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METAL GEAR SOLID V: THE PHANTOM PAIN review
by alextmoldovan

Other reviews10

*Spoiler free*
Boy oh boy, where to start.
First off, the game is literally a scam. It deliberately decieves the player. Now, some of it is obviously completely intentional (take a certain menu at the very beginning with the doctor, you know what I mean), some of it the game tries to hide desperately, like numerous times where this "open-world, NON-LINEAR" game actively forces you to do certain things exactly the way the devs want.
Make no mistake, this is NOT an open world game - it only creates the illusion of the open world. The exploration value aside from gathering a few scattered resources here and there is literally non-existent. You just go from camp to camp and that's literally all the free-roaming freedom the game grants you.
The menus are cramped with infoboxes, buttons and numerical values to the point where it's literally "oh **** it's Eve Online all over again". The management part of the game thus is just pure hellish torture unless you're a big fan of your screen being full of numbers and letterboxes.
The controls are somewhat counterintuitive - I've struggled for a few hours getting used to the traversal system, and I'm no noob. Get ready for quite a few awkward moments where you dive head-first onto the ground in a prone position when trying to jump. Did I mention there is no jumping in this game? Oh yes, you will NOT be able to climb anywhere where the devs don't want you to be, even if it makes perfect tactical sense.
Now, the fans of MGS franchise will probably expect it, but to all the newcomers out there - beware, this game is effing WEIRD, and not always in a good way. You'll find that the game utterly disrespects you as a player on numerous occasions. It can't even decide what it is - is it a stealth game with serious themes and issues and maybe a few fun easter eggs here and there, or is it a straight comedy ****-show riddled with things calling for some cheap laughs, especially when it's extremely counterintuitive and to the narrative and just feels off. Remember Mass Effect where there were some good laughs when the situation was appropriate? Forget about it - this "masterpiece" just loves to sell itself as a cheap 90's sitcom.
Know why they called it "The Phantom Pain"? Because you'll be constantly getting phantom pains from the things that you expected to find in this game but they're not there.
All in all, I'd recommend to avoid this game if you're not a die-hard fan of the series.
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«Boooring»
«Reviewers bribed»
Wow. Just wow

MGSV is probably the best metal gear game ever. Let’s be honest here for a second. I have never seen a game that gives you as much freedom as metal gear solid game ever. Now I know your thinking of that dumb ranking system where the game wants you to finish it as a non lethal stealth walkthrough, but to hell with it. When I’m allowed to destroy the air radar with c4 bombs then bring in my own chopper to make a full on assault while I’m making my escape is an option, imma do it! Now I know metal gear kind of drifted off from their initial storyline, but the story honestly isn’t as bad as people say it is. And also with the buddy system that they implemented, now that’s something else. The buddy system is essentially a system where you could bring your comrade to the fight and help you plan your playstyle. You can either have quiet which is a female sniper with super natural abilities, or D Dog your friendly dog and start to command him to kill people.

Honestly, I think this game is a must play for everyone not just metal gear fans. There are just a ton of ways that you can infiltrate enemy bases, which means missions don’t lack any repetitiveness. And honestly, the story is worth paying attention to ngl.
«Blew my mind»
«Can’t stop playing»
I think this was an exceptional game. Everything is so well thought out. 

The only complaint I have is that the ending was weak 
«Can’t stop playing»
«Beaten more than once»
This game alone I can play all year long and won't get bored. Played each mission multiple times, tried plenty of variations, tortured the game in every way possible, but it refused to show any weakness.
Outstanding gameplay, marvelous story, killer graphics, realistic effects and characters, balanced resources, exceptional attention to details, stunning music collection and heart touching ending. I can go on and on and still won't do any justice to how great this game is. Hats off, Hideo Kojima.
«Blew my mind»
«Just one more turn»
I’ve never played a Metal Gear game before this. So I didn’t know what was going on with the story to begin. I didn’t really know what was going on with the story after beating it either. And you know what? I didn’t fucking care because the gameplay was so so good. There were so many creative ways to accomplish your mission. There were so many guns and gadgets that you could unlock that allowed you to play so many different ways (some of which were ridiculous). The enemies would adapt in creative ways so you also had to adapt. The game looked and felt great. There was always a sense of, “what if I tried this”?

Final Score: A+
Translated by
Microsoft from Deutsch
After over 350 Hours I can say it makes fun. It makes fun to build the FOBs, to collect for the Development of the technologies and Weapons. Also, the Technique in the Game is solid. Better Textures, Shadows, Shaders and higher Visibility Than on the PS4 and Xbox One consoles. On my System with 1080p and high To very high details with almost constant 60 FPS (occasionally light drops). After all, my System from 2013 and just above the PS4 is in Performance. Good Performance and graphics (though not a Graphic Reference). What bothers me is that you don't get simpler mods for it. (Spoiler Attention)::::::::::::::::::::::::::::::::: I am also bothered that I cannot use the self-developed mini Metal Gear in the Game itself. Even a few other Things on the Maps bother me. Would have been Class if there are Side Missions where you have to rescue civilians from the Military or even a Mission where you only have to gather information (as a Side mission). So far, most Side Missions are too similar. Graph 8/10 (stable Performance, barely until no Bugs and 1080p/very high Details at 60 FPS does not require High-end Hardware from 2013. From Nvidia GTX 660 and HD 7870 it runs round) Story 9/10 (solid but not short Of Cutscenes and too little from the typical Metal Gear Solid flair. That's because of Openworld Setting) Gameplay 9/10 (plays well, but I miss few Things that existed in Predecessors like Eating the Emergency of Animals, caring for wounds, Bird ♥ ♥ ♥ e where you can slip at the Race. Just such Details from the Predecessors and also the Level keys to break into Bases I lack. There should have been more Doors on the Enemy's Bases and these would be Unlocked by Level Keycards. I particularly liked that about my Predecessors). Sound 8/10 (Well nix really special have heard better of other Games, but also worse.) Music 9/10 (It's boring from time to time, but in the Cutscenes it's logically better and also the Main Missions make it better.) Scope: 10/10 (So many Weapon types, such large Maps, enough Missions and Things to find, collect, Build up. Whoever builds up their Bases in under 100 Hours and develops everything and does every Mission is good.) Every Side Mission, every Animal captured, every Main Mission was accomplished and every Waffe/technology developed ... Never underestimate what there is in scope. Total 9/10 Points Verdict: Good or even very good Game, which is obviously not finished because of the Dispute with Konami. There are things missing That existed in Ground Zeroes (like turning off the Alarm in Bases) and other Things also point to the Hideo Kojima Having to stop too soon. Even so, the Game has gone well and even though real MGS Fans will be a bit disappointed it's good. You must not hang on it that it is not a pure and typical Metal Gear Solid. If the Game is Objective and without Fan Boyglasses, then you can recognize its strengths.
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A masterpiece. After 60+ hours I finally understood why this game is called "The Phantom Pain" Kojima in the end made us feel the same phantom pain which felt characters of this game. You feel the missing content. Its like it is still there, and by leaving konami and his franchise he made sure the pain will be forever with us.
«That ending!»
«OST on repeat»
It just had the beautiful start, the hospital scene, that OST made it just so good. I can’t believe the amount of content squeezed into this beautiful created masterpiece.
«Blew my mind»
«Can’t stop playing»