Average Playtime: 6 hours

The Orange Box

Add to
My games
692
Add to
Wishlist 3
Save to
Collection
Exceptional

Click to rate

Exceptional
109
59
Meh
7
Skip
6

About

This is one of the most original events in the gaming industry - the simultaneous release of five AAA class games by Valve within one set. The Orange Box is one “box” that was sold for the price of one full-fledged release of the AAA game, but included not one game, but five: Half-Life 2, Half-Life 2 Supplement: Episode One, Half-Life 2 Supplement: Episode Two, Portal, Team fortress 2 The situation around the release of The Orange Box The appearance of The Orange Box had several reasons. The development of three games at Valve went in parallel and ended almost simultaneously. At the same time, the games industry has matured to redefine the relationship between game manufacturers and game sellers. In particular, the sellers did not want to trade additions to games. Valve Solution By this time, Valve had already had problems distributing Half-Life 2: Episode One and decided to release Half-Life 2: Episode Two in the same set with other games for the price of one big release. As a result, not only Half-Life 2: Episode Two, but also games that were completely atypical for the market at that time: good multiplayer game Team Fortress 2 and a small indie game Portal, made good progress on the market. The release of The Orange Box also solved the main problem of the game Portal. This game was so different from everything in the world of games that the producers didn’t really know exactly how to explain to people what this game was good for. As part of the set, the game somehow fell into the hands of many people, they tried to play it, and later recognized its original features as its strengths and not its shortcomings. In particular, such a find as GLaDOS received great approval. Half-Life 2 and its predecessors This game is a sequel to Half-Life, released six years after the first game. The first Half-Life has opened a new stage in the video game industry, especially in the shooter genre. Its innovations include: - the development of the plot completely inside the playing space without using video, - high artificial intelligence of opponents, - the hero has allies, - A new level of player interaction with the environment, as well as the constant need for such interaction for progress in the game. A lot of puzzles are also built on this interaction. The game is not divided into levels or missions. The player sees only through the eyes of the main character - Gordon Freeman. The hero can not be seen from the side, you can not hear his voice - this is done to fully immerse the player in the game. The arsenal of weapons in Half-Life is a combination of human (including powerful experimental) and alien weapons. In addition to 14 types of weapons that the hero can carry with him, occasionally there are stationary weapons, which can also be used. There are also grenades and booby traps. The action of the first half-life takes place in the underground Black Mesa Research Facility. They are experimenting with the so-called “Anomalous Material” - a crystal, the error in working with which opens a portal to another dimension, from which hostile aliens invade Earth. The hero, Gordon Freeman, worked as a researcher at this place, and after the disaster he tries to get out of the complex, penetrate the alien dimension and destroy the leader of a hostile alien civilization, Nihilanth, to close the portal and stop the alien invasion. In the final of the first game Gordon succeeds. There are three additions to the original Half-Life: - Half-Life: Opposing Force (1999), - Half-Life: Blue Shift (2001), - Half-Life: Decay (2001). The events of the main plot and official additions occur simultaneously, as a result of which the paths of the characters can intersect, and the events can affect both the one addition and the others. Sometimes you have to play is not a character of Gordon, and you can see Gordon from the side. Half-Life 2 continues the story about twenty years after the incident at Black Mesa, in one of the largest cities on Earth, located somewhere in Eastern Europe - City 17. At the beginning of the game, Gordon Freeman finds himself on a train arriving in City 17, unarmed and without his protective suit. City 17 is ruled by a totalitarian government headed by Wallace Breen, former administrator of the Black Mesa research center. After the events of the first game, the power of aliens has been established all over the Earth - aliens rule through people who have passed to their side. Wallace Breen - the head of these traitors and the main agent of enemies. Half-Life 2 has become an even more noticeable breakthrough for the video game industry. The main technological advances of Half-Life 2 are: - the new engine, which raised the level of character animation, - even more powerful artificial intelligence of opponents, - realistic physics of the game world, - even more intense interaction of the player with the environment, Half-Life 2: Episode One This is a continuation of the plot of Half-Life 2 and the first part of the trilogy of episodes - the sequels of Half-Life 2. For much of Episode One, the player interacts with the computer character Alyx Vance. The plot of the episode continues the story of Half-Life and Half-Life 2, and begins from the moment at which the previous game ended. Episode One is significantly shorter than Half-Life 2, all the action takes place in the City 17. Half-Life 2: Episode Two the second part in the trilogy of episodes, continuing the plot of the computer game Half-Life 2. The creators of the game try to base each episode on a specific theme. As part of this strategy, Episode Two focuses on open spaces, long journeys (even by car) and less linear gameplay than in previous games in the Half-Life series. Locations include abandoned mines, ant-lion's nest and missile base. The game develops immediately after the events of Episode One in a wooded area near the destroyed City 17. Alyx Vance is present in the game, but less active than in the previous episode Each following addition is noticeably more perfect technically. This is part of the game manufacturer's strategy, which thus solved the problem of a gradual development of the game and the absence of long waiting periods for consumers. Portal The events of the game Portal take place in the Half-Life universe, in the Aperture Science Laboratories Computer-Aided Enrichment Center. The heroine is a girl named Chell. The gameplay is based on solving puzzles using a portable device Aperture Science Handheld Portal Device. This device allows you to create portals on flat surfaces through which you can instantly move yourself or objects in space. At the same time, only two portals can be opened, differing in color - blue and orange. When you open a new portal, the previously opened portal of the same color closes. In addition, portals of the same color can open on top of each other, while the portal “opposite” in color should be opened to the side. As the game progresses, tasks become more difficult, and to solve it is necessary to combine various techniques. Obstacles also arise: walls on which it is impossible to create a portal, energy fields. Passing through such fields destroys the items that the player carries, and also closes the open portals, leaving only the device for creating them. GLaDOS An essential part of the game is the GLaDOS, an artificial intelligence and self-awareness supercomputer that was developed for the Aperture Science Laboratories Computer-Aided Enrichment Center, but went out of control and captured the Enrichment Center. GLaDOS is an abbreviation for "Genetic Lifeform and Disk Operating System". GLaDOS is a female character. In the game Portal GLaDOS is both the enemy of the player and his guide to the Enrichment Center. GLaDOS observes and controls the passage of tests, gives instructions on the use of objects of the Enrichment Center, sometimes gives advice and cautions. The voice of GLaDOS accompanies the player throughout the game, but until the very end it is unknown who or what GLaDOS is and what role it plays in Aperture Science. Team fortress 2 Team Fortress was originally created as a modification for the Quake game. The success of this game led to the development of Team Fortress 2 - a game separate from Quake. The game with this name appeared after many years of work. The game had its own visual style and plot, full of hidden and explicit meanings. By genre, the game Team Fortress 2 is a multiplayer team shooter. Plot The world of Team Fortress 2 is the arena where the organizations RED and BLU, created by the Mann brothers, Blutarch and Redmond, secretly confront. The brothers competed for the land of the father. RED - short for Reliable Excavation & Demolition. RED builds reservoirs, mines, produces bread and beer. The buildings of RED and its equipment are painted in red and yellow, the main building materials are wood, red brick and dark red metal sheets. BLU is short for Builders League United. The company builds hydroelectric power plants, owns dairy farms. Buildings BLU are made in blue and white colors of white brick and metal. RED and BLU are waging an irreconcilable struggle, which takes various forms - from unfair competition in business to armed clashes between specially hired mercenaries. Clashes take the form of seizing and holding control of territory, seizing important heights, destroying enemy bases and industrial espionage. Clashes between companies take place at various industrial sites, such as mines, reservoirs, quarries and power plants. The secret bases of corporations, computer centers and rocket bunkers under the guise of such organizations are often hidden. Gameplay The game takes place on separate territories, called game maps. Each map refers to one of several game modes. Two teams take part in the game, which differ in the color of the form - Red and Blue - these are mercenaries of two opposing companies. Teams consist of characters that can be live players or bots. Each class of characters has weapons in their arsenal, allowing them to attack opponents from the other team, and other things designed for different purposes. Game modes Game mode defines the tasks of each team on the map. Capture The Flag Capture the files Control Points (in two versions: Symmetric Control Point and Attack / Defense) Territory control Payload Arena Payload race King of the hill Special Delivery Mann vs. Machine Robot Destroy Pass time The game has several classes of playing characters, quite different from each other. In numerous additions to the game there are changes and additions for the game modes, and for individual classes of characters.
Genre
Release date
Jan 1, 2008
Developer
Valve Software
Publisher
Electronic Arts
Age rating
13+ Teen
Edit the game info
Last Modified: Sep 17, 2019

Where to buy

Xbox 360 Store
+266
My Library
269 games
+19
PC Games (Physical)
22 games
View all
THE ORANGE BOX (Zero Punctuation)
Jul 21, 2011
Escapist
The Orange Box... 10 Years Later
Feb 12, 2018
Raycevick
The Orange Box Video Review
Aug 6, 2008
IGN
The Orange Box Xbox 360 Trailer - All the Pieces (HD)
Jun 23, 2011
IGN
FR: Team Fortress 2 for PS3 | The Orange Box: Part Three
Jun 19, 2019
FrameRater
TF2 Gameplay on Xbox one (Backwards Compatibility) (The Orange Box)
Oct 20, 2016
InfiniVid
View all videos
1,000,000 items
1.91%
Basic Science
1.91%
Aperture Science
1.91%
Rocket Science
4.78%
Get Some Grub
4.97%
Neighborhood Watch
view all achievements
99 items
Double crossbow lucky shots
Highlight: xmas subathon tf2 (f4f s4s l4l) !mary path to partner !youtube !subs !followergoal
TF2 Sniper Comeback
View all streams
106 items

The Orange Box reviews and comments