Average Playtime: 4 hours

Victoria II

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Carefully guide your nation from the era of absolute monarchies in the early 19th century, through expansion and colonization, to finally become a truly great power by the dawn of the 20th century.
Victoria II is a grand strategy game played during the colonial era of the 19th century, where the player takes control of a country, guiding it through industrialisation, political reforms, military conquest, and colonization.

Experience an in-depth political simulation where every action you take will have various consequences all over the world. The population will react to your decisions based on their political awareness, social class, as well as their willingness to accept or revolt against their government.

Key features: Deep engrossing political simulation with dozens of different governments.
Detailed economy with over fifty different types of goods and various production factories.
Over 200 different countries can be played, during the era stretching from 1835 to the onset of WWII.
Advanced Technological system with thousands of inventions to discover.
Improved graphics and interface, as well as multiplayer support.
A streamlined interface makes the game easily accessible.
Automation of various tasks including, trade and population promotion.
Advanced spheres of influences system, where the great powers battle over the control of the world.
Cottage production simulating pre-industrial economies.
Gunboat Diplomacy, no need for negotiating as a fleet outside a port may be a more persuasive argument.
Historical and Dynamic missions guiding your country through the history.

Release date
Paradox Development Studio
Paradox Entertainment
Paradox Interactive
Age rating
Not rated

System requirements for PC

  • OS: XP/Vista/Windows7
  • Processor: Intel® Pentium® IV 2.4 GHz or AMD 3500+
  • Memory: 2 Gb RAM
  • Hard Disk Space: 2 GB Available HDD Space
  • Video Card: NVIDIA® GeForce 8800 or ATI Radeon® X1900
  • Sound Card: DirectX® compatible
  • Controller support: 3-button mouse, keyboard and speakers
  • Special multiplayer requirements: Internet Connection for multiplayer
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Last Modified: May 24, 2021

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Victoria II reviews and comments

Translated by
Microsoft from Deutsch
Story: One is put in the Role of an almost absolute Monarch and now directs the Fortunes of a Country from the Year 1836 to 1930. Sounds Short compared to Europa Universalis, but it Is not so. The Duration of Research Technologies, moving on the Real-time map, factory Construction, etc. Is well aligned with the duration of The Game, but more in Gameplay. There is no fixed Story, only some Goals that you can fulfill, but are not necessary, for example as Prussia: Reasons of the North German Confederation, conquering Alsace-Lorraine, proclaim the German Empire. The whole thing is quite nice and there is interesting Background Information as pop-up, but they are rarely relevant. Gameplay: The Game offers a Variety of Countries that are variously difficult to play, but the Game Mechanics are the same For almost every Country, diminishing the Long-game Delight. In each Country, you start to build a functioning Industry that washes money into the Coffers, with which we can lift and build new Regiments from different Types of Cavalry and Infantry, as Well as Artillery, airplanes, Tanks and various Ships. At First, the Game drags on very sluggishly and seems very tiresome in phases. Speaking of Tiring, the Tutorial Is as dry as the Sahara and no one to recommend. That being said, the Game evolves into a very interesting diplomatic Construct that makes it hard to wage proper war without instigating a world War. But if a World war really breaks out and you're on the Winning Side, then it can go pretty hot and get quite exciting. Diplomacy, while very important, is limited to very few Possibilities, which does not seem so well thought out. Also, it is sometimes hard to keep track, between Research, the budget, the military, politics and more. Authenticity is the Strength of the Game: On very vivid Tables and beautiful Diagrams you can see the Change of Society and much more, which is a very nice Gimmick. This Game requires a lot of diplomatic tacking and thinking ahead, which is clearly the Game and Technology: The World Map is very manmod-designed and impresses with a good Overview, such as narrow filters, e.g. public Unrest. The Graph does not quite approach Europe Universalis IV, but it is not ugly for all cases. Even though the Game has a few Years (released 2010) under its Belt, it's pretty nice. The Background Music is a bit very monotonous, which is why I strongly advise against investing in a few Music DLC'S, the rest of the fate had to suffer the rest of the Sound and literally became a mute Victim of my tormented Ears. The Control consists of clicking out and therefore I leave out, as well as Bugs and the one Crash I had in over 70 Hours of play. Conclusion: Paradoxical Interactive has once again let go of a strategy dino that won't let us go. Unfortunately, many good Approaches fall short, such as Diplomacy, which is going much better in EU IV. But The Overall Package is very coherent and definitely playable. 7/10
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