Space Channel 5

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Space Channel 5 (スペースチャンネル5, Supēsu Channeru Faibu) is a music video game developed by United Game Artists under the direction of Tetsuya Mizuguchi and published by Sega. During gameplay, the game characters perform a sequence of moves to the beat, such as steps and shots, which the player must reproduce with corresponding button presses. The game's theme song, Mexican Flyer, was composed by Ken Woodman in the 1960s. Space Channel 5 was first released in Japan in 1999 and North America and Europe in 2000 for the Dreamcast; it was later released for the PlayStation 2 in Japan and Europe in 2002 and in North America as Space Channel 5: Special Edition in 2003; and then ported by THQ to the Game Boy Advance as Space Channel 5: Ulala's Cosmic Attack in the same year. A sequel, Space Channel 5: Part 2, was released for Dreamcast (Japan only) and PlayStation 2 (Japan and Europe) in 2002, and on Steam on March 4, 2011.

Release date
Sonic Team
United Game Artists
Art Co
Age rating
Not rated
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System requirements for Dreamcast

System requirements for Game Boy Advance

System requirements for PlayStation 2

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Last Modified: Sep 16, 2019

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Space Channel 5 reviews and comments

I have finished games that I hated but finished because I could, as for Space Channel 5, I really liked every artistic choice like music, aesthetic, dialogue, atmosphere, design, etc. As far as gameplay goes I think it can be very frustrating at certain points, the fact that when a boss defeats you and you have to go back to the start of the stage can be quite punishing, more because the difficulty make a high spike when a boss arrives so you have to do a really easy stage and then give a shot to the boss which for a no-rhythm person like me, can be very tortuous and not fun at all. If only there were checkpoints at midpoint or pre boss battle (I know I sound like a casual) or maybe you didn't have a failure in the middle of the battle, instead a failure state for not achieving the rating % (the point system in this game), so you can practice at least all the stage at once and not memorizing chunks by chunks. Nevertheless Space Channel 5 can be really enjoyed for someone as rhythmless like me, but I won't recommend it for persons like me, otherwise, you'll have a good time with this game.
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