QUALIA 3: Multi Agent
About
In the unknown expanse of the deep sea, survival of the fittest is taken to a whole new level. The weak and slow perish while the strong survive. To withstand the unforgiving nature of the depths, its denizens must adapt. For many, the only survival option is to evolve into an exotic and dangerous being.
In Qualia 3, you take form of an evolving creature - a "Multi Agent", comprised of three base creature elements. To become stronger and to overcome your adversaries, you will need to adapt and gain access to new forms. The only way to do this is to kill other creatures, collect their energy, and obtain trophies that unlock new forms. If successful, you will gain dominion over the deep sea and become its apex predator! Should you fail, your fate will be sealed as just another forgettable part of the food chain.
Set out to control the depths, or die trying!
Test your Multi Agent against the predators of the deep in 8 stages, each more challenging than the last. Conquer a powerful boss at the end of each level!
In Qualia 3, you take form of an evolving creature - a "Multi Agent", comprised of three base creature elements. To become stronger and to overcome your adversaries, you will need to adapt and gain access to new forms. The only way to do this is to kill other creatures, collect their energy, and obtain trophies that unlock new forms. If successful, you will gain dominion over the deep sea and become its apex predator! Should you fail, your fate will be sealed as just another forgettable part of the food chain.
Set out to control the depths, or die trying!
- 26 Unique Body Parts:
- 8 Action-Packed Stages:
Test your Multi Agent against the predators of the deep in 8 stages, each more challenging than the last. Conquer a powerful boss at the end of each level!
- Collect Trophies:
System requirements for PC
Minimum:
- OS: Windows XP/Vista/7
- Processor: PentiumIII 1GHz+
- Memory: 512 MB RAM
- Graphics: Direct3D support, VRAM32MB
- DirectX: Version 9.0
- Storage: 300 MB available space
- Sound Card: Any
- Additional Notes:
Recommended:
- OS: Windows XP/Vista/7
- Processor: Athton64 3500+ or Pentium4-3.8GHz+
- Memory: 1 GB RAM
- Graphics: GeForce6600 or better, RadeonX1600 or better, VRAM256MB or more
- DirectX: Version 9.0
- Storage: 300 MB available space
- Sound Card: Any
- Additional Notes:
QUALIA 3: Multi Agent reviews and comments
Translated by
Microsoft from French
Microsoft from French
I was expecting a shooter, not to... Well, I still don't know what QUALIA is. I played ten minutes without understanding the principle of the game. We have two weapons: mines and absorption discs. The space is fluctuating, probably to represent the aquatic currents. As a result, the mines are constantly moving away from their target instead of getting closer. (No, I don't want to bring out my fluid mechanics classes to learn how to place and move properly.) I don't know what the absorption discs do, except for a weird noise. It is not possible to shoot constantly, there is a latency, but not indicated anywhere. The first boss seems perfectly insensitive to the attacks, yet his life bar descends... Slowly.
In short, in summary: I got bored, this game was not even worth the 75 cents that it cost me on sale.
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Qualia 3 is apparently mostly misunderstood as a Shm-up. It's not, at least not in the Sense. It's more Bomberman in The Style of Geometry Wars underwater. However, only Single-player. Here, too, geometric Shapes must be destroyed in a graphically minimalist but beautiful Arena. Of course, these become stronger and stronger over the course of the eight Levels and in the End there is a spectacular Boss waiting. The Destruction, however, is usually done by a Kind of Bombs with Time Detonators, just like in Bomberman, the Enemies are different Deep-sea organisms and you yourself are also one. And one that is composed of three Parts: Head, middle Section, Posterior. And because the Struggle for Survival in the Deep Sea is tough, here, as everywhere in Wildlife, too, is true: Survival of the fittest. In order to survive, we must evolve, that is, fortunately, not to wait Millions Of Years until our Organism has adapted to the new Conditions in the Course of evolution, but actively collect the Energy that our adversaries lose. This allows you to buy new Parts for our Body and the Composition of our Body can be recombined. For example, we equip our Organism with Stronger Bombs and more Life energy. We have to be careful, because as soon as you get hurt by the Opponent, the energy that Has already lost is lost for us. The Highlight at the Game is, however, in its own way that the Events in the Arenas are subject to realistic Water physics. And that's what makes this Game really unique: When I detonate a Bomb, I create Vibrations. These are visible through the Mesh placed under the face. The whole Grid deforms, in the event of strong Explosions. As a result, the Enemies are divided into their individual components and offer better Attack surfaces. But also Attacks, jerky movements-everything creates vibrations that affect the Game. At The same time, however, the collectable objects as well as the Enemies move when I create strong Vibrations. It is therefore important to always proceed with care on The hunt for Prey and In The struggle against Enemies. Brainless Bomb-making rarely leads to Success.
If you are interested in really unique Action Games, you have to access them. Everyone else should at least play the Demo. Presumably one of the most underrated Games here on Steam