Skeletris
About
The outpost has lost contact with Skeletris, the central skeleton city. And creatures in the wilderness are acting strangely. Make your way to the city, find out what's happened, and use your wits to defeat the unknown evil that now lurks there.
- Use procedurally generated "artifacts" and weapons to build your character.
- Arrange them in your 5x5 equipment grid like puzzle pieces!
- Some NPCs can re-roll stats, change the shape, or modify items in other ways.
- Take advantage of enemy positioning and timing to fight safely.
- Potions and certain weapons can be thrown at enemies.
- Tip: When "Zzz"s appear above an enemy, that indicates it won't act for a turn.
- Hand-built levels are interspersed with generated ones to tell a linear story.
- Each section ends with a unique boss encounter.
- Progress can be saved at checkpoints.
- Over 10+ songs!
W, A, S, D
Attack & Interact*
Walk into the target or Click it
Skip TurnSpace
Open InventoryROpen Map
MPick up ItemClick it (while nearby)
Use, Trade, or Throw Item*
While the item is on the cursor, click
the target player, enemy, or NPC
Rotate Item on Cursor
E
Activate Weapon1-6Toggle Fullscreen**
F4
Toggle Resolution
F5
PauseEsc
*Cardinal directions only.
**Fullscreen doesn't work very well with multiple monitors, sorry~
Most controls can be re-mapped in the pause menu.
The game is in open beta. All the main features are done, and it closely resembles what the final product will be. You can play it from start to finish, see the whole story, save your progress, etc. Updates after this point will be incremental.
The difficulty curve needs some work and there's a handful of other things I want to add too. In particular: mac support, better in-game tutorials, achievements, and more story endings. Feedback is welcome!
- Ghast (twitter, soundcloud)
Made with PyGame and PyOpenGL