Average Playtime: 1 hour

Mines of Mars

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About

Some suspected that Mars once harbored life.
There was a reason that it wasn't ever found.

Mines of Mars is a procedural atmospheric mining game that is inspired by games like Metroid and Motherload.
It is also a story based adventure game with dark secrets, great weapons, tons of different items, and a gorgeous world to explore.
The world of MoM is procedurally created, so that every time you play it, it will be a little different.
There are tons of different enemies, dark corridors, and a large variety of fauna and ambient creatures.

-Huge Procedurally generated underground world
-Night and Day system
-Dark secrets
-Atmospheric vibes
-3 Mini Games
-Original Ambient Soundtrack by Evan Gipson
-Lots of flora and fauna
-Tons of Weapons and Items
-Great storyline
-Gravity Mining!
-Huge Bosses

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Platforms
Release date
Developer
Crescent Moon Games
,
Wickey Ware
Publisher
Crescent Moon Games
Age rating
13+ Teen
Website
http://www.crescentmoongames.com/wordpress/mines-of-mars

System requirements for iOS

iPad 2 Wifi, iPad 2 3G, iPhone 4S, iPad Third Gen, iPad Third Gen 4G, iPhone 5, iPod Touch Fifth Gen, iPad Fourth Gen, iPad Fourth Gen 4G, iPad Mini, iPad Mini 4G, iPhone 5c, iPhone 5s, iPad Air, iPad Air Cellular, iPad Mini Retina, iPad Mini Retina Cellular, iPhone 6, iPhone 6 Plus, iPad Air 2, iPad Air 2 Cellular, iPad Mini 3, iPad Mini 3 Cellular, iPod Touch Sixth Gen, iPhone 6s, iPhone 6s Plus, iPad Mini 4, iPad Mini 4 Cellular, iPad Pro, iPad Pro Cellular, iPad Pro 9.7, iPad Pro 9.7 Cellular, iPhone SE, iPhone 7, iPhone 7 Plus, iPad 6 1 1, iPad 6 1 2, iPad 7 1, iPad 7 2, iPad 7 3, iPad 7 4, iPhone 8, iPhone 8 Plus, iPhone X, iPad 7 5, iPad 7 6, iPhone X S, iPhone X S Max, iPhone X R, iPad 8 1 2, iPad 8 3 4, iPad 8 5 6, iPad 8 7 8, Watch 4, iPad Mini 5, iPad Mini 5 Cellular, iPad Air 3, iPad Air 3 Cellular, iPod Touch Seventh Gen

System requirements for PC

Minimum:
  • OS: 7.0
  • Processor: Intel or Amd 1.5 GHZ or above
  • Memory: 2 GB RAM
  • Graphics: Intel onboard graphics card or above
  • DirectX: Version 9.0
  • Storage: 500 MB available space
  • Sound Card: Onboard sound card
Recommended:
  • OS: OSX
  • Processor: Intel or Amd 1.5 GHZ or above
  • Memory: 8 GB RAM
  • Graphics: Intel onboard graphics card or above
  • DirectX: Version 9.0
  • Storage: 500 MB available space
  • Sound Card: Onboard sound card

System requirements for macOS

Minimum:
  • OS: 10.0
  • Processor: Intel or Amd 1.0 ghz
  • Memory: 2 GB RAM
  • Graphics: Intel onboard graphics card or above
  • Sound Card: Onboard sound card
Recommended:
  • OS: 10.1
  • Processor: Intel or Amd 1.5 ghz
  • Memory: 8 GB RAM
  • Graphics: Intel onboard graphics card or above
  • Sound Card: Onboard sound card
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Edit the game info
Last Modified: Sep 17, 2019

Where to buy

App Store
Steam

Top contributors

accujazz

1 edit
147

Sinkler

1 edit
55
Mines of Mars launch trailer
Mar 3, 2014
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Mines of Mars Review [iOS, Android]
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Mines of Mars - Gameplay Walkthrough Part 1 (iOS, Android)
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Mines of Mars Gameplay Trailer
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Mines of Mars reviews and comments

Translated by
Microsoft from French
The game consists of constant roundtrips between the Earth and the surface (imagine how annoying it is when you are deeply underground). The aiming system and the controls are really rotten. When one dies, there is no possibility of recovering its loot. "breaking a block" is very very long. History is thrown at us like this without any understanding. The graphics is not very beautiful and the ergonomics of the inventory menu is not terrible. The game came out of early access too early and needed to be still worked to hope to compete with the best games of the genre. If you're ready to get bored, buy this game.
Translated by
Microsoft from Deutsch
The game world is very dull and you often have to go back and forth too often. Several biomes would be nice, also it would not be bad if the right resources to find not the purest search and find game would be. I've played some DIG games before, but that's too boring. A large room with 4 walls, all brown stones and now and then a special room or a sunshine effect or mosomething ss. Even the diversity of opponents is a joke. The level design really needs a lot more variety. The Game world is very desolate and you often have to, too often, go back and forth. Several Biomes would be nice, nor would it be bad if finding the Right Resources were not the purest search and finding Game. I've played some DIG Games before, but that's too boring. A large Room with 4 Walls, all Brown Stones and occasionally a Special Room or sometimes a Sunshine effect or some Moss. Even the Opponents variety is a Joke. The Level Design really needs a lot more variety.
Translated by
Microsoft from Deutsch
Early Access Review plays like Steamworld Dig, just a little more sober, not quite as colorful. In itself, a good Game. You collect Ores and Raw Precious stones underground, shoot a few Critters over the Pile and convert your Found top in different Buildings to Ingots and cut gems, which in turn allow You to craft items such as Weapons or Armor. So actually Thumbs up! But... Unfortunately, you can't play the Game for very long. There are Always crashes (Corono Runtime Error). Be it in the Inventory When you're at The craft or just walking around. I can't pin it on anything, it just crashes. There are also Problems with the Control. For example, I can control the Game in the crafting menu, but if I want to build something, I still have to graAren back to the Mouse, because the Controller suddenly stops reacting. Or if I've pulled the Gun underground, I can't put it back in So I can dig again. I have to get into the Inventory first and get back out, then the Gun is plugged in. So it's just unplayable. I still hope for some Patches, then the Game can be a lot of Fun. Until then, unfortunately, there's the Thumb down. I hope I can change the Rating at some point.
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