Average Playtime: 4 hours

The Spatials

Add to
My games
Add to
Save to

Click to rate



Based in Barcelona, Weird and Wry is a game development studio founded in 2014 by two brothers: Carlos and Max Carrasco. Together, Carlos (programmer) and Max (artist) share a taste for sims and classic gameplay -- which is easy to see in The Spatials, their first project. Inspired by the great classic sim games of the '90s, The Spatials combines classic base-building gameplay (based on isometric tile room building) with a real-time combat system and an exploration campaign. After publishing version 1.0 in mid 2014, Carlos and Max saw the potential of their idea and developed a much improved second version with Early Access starting in August 2014. In October 2014, the game was approved for release on Steam. In 2015, The Spatials continued to grow in popularity -- featured in Let's Plays from YouTubers and articles in major sites such as Rock Paper Shotgun.
Release date
Weird and Wry
Weird and Wry
Age rating
Not rated

System requirements for iOS

iPad 2 Wifi, iPad 2 3G, iPhone 4S, iPad Third Gen, iPad Third Gen 4G, iPhone 5, iPod Touch Fifth Gen, iPad Fourth Gen, iPad Fourth Gen 4G, iPad Mini, iPad Mini 4G, iPhone 5c, iPhone 5s, iPad Air, iPad Air Cellular, iPad Mini Retina, iPad Mini Retina Cellular, iPhone 6, iPhone 6 Plus, iPad Air 2, iPad Air 2 Cellular, iPad Mini 3, iPad Mini 3 Cellular, iPod Touch Sixth Gen, iPhone 6s, iPhone 6s Plus, iPad Mini 4, iPad Mini 4 Cellular, iPad Pro, iPad Pro Cellular, iPad Pro 9.7, iPad Pro 9.7 Cellular, iPhone SE, iPhone 7, iPhone 7 Plus, iPad 6 1 1, iPad 6 1 2, iPad 7 1, iPad 7 2, iPad 7 3, iPad 7 4, iPhone 8, iPhone 8 Plus, iPhone X, iPad 7 5, iPad 7 6, iPhone X S, iPhone X S Max, iPhone X R, iPad 8 1 2, iPad 8 3 4, iPad 8 5 6, iPad 8 7 8, iPad Mini 5, iPad Mini 5 Cellular, iPad Air 3, iPad Air 3 Cellular, iPod Touch Seventh Gen, iPhone 1 1, iPhone 1 1 Pro, iPad Seventh Gen, iPad Seventh Gen Cellular, iPhone 1 1 Pro Max

System requirements for Linux

  • OS: Ubuntu 14.04
  • Processor: 1.3 Ghz or higher, 64 bit only
  • Memory: 4096 MB RAM
  • Graphics: Accelerated OpenGL 2.0 or higher under X11
  • Storage: 350 MB available space

System requirements for PC

  • OS: Windows 7
  • Processor: Core 2 Duo 2.4 Ghz
  • Memory: 2048 MB RAM
  • Graphics: Intel HD, AMD, NVIDIA. Requires OpenGL 2.0 drivers
  • Storage: 350 MB available space

System requirements for macOS

  • OS: Mac OS X 10.9
  • Processor: Intel Core i5 1.3 Ghz
  • Memory: 4096 MB RAM
  • Graphics: Intel HD, AMD, NVIDIA
  • Storage: 350 MB available space
Edit the game info
Last Modified: Nov 25, 2019

Where to buy

App Store

Top contributors


1 edit


1 edit
Life On An Asteroid! - Ep. 1 - The Spatials - Let's Play
Jan 14, 2015
An Evening With Sips - The Spatials
Apr 5, 2015
The Spatials #01 - На максимальной сложности
Aug 4, 2015
Антоха Галак...
Let's Play The Spatials - Episode 1 - Gameplay Introduction
Jan 16, 2015
The Spatials Trailer
Mar 11, 2015
Weird and Wry
The Lemurian Climber! - Ep. 3 - The Spatials - Let's Play
Jan 16, 2015
View all videos
35,238 items
Visited by 10000 visitors
Master Officer
Leveled one officer to level 20
Unlocked the entire tech tree
Made 1000000 credits
Blorg Based
Blorg will now visit the station
view all achievements
48 items

The Spatials reviews and comments

Translated by
Microsoft from Deutsch
This Key was provided for Review purposes by The Developer. What is The Spatials? In The Spatials, you build a Base on a faraway Planet, with The Spatials still having a second Main Feature-The Game is divided into Ground combat and Building a Base, with both Welded together very well. The Construction of the Base is about satisfying the Needs of its Officers and building an attractive Base for Visitors, which takes up as much Money as possible. In order to make the Base tasty for Visitors, one has to meet their expectation/Needs. These are, for example, sleep, Hygiene or the Desire to shop for Things. The Items you need for this are unlocked with research points, which you only get by completing Combat Missions. These Combat Missions can be found in the Galaxy menu. You gradually unlock more systems here where you can fulfill a Combat Mission on the Planet. Once one has fulfilled the Mission of Planetary, one Usually gets new Combat Comps for the Officers and a few Items, which the Basis for the Production of Objects that the visitors want. In addition, after the Fulfillment Of the soil mission of the Planet, one can import resources, which one also needs for the Production of Objects. Detailed Review The Spatials approaches the basic Build-up and management principle differently than most Games do. The Idea that you have to land on Planets to build the Base and do Missions on it greatly increases the Fun of The game. The Graphics of the Game look very good. The Soundtrack is relatively relaxed, and the Sounds are good, too. At the Beginning, the User Interface seems extremely complex, but after Completing the Short Tutorials, which you don't necessarily have to do, the User Interface is very easy to use. The Controls are simple and quickly learned. In Theory, all you need is a Mouse to Play, but there are a few Hotkeys so you don't have to click everything on the Screen. Both other Grassroots building and ground Missions are very well done and both Are a lot of Fun. Another Thing is that you can still manage the Base during the Fight, if you want to, because you can switch between the Base and the Mission at any time over the User Interface. Unfortunately, the Missions sometimes repeat themselves somewhat, but are well designed. For the Missions that unlock the next Systems, there is always a small Story, so that a Story develops during The Course of The game. The Research menu is very clearly designed. In general, the Game is Fun in all Corners. One small Thing that can quickly get annoying is that there is no Overview of the Resources coming in the Import, but this is just a small Macaque-Otherwise, the Game is very well developed and has virtually no Bugs (at least I haven't discovered a Bug yet). Pro Very Beautiful Graphic Relaxed Music Good Sounds Complexes, but Easy to meidate User Area Simple Control Tutorials Well installed and completely optional, very helpful Innovative Concept NahAnyzu Bugfrei Very many Objects and Items unlockable Construction Mode and Ground Missions merge Well The Research Tree has a good Size The Galaxy becomes random generated every time you restart the Game, Neutral No German Translation (English only) Few Settings in the Menu (but sufficient) Contra Missions repeaten/Sometimes Resemble too much No overview of Imports (but is attribution) Not particularly challenging (Build-up mode) Conclusion The Spatials approaches the base building/Management genre differently than most Games. The Concept of bringing Combat Missions into an otherwise peaceful Building genre greatly increases the Fun of The Game. The Construction mode is clear and relaxed. Getting through the Fight range a single time is allowed to take a While and so there is a high Playing Time (I managed about a quarter of the Fight in 4 Hours). The Game is definitely Worth its Price. I would recommend The Spatials to anyone looking for a Build-up game with a good Concept. If you liked this Review, follow the review Program of the German Gamer Community To find many more helpful Reviews! If you want to see more Reviews of me, you can watch more Reviews of me here!
read more