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great fun with friends
creative way to do multiplayer fps
GLaDOS is a clever way to give an overarching story to an already neat puzzle game
seems like of the company's first games - a project to get their sea-legs. kind of endearing, but not worth seeking out
it's not bad, but didn't age too well. navigating ladders is nonintuitive, for instance. i understand it progressed the genre of singleplayer shooters by adding more story and puzzles, and i'm all for that
fun game, but with a preteen's sense of humour. i'm personally not a fan of level-based combat, but that's forgiveable
if you want a moba, this is a good one
game title sums it up. i wasn't a fan of the over-the-top storyline - i think it would have been better to write characters who were funny or interesting in their own right rather than exaggerated versions of bad characters in zombie shooters
the good kind of fun and silly
creative, but seems not very balanced. tech tree could have used a bit of pruning - i prefer a small, balanced tech-tree to a large pile of skills that run the gambit between useless and too good
I really enjoyed the opening to this game and liked the semi open world format. The problem with this game was I did not like the main villain or the story really that much. It wasn’t as scary or intense or interesting as the first. Still a reasonable survival horror game and there aren’t a lot out there so it’s worth a play through but this was one of my least favourites of the genre.
Final Score: B+
Final Score: B+
it's a neat puzzle game. the periodic philosophical questions are decent, but i often found myself aligned with an option that didn't match any of those presented to me. annoying, but understandably hard to avoid.
it feels a bit stiff...the game takes itself a little too seriously, and some of the puzzle rules feel like they were created for a 2.5D game instead of a 3D game. you'll have a few "wait, my character can't reach that?"-type moments.
still, it's a good collection of puzzles, and the base mechanics are neat
it feels a bit stiff...the game takes itself a little too seriously, and some of the puzzle rules feel like they were created for a 2.5D game instead of a 3D game. you'll have a few "wait, my character can't reach that?"-type moments.
still, it's a good collection of puzzles, and the base mechanics are neat
combat leaves a lot to be desired
the main storyline cutscenes are better than most anime i've seen; great stuff there
the main storyline cutscenes are better than most anime i've seen; great stuff there
story is fun, characters are fun, combat is shallow. last thing i did before uninstalling was stunlock a griffin by left-clicking over and over for about 2 minutes until it finally died. i may come back one day and try this again with mods
i always have a ton of fun with any game in the magicka series. my friends and i unfortunately encountered quite a few problematic bugs whilst playing this together, but never hit them alone.
i wish there was more variance to Wizard Wars when it was around, but boy do i miss it
i wish there was more variance to Wizard Wars when it was around, but boy do i miss it
provides the community with tools to build whatever they can imagine. great idea, and lots of fun with friends
it's an "OK" action rpg
clever, unique, and captivating - hard to put down until you finish
fun with friends - makes iterations on the format popularized in part by Left 4 Dead
cute