods with their Road Network and several houses to be considered each, plus small Connecting Cords-is not huge, but also not too tiny and sufficiently varied. There is a lack of free Exploration surface (mainly It is roads), and you can get stuck with the Figure at an Angle, but quitting the Game and getting back in solves such Problems.
Every Time you change to another Neighbourhood, there are new white Flowers sprouting there mainly on the Edge of the Streets for Collecting (and selling), but also Vases with Coins, and actually you don't even have to "grin" Them, to be quite by the way in the course of the Game-really " In Moving "-too much Money for the main battle-killing upgrades, to get to the helpful Card and a universal key.
Especially the Music did it to me a lot, it really makes you Feel and I could listen to it every Day:)
I found the following Tips, including a First-person science conversion option, a Link to The List of all Hats and Tips for Defeating the Spirits: http://steamcommunity.com/sharedfiles/filedetails/?id=284661208 Fun Fact: The Control Tower reminds You Somehow to the alien spires of GRAV, the current SF RPG of Bitmonster:D