Tokyo Mirage Sessions #FE

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About

The spirits attacking Tokyo, known as Mirages, steal people away to an alternate dimension and sap their creative energy. Now you and the rising stars you call friends will need to call on your creative power—manifested as iconic Fire Emblem characters—to save your city. Play to your strengths in high-energy turn-based battles against rogue Mirages; then fuse items to craft powerful weapons and crush your foes. Around every corner you’ll find fan-service, including Fire Emblem references, original songs by Japanese entertainment giant Avex, dungeons themed after the entertainment industry, and eye-catching music performances.

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Developer
Atlus
Publisher
Nintendo
Age rating
13+ Teen
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Website
http://tokyo-mirage-sessions.nintendo.com/

System requirements for Wii U

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Last Modified: Oct 14, 2022

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Nintendo Store

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Tokyo Mirage Sessions Playthrough PT 1
Tokyo Mirage Sessions Playthrough PT 2
TMS#FE Encore NG Hard Any% in 7:17:21 (PB/WR)
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Tokyo Mirage Sessions #FE reviews and comments

For a game with a lot of personality as TMS#FE its main characters don't have a lot of it, but somehow or kind of #FE manages for you to feel for them, in the end, I kinda had a rush of nostalgia true the epilogue, like saying goodbye to true friends. If you like RPGs and Idols or at least anime style idols i think this combination is a made in heaven, but if you dislike at least one of those you better stay away. The story is as generic as a lot of the modern FE stories but what truly shines is the combat, is so addictive till it gets old at the very end, the customization of skills is pretty deep and you will invest a lot of time on this system (for the better or the worse), the thing is that this part of the game is clunky as hell, picture yourself in a dungeon then grind a lot, then go back to the main hub to upgrade your skills, then go to the dungeon and grind, then repeat, it would be great that you could do that on the go but no. There's a lot of grinding so if you mind that kind of thing also stay away, also the music was a hit or miss for me, not my kind of music but some tunes were really cool. As for the things that invested me aside of the combat system where the sidequests, every sidequest has a cinematic reward with like a performance about one of the main characters and some of them are amazing or hilarious, also the presentation is amazing, but I can see a lot of people hating it or loving it. In the end, it was a very fun RPG with some interesting turns on the combat formula and presentation but not much on the story and character department to really shine like a star.
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