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Half-Life: Source

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Half-life: Source is a reissue of the 1998 Half-Life game based on a more modern "Source" game engine with many innovations in graphics performance and gameplay.

The game's plot is entirely consistent with the plot of the original Half-Life and tells us the story of the research centre "Black Mesa", which is located in the USA, New Mexico.

You play as a young researcher Gordon Freeman, who works in the laboratory of unusual materials. In case of having a low level of tolerance, the scientist does not know the risks posed by the work to be undertaken. One morning Gordon was sent to a test chamber to perform a standard analysis of the crystal. The consequences of the experiment, however, are catastrophic.

A distinctive feature of the Half-Life gameplay is the continuous interaction of the player with the environment. For example, the player can move the box to the desired height. On the base of interactivity were built a lot of puzzles that may require the player's ingenuity.

Release date
Valve Software
Age rating
17+ Mature
Parent game

System requirements for Linux

Minimum: OS: Ubuntu 12.04
Processor: Dual core from Intel or AMD at 2.8 GHz
Memory: 4 GB RAM
Graphics: nVidia GeForce 8600/9600GT, ATI/AMD Radeaon HD2600/3600 (Graphic Drivers: nVidia 310, AMD 12.11), OpenGL 2.1
Network: Broadband Internet connection
Hard Drive: 8 GB available space
Sound Card: OpenAL Compatible Sound Card

System requirements for PC

Minimum: 1.2 GHz Processor, 256MB RAM, DirectX 7 level graphics card, Windows XP, Mouse, Keyboard, Internet Connection

Recommended: 2.4 GHz Processor, 512MB RAM, DirectX 9 level graphics card, Windows XP, Mouse, Keyboard, Internet Connection

System requirements for macOS

Minimum: OS:OS X version Leopard 10.5.8, Snow Leopard 10.6.3
Memory: 1GB RAM
Graphics: NVIDIA GeForce 8 or higher, ATI X1600 or higher, or Intel HD 3000 or higher
Network: Internet Connection
Other: Mouse, Keyboard
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Last Modified: Apr 13, 2024

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Half-Life: Source reviews and comments

«Half Life: Source» feels like a different game. The lighting has changed from orange to cooler tones of blue. The atmosphere is darker. Ragdoll has been added what provides realism. Reworked lighting and objects now cast shadows. I think this game is a good remaster of the original «Half-Life».
Unfortunately for Half-Life fans, Half-Life: Source is a half-hearted port that does no favors to the game.  This ain't no Black Mesa.

After playing Half-Life 2, one could be forgiven expecting a high quality revamp of the original game.  What we got instead is the original Half-Life's assets, a different flashlight, and physics.

Yes, the different flashlight is the only good mark I'm willing to give this port.  The flashlight in GoldSrc engine games are a rudimentary hack, while the Half-Life: Source flashlight is based on a volumetric lighting system.

Everything else is, frankly, a step down in expectation if not raw quality.  For example, the gratuitous activation of the physics engine in some situations.  There's one jumping puzzle where one is expected to jump between boxes hanging off chains connected to a conveyor belt system.  Platforming in a 3D first person game is hard enough without a physics system making all the boxes swing and sway with every movement.

Skip Half-Life: Source.  Either play the original GoldSrc games for the authentic look and feel, or go get Black Mesa and see what a real Source engine re-imagining of the Half-Life story can look like.
«Waste of time»
it's not bad, but didn't age too well. navigating ladders is nonintuitive, for instance. i understand it progressed the genre of singleplayer shooters by adding more story and puzzles, and i'm all for that
Gameplay 9/10. Graphics 4/10. Soundtrack 7/10. Storyline 9/10. OVERALL 7.25/10.0 (A 7.0)
Translated by
Microsoft from Deutsch
Do you have to say anything about "Half-Life"? To the great Classic, to the Genre king of his Time, to the Milestone of The game's History? Not Really, and yet I try. "Half-Life" is a linear, story-driven First-person shooter. We are Gordon Freeman, theoretical Physicist and Employee in the Laboratory of Anomal Matter of the secret Black Mesa research Complex. An Experiment goes wrong and a Portal to another World is opened. The Beings who invade our World are different and hostile ... The Beginning alone is unforgettable. We are driven in a Kind of Hovering Railway through the huge Research Facility. We look around, see huge Aisles, other Staff, Security Personnel, working Load robots, a strange Man in the dark suit with Briefcase. Saying Through guide our Way. A Storage Container loses radioactive Fluid. The World around us lives, even without us. She's true. This five-minute Sequence Is one of the great Passages Of The game's History. The World that creates "Half-Life" (in English: Half-life) is astonishingly real, the Atmosphere created by it outstanding. And that's even today, even if the Graphics now seem clunky and slurred, even if the Voiceover quaks and the Speakers are sometimes weak. And "Half-Life" does not forget the Irony, the wise View of itself, the reflection on one's own Product. So Much Sovereignty is rare. In addition to this Essential, (almost) everything works perfectly. The Operability is extremely good and fluid, the Choice of Weapons is versatile, especially the intriguingly designed Alien Weapons surprise and the Crowbar is simply legendary. Puzzle and Jumppa Announcements are also really well built. At all, the Level Design. Such a lot of Variety Is missed in almost all AAA titles today. The Stupidity of most of today's main stream shooters is a significant Step backwards compared to "Half-Life." Are there Negatives, too? Hardly. Only the last Passages, the Alien World, will, nevertheless, the Design is great, be strange in terms of gameplay technology and sometimes annoying. The Graphics were outstanding in 1998, the Music terrific atmospheric. Even the Scope is convincing, 10 Hours and more you are easily trapped in this extraordinary World. The source version of "Half-Life" is practically the same as the Original. Only a few Graphics were slightly improved, such as the Water. However: Three times I had Graphics errors (Tearing), plus the Loading Times were much longer compared to the Original. Otherwise, however, both Versions are identical. There is still so Much to report and praise, but instead of continuing to read this Text, you should rather play and experience it (once again). Rating: 10/10 Atmosphere 10/10 Story 9/10 Graphic 9/10 Sound 9/10 Game Mechanics 8/10 Balancing 10/10 Game Pass (Ratings of Classics always include The technical Possibilities of the Time) Conclusion: Those who don't know Gordon Freeman should not call themselves Gamers. However, this source version is almost identical to the Original. 9/10 Overall Rating
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