May 3, 2018
Average Playtime: 15 hours

Total War Saga: Thrones of Britannia

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The year is 878 AD, the embattled English king Alfred the Great has mounted a heroic defence at the battle of Edington, and blunted the Viking invasion. Chastened – but not yet broken – the Norse warlords have settled across Britain. For the first time in nearly 80 years, the land is in a fragile state of peace.

Throughout this sceptred isle, the kings of England, Scotland, Ireland and Wales sense a time of change approaching; a time of opportunity. There will be treaties. There will be war. There will be turns of fortune that become the stuff of legend, in a saga that charts the ascent of one of history’s greatest nations.

Kings will rise. One will rule.
Release date
May 3, 2018
Age rating
System requirements for PC
  • Additional Notes: TBC
  • Additional Notes: TBC
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Total War Saga: Thrones of Britannia - Early Look - *Sponsored by SEGA*
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THRONES OF BRITANNIA - Strat Clut Live Campaign PART 2
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My personal opinion was ruined by initial presentation of the game. To put it simply — Total War Saga: Thrones of Britannia sounds like one of those Creative Assembly games aimed at larger, mainstream'ish audience. With that said, Thrones of Britannia may be good, but I was hoping it to be somewhat reminiscent of Napoleon. And I honestly think that the game would have been better this way. Campaign driven, starting from the very small beginnings, explaining basic 4x mechanics until the player is ready to unite the Islands and have strict control over his actions. What we've got now feels more like Barbarian Invasion, or any other expansion that used to be popular within series. I never liked them, cause they usually were more limited in a way that players were forced to choose a specific tactic for a chance to win. As a balanced player, I never was good at rushing and raiding, so that's that. In this case, I simply can't afford the time required to go over all mechanics in Britannia. I'm getting older and busier, thus I did a pause while Creative Assembly was Warhammering and it's probably the main reason why now, I expected to be taken by the hand and led to a Throne. I was thrown upon it instead and it took me hours to figure out stuff that matters within the game. But even then, after hours of playing, one still have to check out new mechanics, to placate backstabby relatives, deal with amounts of peasants in their armies, figure out supply system and such. Again, for someone dedicated, or a fan of the series, this shouldn't be too much of a challenge, as well as I'm certain, some of the mechanics that I felt were important are probably useless anyway. Thrones of Britannia is a nod towards popular entertainment and rejuvenated hype about Viking era, it also focuses on one Kingdom, that is also the largest video game market on this side of the globe. I hoped that Creative Assembly is on a raid for new fans. If that's the case, however, I doubt they'll have any success. I had to battle my desire to run away from a game more than once until I felt comfortable with it. But I'm a patient guy and also not a complete noob. Heh... Things age does to people. Never thought I'll say this, but this iteration of Total War needed to be simpler and boast deep, long and narrated tutorial campaign. It needs to present the flow of the game through a series of missions or encounters and simply attempt to immerse anyone touching it. I finally got the grip of it and enjoyed the game, but I couldn't recommend it to anyone without experience in 4x or Grand Strategy genres. Having in mind that Total War used to keep these genres alive, I just feel like lack of newb oriented campaign is a wasted opportunity to really grow them.
«Oh God i managed it»
This game tries to add something new in the Total War series - like the recruitment, food, tech trees and finally full siege maps - and these changes make the game more realistic but they are not enough. The battles are still bad, they need to do something with this part of the game, really. Britannia feels like a mix of Rome 2 and Attila - but I don’t want another copy in a different setting, I want an original title! I don’t know, maybe, the problem is with me. I get bored with this game very quickly though I’ve been waiting for it. I didn’t want to write a negative review, actually, but this big and important release became a big disappointment for me.
«Disappointment of the year»
If you are a Total War fan, this game is a must-buy for you. At the first sight it looks like Attila - the graphical setting and the main menu are almost the same but are done better. This game looks awesome and runs on a good rig with good frame rates. The devs added many details and a huge amount of information about the settlements and character development. If you’re a newcomer and never played Total War before, it could be a little difficult for you to figure out how to play and win, though, if you finished Attila at least, you’ll appreciate the changes they made for this game. Another little secret: maybe, you should wait and buy the game on sale, because a little grey DLC icon hints that, probably, in a time you’ll be able to buy a bundle. I also hope that the community will make mods for this game in a while.