Average Playtime: 4 hours

Napoleon: Total War

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About

Napoleon: Total War is a turn-based strategy game with real-time tactic elements. Plot and setting The game takes place in early 19 century, during the conquests of Napoleon Bonaparte. There are four playable campaigns, wherein two, the player can choose between different countries of interest, and lead their troops in the Wars of Coalition, and the other two smaller campaigns focus on Napoleon’s earlier conquests. Each campaign has a set of missions to accomplish, with different objectives and varying difficulty. Gameplay As with other games of Total War series, there are two main game modes, the geopolitical turn-based mode, where the player has to build up his cities, recruit armies and plan their conquests, and the battle mode, where the player can manually command his troops to outplay the enemy in tactics. There are many variables in combat, as units may take attrition, can have lower morale according to the current situation on the battlefield, and so on. Graphics and other features The game features a multiplayer mode, where players take control of the different countries from the period, and face against each other, engage in diplomacy, forge unlikely alliances, and many more. The engine of the game redefines battles, as the physics have improved, leaving a great impact on how the game looks. Cannon strikes leave craters, guns fire in unison; troops fall from a successful flanking, everything in battle now has a certain feel, as if you are really on the field.
Platforms
Metacritic rating
81
Release date
Feb 23, 2010
Developer
Creative Assembly
,
Feral Interactive
Publisher
SEGA
Age rating
Not rated
Website
http://store.steampowered.com/app/901162/

System requirements for macOS

Minimum:
  • OS: 10.8.5
  • Processor:2.0 GHz
  • Memory:4GB Memory
  • Graphics:256MB*
  • Hard Drive:26GB HD space
  • Other Requirements: The following graphics cards are not supported: ATI X1xxx series, ATI X2xxx series, Intel GMA series, NVIDIA 7xxx series and NVIDIA 8xxx series.
Recommended:
  • OS: 10.9.3
  • Processor:2.4 GHz
  • Memory:4GB Memory
  • Graphics:512GB*
  • Hard Drive:26GB HD space
  • Other Requirements: The following graphics cards are not supported: ATI X1xxx series, ATI X2xxx series, Intel GMA series, NVIDIA 7xxx series and NVIDIA 8xxx series.

System requirements for PC

Minimum:
  • OS:Microsoft® Windows Vista®/XP®/Windows® 7
  • Processor: 2.3 GHz CPU with SSE2
  • Memory: 1 GB RAM (XP), 2 GB RAM (Vista®/Windows® 7)
  • Graphics: 256 MB DirectX® 9.0c shader model 2b compatible GPU
  • DirectX®: DirectX® 9.0c
  • Hard Drive: 21 GB free space
Recommended:
  • OS: Microsoft® Windows Vista®/XP®/Windows® 7
  • Processor: 2.6 GHz Dual Core CPU
  • Memory: 2 GB RAM (XP), 4 GB RAM (Vista®/Windows® 7)
  • Graphics: 256 MB DirectX® 9.0c shader model 3 compatible GPU
  • DirectX®: DirectX® 9.0c
  • Hard Drive: 21 GB free space
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Last Modified: Sep 15, 2019

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Napoleon: Total War reviews and comments

Translated by
Microsoft from Deutsch
Napoleon: Total War POSITIVES + Napoleonic Wars at the end of the 18th and early 19th century and so far Best implementation of the same + Graphics is still good (considering that the Game is from the Beginning of 2010) + slightly more detailed Units compared to Empire: Total War + Good Animations + improved smoke and Blazing Effects + beautifully made campaigns card (unfortunately smaller than in Empire) + usual First-class real-time 3D battles that can be passed at any time + mass battles + good and matching Soundtracks and massive 6.1 Combat Sound Backdrop and Matching Music + units register In appropriate national Language + helpful Tutorials, Counselors and Tooltipps + good unit balance + three campaign campaigns: Italy, Egypt and Europe as Theatres of war + Good mix of Imperial Administration And Battles + clear Menus And more informative interface + historical battles + historically correct Events (more exact than Empire) + wide range of Troops and Ships + Individual Units for each Faction + Formations and Morals play a very Much Large Role + Landscape and Season have an impact of + good And fluid performance + improved AI which is also quite aggressive and clever + Traceable Diplomacy options + for the first time Multiplayer mode for Lap Campaign which is still quite active Is + Play time over 80 Hours (But shorter Compared to its Predecessor) NEGATIVES-no more general Speeches (as in Rome)-limited map of Europe without territories outside-fewer Nations than in the Predecessor Empire-more pretty interface-relatively long loading times-Italy And Egypt too short and too easy-No global campaign-Commodities And Trade less important-RELIGION doesn't Matter-AI has smaller Dropouts (but rarer than in Rome 2) and has occasional Wayfinding Problems FAZIT Napoleon is the Successor to Empire: Total War, Unfortunately, it offers less Playing time, Factions and a smaller Campaign map. For this Napoleon has a multiplayer campaign mode and goes into more Detail on historical Facts. Something has Also happened on Graphics and AI. The Battles at Napoleon: Total War are used to first class and if you don't own Empire and like The Setting, I can only recommend the Game to that. If you are interested in further Reviews of me, follow my Group.
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Translated by
Microsoft from Deutsch
If you already have Empire: Total War, don't get this Game. If you don't have Empire or Napoles, get Empire.Why? Historically, the Makers have done their Homework, without Question, even if it seems strange at the Beginning of Hamburg belongs to Denmark, which was actually so. It is also nice To have a better Division of France into its individual Provinces and not, as in Empire, that France consists of two Provinces (Alsace-Lorraine and, well, France!). Still, for me, the Game doesn't seem like a game of my own, but more like an "Empire: Total War Napoleon DLC." It plays like that of the Predecessor, the Units are almost identical (which is also logical somewhere), the Diplomatic System is still the same. But there are many Things that have given me a lot of pleasure in Empire, So for example North Africa, India and America are missing completely (of course, Napoleon was only in Europe now some will say), but as a result it is almost completely unnecessary to build up a Fleet, also has Britain is no longer the Place as before. Also, quite useful Things from the Predecessor Empire have not been taken over, E.g. firing The Limb. Artillery, in my Opinion, no longer has the same benefit as before (as an Example: One of my Cannonballs Sweeps into the enemy Ranks, knocks over 20 enemies and now guts how many get back up? Na? Na? Exactly. No less than 19. Are only Cannonballs!) Among the Campaigns: You can play a full 4 (four!! * biting irony *) individual Napoleon scenarios, which, however, do not last very long. The "Great Campaign" is the same as it used to be: You pick a Nation and you have to conquer a certain Number of Provinces. Then you won. Anyone who, under the "Great Coalition Campaign," expects a murderous Defensive Struggle of the British, Russians, Prussia and Austria against an overpowering France will be badly disappointed. After all, the European Countries prefer to beat themselves even more under-down. And Britain? Now they sit on their Island and are ... Well... There. On their Island. Verdict: The Game is not bad. But in my Opinion it is only because it is based on Empire. But If you think about the Empire and Napoleon are equally expensive, but at Empire you get two more Continents and more nations as well as units should be clear what you are working for. If you are Empire: Total was used to and sometimes looking for something new, rather leave your Fingers from it and maybe better to Shogun: Total was grab.
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