Average Playtime: 4 hours

Shock Tactics

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About

Your team are the trailblazers for the first wave of Free Space Pioneers exploring a newly discovered alien planet. While searching the hostile world for alien technology you lead your team into tactical combat against pirates, alien creatures and the troops of the Imperial Consortium. Set up outposts and dig sites to exploit the secrets that this new world holds, in order stand against the incoming invasion. Everything is out there for the taking, but nothing will come free.

  • Challenging squad tactics combat:Lead your strike team against smart enemies that employ a large array of tactics. Know your enemy, build a strategy, rule the battlefield.
    Strike team progression: Harness the power of the alien artifacts to upgrade your base, built new weapons and armor and train your soldiers with different abilities to fit your playstyle.
  • Full Control: Action Points allow you to move your soldiers with full control and the interrupt system enables long sprints, that are stopped when new enemies are spotted, so you can assess the situation and spend your remaining Action Points accordingly.
  • Aggressive Tactics: Always drop right into the action and bring the fight to the enemy before he can reinforce his positions. Play fast tactical assaults on time sensitive objectives and stay in full control.
  • Hostile Planet: The procedurally generated world map leads to different strategic situations in each game session. Fight in three different environments of Hephæst to claim the alien artifacts.
  • Fate of Hephæst: Experience a story revealing the secrets of the planet while the great factions steer towards a final battle deciding their fate in the galaxy.
Platforms
Release date
Developer
Point Blank Games
Publisher
EuroVideo Medien
Age rating
Not rated
Website
http://www.shock-tactics-game.com/

System requirements for PC

Minimum:
  • OS: Windows 7, 8, 10 (64-bit)
  • Processor: Q9650 / AMD Phenom II X4 940
  • Memory: 8 GB RAM
  • Graphics: GTX660 / Radeon 7870 / 2GB
  • DirectX: Version 11
  • Storage: 15 GB available space
Recommended:
  • OS: Windows 7, 8, 10 (64-bit)
  • Processor: Intel Core i7 3770 3,9 Ghz / AMD FX-8350 4 GHz
  • Memory: 16 GB RAM
  • Graphics: GTX770 / R9 290 / 4GB
  • DirectX: Version 11
  • Storage: 15 GB available space
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Last Modified: Aug 28, 2019

Where to buy

Steam

Top contributors

accujazz

1 edit
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Sinkler

1 edit
53
14.29%
Fashion Sense
Customize an armor
14.29%
Leaf on the Wind
Finish a mission without taking damage to health points
42.86%
That was the plan
Finish a mission with one survivor and stabilize everybody
100.00%
Operational
Establish a base on Hephaest
0.00%
Armor Piercer
Build your first plasma weapon
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23 items

Shock Tactics reviews and comments

Translated by
Microsoft from Deutsch
As a Fan of turn-based Tactics shooting, I can just recommend the Game. Compared to his Role Model XCom, however, it is very much behind. Especially in the Points Graphics, Effects, Interface and Control (actually in everything). I still have my Fun with it. However, I can overlook these Shortcomings. After all, they don't charge the World for the Game either. With the Starting Price, you shouldn't expect too much either. Everything has probably already been said about the Speakers in the Game. Only Gallows humour helps. :-D
Translated by
Microsoft from Deutsch
Shock Tactics is a Strategy game consisting of turn-based Battles similar to XCOM and Exploring a World Map. The Combat System is particularly distinguished by the Fact that the Probability of the Attacks is easy to calculate. Most of The time, multiple Shots are fired at the same time and each Shot has its own Chance to hit. Unfortunately, I have not come far in the Game, as the Game has already crashed 2 times in just over 3h Of Play. It is also negative that the Loading Times between Mission and world Map and even between The World Map and the Base are very long. A Flow of The game does not materialize, the first Mission lasts almost 15 Minutes, at 1.5 Minutes of loading Time Before and after a Mission you spend about 20% of your Playing Time waiting. Add to that the Wait for the enemy Actions during a Mission. The Game also has Weaknesses in Fine-tuning and seems unfinished in the whole. I hope the Developers patch the Game, then I'll give it another Chance in a few Months. Until then, I'll stick with XCOM.
Translated by
Microsoft from Deutsch
Hello, the Game had a nice longer in Mind so I bought the Game today, and played a few Hours, which I enjoyed, but in my Opinion the Game is not Finished yet! The AI is Stupid as Bread or non-existent, Opponents always run the same paths again and again even though they are fired At, i.e. if you have found a good Shot position simply there wait for the opponents to run into the Firing Field and Wait. Running every Round the Self Way. Opponents constantly in large Excess and better equipped than yourself, otherwise they would not have the Hint of a chance! You don't have to reload a Muition, So far there have been a gallows, civilian Soldiers (Allied Shooting Sometimes not at all) although they have super Hits chances they just let themselves pop off! Apart from the Color Of Armor Customize no Individalization options of the Team (except Name) To The conclusion the Game has required super ideas but still some Patches that Will come Hopefully Still Hat on Any Case potential to become a Good Game. If the Entbrokers continue to Work on it!!!!!! At The Jetty Time I can't really recommend it!
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