Average Playtime: 2 hours

Rise of Prussia Gold

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Rise of Prussia Gold is the new and improved version of AGEODs Seven Years War (1757-1763) game set in Europe. This hugely detailed strategy game was initially released by AGEOD in 2010 and the Gold version adds numerous improvements and additional scenarios that take the game to the next level.

The original game is set during the age of famous king Frederick II, featuring Prussia and her allies in her grand fight against the Coalition led by Austria with France, Russia, Sweden and the Empire.

The Gold version includes 3 new scenarios. Two cover the key moments of the Prussian intervention during the War of Austrian Succession (1740-1748), where king Frederick II fought on the battlefield for the first time. The third is a 4-players campaign of the 1757 to 1763 years has been included to enhance competitive gameplay experience.FeaturesBase Game
  • Over three hundred new leaders (some with individual portraits) and over 300 different units.
  • 10 Scenarios
  • - 1 short Battle Scenarios Saxony 1756 to enter the game
  • - 5 Annual Campaigns Scenarios, for each of 1757, 1758, 1759, 1760 and 1762 (extendable from one year to full war end of 1763 - duration play)
  • - 1 Grand Campaign Scenario 1756-1764 with 176 turns
  • - 3 Tutorial Scenarios
  • Map Area: all of Germany and vicinity covered, with over 1000 different regions, giving a lot of room for manoeuvres.
  • Streamlined command system based on the hierarchy system seen in American Civil War and Napoleons Campaigns, allowing for historical army command, organization, and structure
  • New Events (according to scenarios) and wide set of options for you to customize your strategy (including a new multi-choice events system)
  • New Easy to Play Construction Mode.
  • New functionality to find your armies and see your supplies and assets
  • Widely extended 86 pages manual.

Gold Edition
  • Over two hundred new leaders (with individual portraits) for the War of Austrian Succession
  • New unit graphics
  • New Scenarios
  • - 1741 Maria-Theresa At Bay (Second Silesian War)
  • - 1744 The Empire Strikes Back (Second Silesian War)
  • - four-players Grand Campaign Scenario 1757-1763
  • New Feature - Regional Decision Cards: these allow you to interact with the game by playing decision cards on the map. The system has been developed and improved from other AGEOD titles, and all existing scenarios have been updated with them,
  • New Map Filters, to allow you to check weather and terrain,
  • More unit features to better represent 18th century siege warfare
  • Two-years of game improvement and updates included (the game has all latest patches and changes included)
Release date
Age rating
Not rated

System requirements for PC

  • OS: Windows XP/Vista/7/8
  • Processor: Pentium 4 or equivalent
  • Memory: 1 GB RAM
  • Graphics: Min 256Mb video card
  • Storage: 1 GB available space
  • Additional Notes: 2GB RAM (Vista/7)
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Last Modified: Aug 28, 2019

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Rise of Prussia Gold reviews and comments

Translated by
Microsoft from Russian
A Strategic turn-based game with chips representing armies and generals. The game presents only fighting, hiring troops, reserves to support the armies, and management of the State is carried out through a system of events and decisions. The Economy and supply are not represented on the map, but are calculated separately. This is one of the few games where the army cut off from the supply suffers losses. The Game is very long, I have not finished any Big Campaign, only small scripts for 20 moves. By the middle of the script you already think for 10-20 minutes for each move, plus the game is slightly slow, there are 25 fps lock and Podlazgivanie when moving the map. (You need to turn off dynamic border rendering For smoothness.) At the Beginning of the Campaign (1756) The advantage on the side of Prussia, later (1758) suitable reinforcements of the Coalition of Austria, France and Russia. In The Game I am pleased with the relative realism, the realization of conditions in battles, where the relief, the cohesion of troops, reinforcement, characteristics of generals, the width of the front (in the mountains clearly not the entire army can fight simultaneously). Perhaps, for the sake of battles I play this game, because even the general can die in battle, and the numerical superiority is not so much and means in this game. To start the game will have to read the manual and several times to pass training to understand how to collect divisions. For myself, I realized that the best way to collect such a composition: 1 Cavalry \ Light Infantry 3 linear Infantry 1 cannon and of course the division general ☆ ☆ AND Such divisions in the Army will be a lot, because in the seven-year war everywhere go only large flocks. Outside the divisions, the General Corps ☆ ☆ ☆, Engineers, Pontonnieres, Siege Artierium and 2-4 a pack of obozes, because all of them give bonuses immediately to the entire body. Army General ☆ ☆ ☆ ☆ can be as separate from the army headquarters, there and with their own divisions, but more effectively to create a separate corps, because all the bonuses from the commanders of generals go down. I Recommend to buy, if you have a lot of time, you like to play the wargemy and not annoying 25 fps Lok or just like the period of the Seven Years war. ~ ~ ~ ~ ~ ~ ~ Added on 21 May 2018: The Developer as a bibliography actively (so it is the only source) uses Wikipedia. Nothing to say, a historical game. Praf in my review of another game AGEod, Revolution Under Siege. That is, Razab sees nothing wrong in making Wikipedia. As If it is read by a lot of people, which means the mistake will correct immediately. I just broke my face by reading this. People Don't trust you, my lord!
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