Nexus - The Jupiter Incident
About
At the dawn of the 22nd century, the conquest of space and the colonization of the solar system is being monopolized by several huge and ambitious mega-corporations. Although extremely delicate and vulnerable, a balance is maintained by these companies. At the very edge of the solar system the companies make a discovery which will shift the technological advantage and upset the balance. And so a new conflict is born: "The Jupiter Incident".
Nexus - The Jupiter Incident is a real-time mission-based tactical space game featuring spectacular real time battles and breathtaking motion picture quality. Focus on tactics and action as you control up to a dozen battleships encountering aliens, unknown solar systems and astrophysical phenomena in your struggle to save Earth.
Are you ready to take on the challenge?
Nexus - The Jupiter Incident is a real-time mission-based tactical space game featuring spectacular real time battles and breathtaking motion picture quality. Focus on tactics and action as you control up to a dozen battleships encountering aliens, unknown solar systems and astrophysical phenomena in your struggle to save Earth.
Are you ready to take on the challenge?
- Epic campaign with 6 episodes and more than 26 thrilling missions
- Diverse mission types: espionage, fight, stealth, sabotage, rescue, science, etc.
- Control up to 10 extremely detailed, customizable spaceships from basic to simulation level
- 6 different alien species with race-specific tactics and 30 alien spaceships
- More than 50 unique characters and 90 different weapons and devices
- Flexible starmap system: animated map objects, light flares, etc.
- Zoom in on more than 350 planets, moons, comets, etc. in a fully 3D environment
- Planet movement based on real physics
System requirements for PC
Minimum:
OS: Windows XP, Vista, 7, 8, 10 (32 or 64 bit)
CPU: 1 GHz processor
Memory: 128 MB RAM
Graphic Card: GeForce2 MX or comparable graphics adapter
Sound: DirectX compatible soundcard
Disc Space: 1,8 GB
DirectX 9.0c
OS: Windows XP, Vista, 7, 8, 10 (32 or 64 bit)
CPU: 1 GHz processor
Memory: 128 MB RAM
Graphic Card: GeForce2 MX or comparable graphics adapter
Sound: DirectX compatible soundcard
Disc Space: 1,8 GB
DirectX 9.0c
Recommended:
OS: Windows XP, Vista, 7, 8, 10 (32 or 64 bit)
CPU: 1,8 GHz processor
Memory: 256 MB RAM
Graphic Card: 128MB nVidia GeForce FX 5600 or ATi Radeon 9600 Class
Sound: DirectX compatible soundcard
Disc Space: 1,8 GB
DirectX 9.0c
OS: Windows XP, Vista, 7, 8, 10 (32 or 64 bit)
CPU: 1,8 GHz processor
Memory: 256 MB RAM
Graphic Card: 128MB nVidia GeForce FX 5600 or ATi Radeon 9600 Class
Sound: DirectX compatible soundcard
Disc Space: 1,8 GB
DirectX 9.0c
Nexus - The Jupiter Incident reviews and comments
Translated by
Microsoft from French
Microsoft from French
A truly dazzling game!
The decorations are very well supplied and graphically very beautiful.
The gameplay is very easy to take in hand despite a pretty long tutorial and not really useful to the player.
I regret a little the small number of mission available but still very provides.
A game to have absolutely at home!!!
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
The Frustration Factor is in that is not Fun to start every Mission tens of times ...
If you do not adapt the Equipment of your Ship to the Missions and 3 Missions in Advance you have to repeat 2-3 Tasks in order to be strong enough ...
NAT WEIß MAN THE VORHER NOT!
Too bad, was some Fun ...
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Honestly, I don't know why this Game has such good Ratings.
I only played the first 4 or 5 Missions, but you just tuck through the Area all The time while the Ships are flying automatically and you can only Aim for fixed points to fly towards and attack/.
Or I just didn't understand how to set Goals for myself. In any Case, it is not funny to fly into a Minefield because you are flying after a Ship, that you should destroy.
It takes ages to get there or sometimes something is Destroyed. Here I have mostly wanted a Time-lapse traction à la Total War. Maybe I just didn't find the Button ...
It would be great, even if you could give your Ships several Commands, such as "Fly towards the ship and destroy the Engines on the other Ship when you fly past." However, only one command seems to be possible at a Time.
Anyway. I uninstalled the Game after 2 Hours.
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Beautiful Ideas, grossly implemented.
At first I really liked the Game, an interesting Story, pretty Graphics and good Space Battle Atmosphere.
But If you have played a few Missions, the frust factor rises into the infinite.
The Missions are very tricky in themselves, which is OK, but it makes the Game unnecessarily DIFFICULT to make decisions through senseless gameplay.
For Example, Before each Mission, you have the Opportunity to equip your Flagship, other Weapons, other Sensors, better Shields, etc.
However, there is only a very limited Number of changed points available for this.
Once you have completed a Mission, it can happen that the next Mission cannot be completed with the chosen Equipment but not enough Points are available to equip the Ship differently.
So you are forced to Complete the previous Mission again with other Equipment.
Which is not even done with the level of Difficulty already mentioned.
The Game would be in revised Form and with some Love, really pointed.
In this condition, however, not recommended.