The Last of Us Part II
About
The Last of Us Part II is the sequel to the post-apocalyptic zombie game The Last of Us.
Plot
The game follows Ellie, the girl who was the secondary protagonist and the player character's companion in The Last of Us. The game is set five years after the ending of the original. Both Ellie (who is by 19 now) and Joel survived and live in Jackson, Wyoming, where Ellie is dating another girl, Dina. However, the characters have to deal with the evil cult called the Seraphites, who try to sacrifice their former members. A matter of revenge forces Ellie and her friends to undertake a trip to Seattle, Washington, to kill their enemies. The major theme of the plot is Ellie's dealing with her hate issues.
Gameplay
Unlike in the original game, the player controls Ellie instead of Joel, who now becomes her AI-controlled companion. The game features improved controls that include new options such as crawling, dodging, and a jump button. A new AI system allows the human adversaries to communicate share information with each other. The game also introduces multiplayer.
System requirements for PlayStation 4
System requirements for PlayStation 5
Where to buy
Top contributors
The Last of Us Part II reviews and comments
Luckily, I had the opportunity to play this game and its precursory at once. That was crucial to my experience since Part II is an organic peace of Part 1. Why? well, let me explain. Basically, all events of Part 2 happen as consequences of the epilogue of Part 1. All the development we saw involving Joe and Ellie is elevated to extremes. But you have to play the first game to feel it. Going straight to the point, the prologue shows how impactful the new engine is. I played the Part 1 remake and was incredible, but still tied in the PS3 script. Here, there is no limit. It`s almost unbelievable to believe that this runs in a PS4. The expressions, lightning, physics. My god, is so verossimile. The gore though... insane. After that shocking beginning, we go thirsty to get our revenge. Fortunately, this game just shows us how important a perspective is. At first, I didn't like the Abby section. But when I started to get involved by the scars arc, man... I was totally into it.
This game is a study of human nature, such as Game of Thrones and Red Dead Redemption. Its connections to the first game add to the original narrative and integrate even more into the discussion about what we do for love. Powerful story. Unfortunately, since English is not my mother language, I really can't express myself about how impactful this game was for me. But anyway, I know you understand me if you played as I did.
-- so that's why it's crazy how they can do that but switch protagonists to make you embody and empathize. It;s so meta that people hated the story and that's exactly what they're trying to get you to feel.
-- Revenge! Is it ever worth it? They're the same!
--the game is maybe too long? Stretched out and the back (like I had to do the revenge) and I didn't want to restart the story with Abby
-- The stealth mechanic was fun but the sound sucked for it and I wanted more interesting encounter styles
-- The world building is sublime
I thought it was unanimous that the strengths of The Last of Us were always its commitment to complex characters, a gritty, dangerous world where no one was ever safe, and a genuinely morally grey journey. The Last of Us' ending is not some edgelord fake-deep ending. It's messy, it's uncomfortable, it's gut-wrenching. Joel does not emerge a hero, he's just Joel, with more blood on his hands and just a shred of hope left. It's this experience that left the impact on fans.
While Part 2 may have a different kind of story, at the end of the day, it's still The Last of Us at its core. I don't see any of the strengths from The Last Of Us absent in Part 2. If anything they're here stronger than ever. The journey may be a little darker and more complex, but it's always profoundly human in a way that few games are. Beyond that, gameplay has also been improved. Combat is highly energetic, kills are SO brutal, traversal is fun and intuitive. I was motivated to go at it again in New Game + (something I hardly ever feel), though I think I'm playing too many games right now to give that a go.
I still love Elli. Now I love Abby and Lev. I have no idea what they could do for Part 3, but I'd love to see them try.