Average Playtime: 4 hours

Oxenfree

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About

SUMMER 2016's HUGE CONTENT UPDATE: The most mind bending game of the year has new storylines, scenes, and endings, plus a multi-episode behind-the-scenes documentary.
"OXENFREE: The emotional adventure game you need to know about" - IGN
"A mix of Freaks and Geeks, Poltergeist and the best teen films of the ’80s" – Polygon
"Part teen drama, part terrifying ghost story" – Kill Screen
Oxenfree is a supernatural thriller about a group of friends who unwittingly open a ghostly rift. Play as Alex, a bright, rebellious teenager who brings her new stepbrother Jonas to an overnight party on an old military island. The night takes a terrifying turn when you unwittingly open a ghostly gate spawned from the island’s cryptic past. How you deal with these events, your peers, and the ominous creatures you’ve unleashed is up to you.
YOU determine every aspect of Alex's story while exploring Edwards Island, uncovering the base's dark past, and changing the course of your friends' lives.
Features:
An intelligent conversation system that changes the story and your relationships based on every decision
A unique radio mechanic that allows Alex to communicate with mysterious spectres and manipulate her world
Art from Disney alum and an original soundtrack by scntfc (Sword & Sworcery, Galak-Z)
Multiple mysteries to unravel, spanning decades and lifetimes
Inspired by little-known events of World War II
Featuring voice talent from The Wolf Among Us, The Walking Dead, Borderlands and more
Starring:
Erin Yvette (The Wolf Among Us, Tales From the Borderlands)
Gavin Hammon (The Walking Dead, The Wolf Among Us, Tomb Raider)
Britanni Johnson (Borderlands, Borderlands 2)
Music and Sound by scntfc

Metascore
80
Release date
Developer
Night School Studio
,
Night School Studios
Publisher
Night School Studio, Night School Studios, Night School
Age rating
13+ Teen
Other games in the series
Website
http://nightschoolstudio.com/oxenfree/

System requirements for Nintendo Switch

System requirements for Xbox One

System requirements for PlayStation 4

System requirements for iOS

iPhone 5s, iPad Air, iPad Air Cellular, iPad Mini Retina, iPad Mini Retina Cellular, iPhone 6, iPhone 6 Plus, iPad Air 2, iPad Air 2 Cellular, iPad Mini 3, iPad Mini 3 Cellular, iPod Touch Sixth Gen, iPhone 6s, iPhone 6s Plus, iPad Mini 4, iPad Mini 4 Cellular, iPad Pro, iPad Pro Cellular, iPad Pro 9.7, iPad Pro 9.7 Cellular, iPhone SE, iPhone 7, iPhone 7 Plus, iPad 6 1 1, iPad 6 1 2, iPad 7 1, iPad 7 2, iPad 7 3, iPad 7 4, iPhone 8, iPhone 8 Plus, iPhone X, iPad 7 5, iPad 7 6, iPhone X S, iPhone X S Max, iPhone X R, iPad 8 1 2, iPad 8 3 4, iPad 8 5 6, iPad 8 7 8, iPad Mini 5, iPad Mini 5 Cellular, iPad Air 3, iPad Air 3 Cellular, iPod Touch Seventh Gen

System requirements for PC

Minimum:
  • OS: Windows 7
  • Processor: Intel i3 2.0 GHz
  • Memory: 2 GB RAM
  • Graphics: 1GB Shader Model 3.0 Compatible (DirectX 9.0c)
  • DirectX: Version 9.0c
  • Storage: 3 GB available space
  • Sound Card: DirectX 9.0 Compatible
Recommended:
  • OS: Windows 8.1 64-bit
  • Processor: Intel i5 2.5 GHz
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce GTX 460 / Radeon HD 6750 (or higher)
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 3 GB available space
  • Sound Card: DirectX 9.0 Compatible

System requirements for Linux

Minimum:
  • OS: Ubuntu 14.10 or similar
  • Processor: Intel i3 2.0 GHz
  • Memory: 2 GB RAM
  • Graphics: 1GB Shader Model 3.0 Compatible (DirectX 9.0c)
  • Storage: 3 GB available space
  • Sound Card: DirectX 9.0 Compatible
Recommended:
  • OS: Ubuntu 16.04
  • Processor: Intel i5 2.5 GHz
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce GTX 460 / Radeon HD 6750 (or higher)
  • Network: Broadband Internet connection
  • Storage: 3 GB available space
  • Sound Card: DirectX 9.0 Compatible

System requirements for Android

5.0 and up

System requirements for macOS

Minimum:
  • OS: OSX 10.8 or higher
  • Processor: Intel i3 2.0 GHz
  • Memory: 2 GB RAM
  • Graphics: 1GB OpenGL 2.0 Compatible
  • Storage: 3 GB available space
Recommended:
  • OS: OSX 10.8 or higher
  • Processor: Intel i5 2.5 GHz
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce GTX 460 / Radeon HD 6750 (or higher)
  • Network: Broadband Internet connection
  • Storage: 3 GB available space
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Last Modified: Mar 1, 2024

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        Oxenfree reviews and comments

        so i feel like this was my first real mobile game. i started playing it cause i couldn't sleep and it was chill to do while just laying in bed. and it probably kickstarted a long journey of playing actual good mobile games. 

        to go for bad stuff first: one thing i hated was the save system! i still don't know when the game actually saves, so i had to replay some parts multiple times :(

        even though it's not crazy insane innovative, this game totally hooked me! it is actually scary at times and the audio design is super good. the conversation mechanic is also really cool and i haven't seen something like it before. i feel like my experience was not super deep but still really good, i'll def be playing the sequel. 
        Really enjoyed this game. My biggest complaint was that at the ending I was suddenly provided with prompts I did not understand. It appears the game expected me to explore some things more, added pieces of it to the mainline path, but didn’t force those pieces earlier. At such an emotional point it left me confused and slightly upset. 
        Great fun story, decent characters, relatable and enjoyable.  Play this game if you have any appreciation for indie games.
        I started and couldn't get past the first 5 minutes. Too much dialogue going on, plus I have to focus on moving around AND giving an answer on time before the bubbles disappear. Not to mention we're just so zoomed out of the scene, I have to squint to see what's going on. Maybe I didn't give it long enough, but based on some preview clips, looks like it was going to be that way the entire game.
        It was fine. The most noteworthy quality is the art design and presentation. Was not really into the characters as much as I thought I’d be. Ren is a truly grating presence so there’s no incentive to foster that relationship. And Clara is so obviously traumatized that once you sink like twenty minutes into the game there is no reason to antagonize her either. So in that regard I’m not sure how successful it is as a choice based story game. But for four hours of play, it was cool enough. 
        «Sit back and relax»
        «OST on repeat»
        A group of old friends visit an island with a strange reputation and find themselves mixed up in some spooky business themselves. Draws you in effectively and kept my interest the whole time.

        Loved the art style and music, the conversations felt pretty authentic and the reveals were on point. Short playtime so definitely worth a go.
        «Sit back and relax»
        «OST on repeat»
        This game has what makes indie games good I guess, the art. The voice acting and interaction were made real time and were good. The story itself was okay and is left for interpretation. The walk through the island was far too long and makes the game seem very slow. the dialogues should have been better implemented instead of just being the main part of just running through the island slowly.
        the game has different endings based on the  options selected and has a good replayability as per other people's review. BUT I couldn't go through the entire replay as going through the island takes TOO DAMN LONG.
        The OST is good but seems like most indie games in this genre use similar kind  of tunes. maybe only I felt that.

        Overall it's a good game and I recommend to play.
        Seems I am 4 years behind the curve here but I played this on GamePass and thought it was awesome.  Game play is simplistic but the story is engaging.
        Wow, those Michael flashbacks....so pretty.  What a gorgeous game.  The 2.5D artstyle is meshed perfectly with the world design to make a beautifully haunting world.  The sound design too, my god!  Stunning, and the mix of analog and digital for the music makes for a really nostalgic and interesting score.  The story feels very Lynchian, I love the horror but also the comedy.  The rapid unweaving of the mystery of the island as well as the sanity of the characters feels shockingly unhinged but also amazingly precise in its execution.  Love it.  I wish the dialogue was a bit cleaner?  Feels melodramatic in some points and it occasionally disconnects from the very real-feeling relationships between the characters.  I don't want to be "that guy" but I feel that more profane language would have felt much more naturalistic here.  Characters need to over-explain things too.  The puzzle elements aren't bad and I'm aware that a second playthrough grants a very cool ending but I have no desire to continue.
        «Blew my mind»
        read more