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This is another chill hidden cat game. Lots of good NY pop culture references.
I love the stuff that Frogwares puts out, and while I do recommend this game, it's not without its flaws. Overall the general gameplay of solving cases and gathering clues works well. There are a few where things don't really make sense but for the most part it's fine. I will say I liked how the detective vision and imagination worked in the previous games. There are also too many gamified elements here like the eavesdropping for example. There is no real introduction to how this works when you first encounter it and then it boils down to trial and error really as most of things you filter out seem like they could be related. The chemical analysis stuff is also wildly complex and time consuming. Thank god they included a skip feature. The combat sections are awful. While the mechanics are passable, the sections greatly outstay their welcome often lasting 4 waves of tedious combat mechanics. Luckily, there is a skip combat you can select in the options which I didn't notice until nearly the end of the game. The biggest downside is so many of the cases have ambiguous endings with no true culprit and some with loose ends. In a lot of ways this seems like a more improved version of the systems at work in the Sinking City but dressed for Sherlock. It is still a very good game with a ton of content, easily lasting at least 40 hours if you are doing all the side content as well.
«Can’t stop playing»
9/10. One of the best RPG games
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I love this game for its innovative approach to the gaming industry in the 1960s when it was just starting out. Among the piles of stupid clones of checkers, chess, nim and a bunch of educational games for universities, it showed that games can be part of a creative idea, and not a port of board games or a way of learning.
Even though the story doesn’t quite measure up to the first part of the game, the graphics and gameplay more than make up for it. The world-building is incredibly well done and it never feels boring or linear, like just walking a straight path.
The game mechanics are also really engaging, especially the freedom to make your own path, use stealth, crafting, and so on. I also liked how the gameplay blends with interactive cutscenes, which keeps you immersed.
Showing both Ellie’s and Abby’s sides was a great decision. At first, you really hate Abby, but once you see things from her perspective, your feelings start to change, which I thought was powerful storytelling.
I wasn’t a big fan of the ending though—it was too sad. I really wish Joel hadn’t died.
«Blew my mind»
«Time-tested»
In the Fallout 4 Next-Gen Update (2024), Bethesda included nine free Creation Club add-ons, which were previously available for purchase. These add-ons introduce new quests, weapons, armor, and settlement decorations, significantly expanding gameplay options.
1. Enclave Remnants
- Quest: Echoes of the Past — A confrontation with the Enclave faction trying to establish a foothold in the Commonwealth.
Includes:
- Unique Enclave Colonel uniform
- Weapons: Tesla Cannon and Heavy Incinerator
- Power Armor: X-02 and Hellfire
- Enclave-themed skins for weapons and armor
- New workshop items
2. Makeshift Weapon Pack
- Quest: When Pigs Fly — Begins at a vendor northwest of Greenetech Genetics.
Weapons:
- Baseball Grenade Launcher
- Nail Gun
- Saw Blade Launcher
- Improvised Grenade Launchers
- Piggy Bank weapon
3. Halloween Workshop
- Quest: All Hallow’s Eve — Activated via the “Mysterious Signal” on your Pip-Boy.
- Content: 38 Halloween-themed settlement decorations: witches, cauldrons, pumpkins, and more
- New headgear: the De-Capitalist Helmet
These add-ons are automatically available after installing the game and do not require additional downloads or manual activation.
1. Enclave Remnants
- Quest: Echoes of the Past — A confrontation with the Enclave faction trying to establish a foothold in the Commonwealth.
Includes:
- Unique Enclave Colonel uniform
- Weapons: Tesla Cannon and Heavy Incinerator
- Power Armor: X-02 and Hellfire
- Enclave-themed skins for weapons and armor
- New workshop items
2. Makeshift Weapon Pack
- Quest: When Pigs Fly — Begins at a vendor northwest of Greenetech Genetics.
Weapons:
- Baseball Grenade Launcher
- Nail Gun
- Saw Blade Launcher
- Improvised Grenade Launchers
- Piggy Bank weapon
3. Halloween Workshop
- Quest: All Hallow’s Eve — Activated via the “Mysterious Signal” on your Pip-Boy.
- Content: 38 Halloween-themed settlement decorations: witches, cauldrons, pumpkins, and more
- New headgear: the De-Capitalist Helmet
These add-ons are automatically available after installing the game and do not require additional downloads or manual activation.
Used to play it too much, rage was gettin outta hand.
Now i play singleplayer mostly.
Yes a man of my talents yes ik
Now i play singleplayer mostly.
Yes a man of my talents yes ik
«Ugly as my life»
«I could make it better»
Gunplay is great feels good but story is goofy as hell man.
«Disappointment of the year»
«Oh God i managed it»
This is my comfort game, wish there was more content this is like desert, you want more yk.
combat is complicated but still makes hella sense. difficult in ways you can control
combat is complicated but still makes hella sense. difficult in ways you can control
«Just one more turn»
«Can’t stop playing»
The most experimental and innovative game in recent years, but they did it right. choose your style and combat still kicksass.
cant wait for yotei
cant wait for yotei
«Blew my mind»
«Just one more turn»