Average Playtime: 4 hours

Ni no Kuni: Wrath of the White Witch Remastered

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Journey back to the other world in Ni no Kuni: Wrath of the White Witch Remastered. LEVEL-5’s classic tale returns better than ever, with improved graphics and performance. Join Oliver as he embarks on an adventure through a world inhabited by new friends and ferocious foes alike in the hopes of bringing back his mother after a tragic incident.
This charming tale unfolds through the use of animation storyboarded and created by the legendary Studio Ghibli and music composed by the renowned Joe Hisaishi. Ni no Kuni: Wrath of the White Witch combines beautiful animated visuals, masterful storytelling, and a sweeping score to create an epic role-playing adventure like no other.
1 player
20GB minimum save size
DUALSHOCK®4
Software subject to license (us.playstation.com/softwarelicense). Online features require an account and are subject to terms of service and applicable privacy policy (playstationnetwork.com/terms-of-service & playstationnetwork.com/privacy-policy). One-time license fee for play on account’s designated primary PS4™ system and other PS4™ systems when signed in with that account.
Ni no Kuni: Wrath of the White Witch™ Remastered & ©2019 LEVEL-5 Inc.
Published by BANDAI NAMCO Entertainment America Inc. in the Americas.

Metascore
84
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Developer
Level 5
Publisher
Bandai Namco Entertainment, Level-5
Age rating
10+ Everyone 10+

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System requirements for PC

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Last Modified: Oct 22, 2024

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Ni no Kuni: Wrath of the White Witch Remastered reviews and comments

Awesome game for kids
«Sit back and relax»
«Underrated»
The + * A game with amazing art and exquisite music. It's like being in a world of Studio Ghibli! * A simple, yet bewitching story, like a good children's tale. * Attaching characters. The villains have style! * The concept of traveling between two worlds through magic. * All the spells that Oliver can learn. * The side quests, "mending" broken hearts, etc. The - * The fighting system, which is a big part of the game. The AI is screwed up, even with human allies. It's hard to dodge attacks. The "defense" option has a "cooldown", like other menus in combat, so you may find yourself unable to defend against a special attack. The MP gets drained too quickly. Oliver shares his HP with his familiars, so even when you have two of them, if the one whom you control dies, you've lost! * It is possible to continue after losing a fight, but this costs you 10% of your money, and since money is earned very slowly… * A need to grind a lot, as the fights quickly become tougher, and the EXP gain is low. * You will have to do a lot of back and forth. For example: In a dungeon, if you're too low in MP, you'll have to go back outside, buy an item to restore it - if you have the money to do so -, return to the dungeon, and hope you don't get killed in a fight. * The familiars. Everything around them is complex. Like Oliver, they level up with EXP. We can "evolve" them with treats, but when they evolve, their levels go back to 1, so more grinding. It is possible, later in the game, to capture several of them, but this system seems too much based on luck. * The tutorials are endless! Even after Oliver goes to the other world and saves the cat king in a dungeon, we are still bombarded with information. How to use new spells, the different "types" of familiars, how to change the "leader / captain" in battle, etc. I want to play the game, I don't need to receive an explanation for everything. In short, as much as this game amazes me with its artistic presentation, its scenario, its music and its characters, its "gameplay" makes me feel discouraged and frustrated, and I won't be able to finish it. Unfortunately, I cannot recommend it. Yet I love the story and its universe!
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After 16 hours I really can't see myself playing for 34 more; there's really nothing here to draw me in. The story is way too G and has no urgency, the combat is mostly automated and rather dull, and the party AI in combat is ABYSMAL.

Date Dropped: 2020-06-08
Playtime: 16h
Enjoyment: 5/10
Recommendation: meeeeeeeh
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