Reviews

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Initial Review:
Destiny 2 had a strong opening. I thought it looked very good and I enjoyed the actual campaign portion. I only ever played solo and once I beat the main campaign I stopped playing very quickly. The end game stuff didn’t interest me and I though the sense of progression died out too quick. This game was almost an A-.

Initial Score: B+

Journal Style Review:
Okay this is the first time I’ve cared about cross play. I played destiny 2 on PlayStation and now I’m wanting to play the expansions on gamepass and I was not looking forward to having to start from scratch. The cross play was really easy to set up.

Not a great first session just because it was so confusing. I want to remember how the game works and how to pick up quests. And even how to find waypoints and things. It’s not the type of game you can just wander around aimlessly. There needs to be reasons to do things.

I really only want to do the campaigns, which I’ve googled how to do, but I’m concerned they won’t be fun because I will be so over leveled? There won’t be any sense of progression which is the whole point... I’ll give it a shot but I’m not so sure I’m going to actually play these.

Starting curse of Osiris...it’s too easy. Biggest complaint so far is that it isn’t balanced for power level 750, which is what it starts you at. So like what the fuck. And it’s a bummer too because the gunplay is really good. The gun variety is nice at the beginning at least. Lots of guns feel good so far. The enemies are fun to shoot at because they do a lot of interesting weak spots and immune spots, so from a gameplay perspective it’s entertaining. The actual art designs are kind of boring in a generic kind of way but not too bad. The environment is fun in a cheesy light hearted way as well.

Finished Osiris. It was fine. A bit generic. I only died once so there was no challenge which hurt it. This did not increased my score.

Start of Warmind. More of the same so far. Some firefights are getting a bit tougher...but I’m still not dying and I’m not getting a lot of loot so I’m getting bored of using the same guns.

I googled and realized I need to pick up guns from this robot mailman and need to do this quest so I can use these Engram things. It’s been more fun now that I’m getting new guns again. It took a lot of googling to figure out how to do everything though. Too much googling.

Uhh I beat Warmind. I didn’t realize the worm fight was the final fight. Pretty short and lame expansion actually. Well on to the forsaken.

Opening prison break mission of forsaken is better than any mission from the previous two expansions. The cutscenes were actually good. The action was pretty cool. The new enemy design looked cooler than most. There was some comedy in there also, I chuckled at least once. Strong start. I hope it keeps it up. This feels more like a real campaign.

I loved the second mission as well. The style of this game is way better. The enemies and environment is more to my taste. And the gameplay and guns I currently have are both very fun. Plus it’s harder. It’s not stupidly easy anymore.

The game forces you to do some bounties next which was actually an appropriate time for me to learn about bounties and to complete some of the public events. I won’t do a lot of these though. I still prefer traditional missions and think these events get repetitive fast. 

I’m a big fan of the bow you get in this expansion. It’s sweet. Going around hunting these bosses is very fun. It’s great gameplay too. This forsaken dlc is about the same quality as my first impression of the base game. It’s a very high B+. Like just barely below an A-.

I’ve said it before but I need to say it again. The gameplay is really good. It’s the games biggest strength. It’s a fast paced and feels so smooth. The repetitive structure of the game is not as big an issue because the guns are so fun to use and the combat feels so precise.

Finished forsaken. Thoroughly enjoyed it. Partly because the environment, story and enemies were better, but also because I just had a better understanding on how things work. I was getting better gear and actually making progress. 

Start of shadowkeep. First impression is I don’t hate the aesthetic of moon. Opening mission was not bad.

After playing for maybe 4 hours in this dlc It’s getting a bit repetitive again for me. Forsaken was the peak. 

These “campaign” missions are getting cheap. Kill 100 enemies is not a mission this deep in a game. I’ve already free roamed your moon map. It’s overkill.

Finished the campaign. I was pretty bored by the end. It gets too repetitive and there aren’t enough missions that are actually designed so the enjoyment is very heavily reliant on how much I like the guns I have. The original base game score was a very high B+. If I reviewed these 4 expansions as a complete independent product, it would have only been a mid level B+. 

Beyond Light Coop Review:
Completing the last DLC, and whatever other side content, with 2 friends. I’m finally playing this game the way it’s supposed to be played.

The game is definitely better with others. I’ve been enjoying gambit as well as messing around with the story missions but the latest DLC is again lazy and feels cheap and repetitive again. They aren’t campaigns. They just set up new locations and missions for prolonged grinding for those that enjoy it. Destiny 2 doesn’t pull me in enough for me to want to grind away. I do want to complete a raid that these guys keep talking about.

I’m quadrupling down on my opinion that destiny is super confusing. All the different places you have to go to get bounties and the upgrade systems and all that I just don’t find intuitive or well explained.

If you are partied up but you don’t stay close enough during certain parts of the campaign you don’t get the progress. It happened a couple times. Just another quality of life thing.

The dungeon was a highlight though. The long commitment is daunting and the mystery of what to do was confusing at first but I really enjoyed it overall. That was a unique experience I had not done before.

Played all the dungeons and they were fun. Played a bunch of gambit. Played some strikes. Played some pvp. The game is fine and it’s fun playing with friends but I don’t feel any desire to grind out higher levels and gear. I feel like I have experienced all destiny 2 has to offer at this point.

Final Score: B+
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A rare game where I wish I played on an easier difficulty. It takes too long to kill enemies with melee. I don’t understand why. I don’t remember the story. I do remember the map being great and the atmosphere being great. I think they give you the grapple a bit too late though and you should get more weapon upgrades throughout. Maybe I missed something and didn’t play this game right. This game looked good for its time. The movement was very fun. The night sections were also particularly exciting.

Final Score: A-
The first XCOM game I played. It was fun and unique. It took me a bit to get into but once I was there I was in. Essentially the same review as XCOM 2 except I think XCOM 2 is more refined and I was more into it by a bit. 

Final Score: A-
Solid experience. Very fun building up armies of mind controlled orcs. Combat was fun although I remember this game being a bit too easy. I didn’t care about the story. The second builds upon this game and improves it in many ways but this one was still a solid experience.

Final Score: A-
A classic. Incredible when it came out. Still very good today. The main fault to this game isn’t a fault. It’s that Arkham knight expands on this game so well that it is hard to go back. Give credit where deserved. This game is great. 

Final Score: A- 
RE2 looks good and feels good. It is an impressive remaster, but I think it’s over rated. I don’t understand why it is getting such high praise. It is in many game of the year talks and I don’t think it deserves to be there. The story is fine. The dialogue is hilariously bad at times due to the language difference. This type of game is simple but clever at times. The big hat man was a highlight. It’s not as good as The Evil Within (although you can see how TEW takes a lot from the first game) and definitely not as good as RE7. This was a fun solid experience but not more. 

Final Score: A-
A solid survival horror game. The story was interesting and kept me guessing. The enemies were creative and fun to fight. The gunplay is reasonable. The upgrades are reasonable. Nothing jumps out as exceptional but it was a solid experience throughout.

Final Score: A-
It's literally a continuation of Half-Life 2 and all that entails, for good and for bad. And it's incredibly digestible in the episodic format. But it does so little different and focuses way too much on the squad mechanics that don't work too great or do anything particularly interesting that it feels like a stopgap more than anything. Wow, Combine-Zombies? Companion system but then they put you in levels too small to maneuver around your companion? Another Strider fight? Throwing Combine around with the gravity gun exactly like the end of Half-Life 2? Ok. You could skip straight to Episode 2 and not miss much of anything.
This is probably the only FPS campaign game where I enjoyed the story and cutscenes significantly more than the gameplay. I played the previous two Wolfenstein games as well and I just don’t think the gameplay is anything special. The stealth bits can be fun and you get some good action shootouts but there is something to the feel of the guns and movement that I just don’t really like. That being said , I still really enjoyed this game, and it’s because the story is fucking wild in all the right ways. It doesn’t hold anything back and it’s so good. The cutscenes look sweet and I honestly preferred just watching the cutscenes to playing the game. The story took many turns I didn’t see coming. I loved the ending. A great game to play high. 

Final Score: A-
Original Review:
I loved the idea of this game and the more tactical sense to a BR mode, but this game has to be the game I’ve gotten the most mad at in the last 5 years. I have never been an angry gamer. I don’t blame lag, I don’t get upset. I’m usually very good and when I lose it doesn’t frustrate me too much. This game made me lose my cool many times. I played it right at console launch and it did not feel very good. The movement and shooting always felt slidy to me. This was frustrating. I’ve played a few rounds since and it’s much much better now but too little too late. Also, this game was the worst for looting and running around for 20 minutes and then getting killed by someone I didn’t see. If that happens enough you start to get angry. The other problem was when I had a good game it was an absolute blast. So I kept trying to have that type of game again but they were too few and far between. Even though I’ve mostly mentioned negative things I kept playing this game so I obviously had fun and saw the potential it had. I just honestly wished I was better when it came out.

Series X Replay:
It is smoother. I can actually shoot this time around. That’s nicer. But I still think this game suffers from too large a map. There isn’t enough conflict. I want to use these tactical guns there just isn’t enough opportunity.

I decided to switch it up and play squads instead of solo. Very first game I got 9 kills and we came second. My most enjoyable game by a mile. Second game I got 7 kills... this is way more fun. Third game I WON with 5 kills and it was just me and one other guy. I can’t believe how much better I’ve been in squads. FOURTH GAME I ALSO WON! 4 kills, I played with the same guy as the previous round. Squads is so much better. Night and day difference. Fifth game I died early. Damn. Had a few more rounds then I won again with 8 kills 4 assists. Three wins on the first night of giving squads a go. 

The next day I won 6/8 games... and one of the games I lost my own teammate killed me for no reason. There are clearly too many bots. 

It has been fun getting a ton of kills and wins but honestly it feels way too full of bots. I’m now expecting to win every game. I’m switching to ranked. There’s no bots in ranked.

This game is supposed to be this tactical military shooter and in some regards it is but also it’s a legitimate strategy to drive 4 people around in a sedan shooting out the windows.

Fuck me the people in ranked are so much better. Everyone is a level 400 or 500. It’s back to the classic loot for 10 or 15 and get smoked. I wish social had less bots so I could still enjoy playing in a less serious game mode.

Had like 5 games in a row where after looting and having a great set up I die because teammates love driving around and we get shot up and never even get the opportunity to return fire. Frustrating. 

I find myself not having fun with ranked. It takes a lot of patience and honestly it’s too much camping once again. People get score based on survival time so there is so much camping. I switched back to normal solos because I find there are less bots and it was a bit better but I’m remembering why I kind of hate this game. It is frustrating. 

I think I actually prefer casual squads because of the bots... and I hate that I do but I just have more fun. You get a couple human firefights but then just get practice aiming these weird fucking guns. The wins aren’t that satisfying but the game is more enjoyable. I spent all morning in ranked and hated it.

I’ve found my favourite mode. It’s 1 man squad in normal. There are still too many bots but you can tell when it’s a real squad by how they move. I single handedly killed 3 real people. The last guy fled on a bike and I sniped him. It was pretty cool. I won the game later also.

If I was to rescore this game it would be a B+. I’m leaving it where it’s at because when it came out it was an A- due to the lack of other better BRs. Which is weird because it actually does play better now than before.

Yup normal 1 man squad is the best. Just had my best game ever. 15 kills but at least 10 were real people. I single handedly took out a squad of 4. I killed a squad of 2 with back to back sniper headshots. I got a Molotov kill on a real person. It was such a good game. I was king of the scrubs and that’s what I like. I’m not wasting anymore time with ranked. It’s not worth it. I don’t have fun and I don’t plan to play this much longer so I don’t care about climbing the ranks.

Squad hunter. That’s how I treat 1 man squads. I have a handful of bots encounters to keep the round more engaging and when I hear sustained fire or see a group of 2 or more people I know that they are real and the hunt is on. It’s hard getting wins at the end since I pretty much always need to take out at least one squad so there is more excitement than when I have teammates, it’s also less frustrating.

Final Score: A-
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Battlefield V is missing something. It doesn’t have the same feel as 1 and I don’t really know why. It’s still a solid multiplayer experience, it’s fun, but it’s not the same. The BR mode was an enjoyable bonus. I think I actually had my favourite moments during the BR mode. I was ridiculously good at it because I’ve always been good at battlefield and this one just clicked. I played a bit of the campaign but it didn’t interest me and I didn’t finish it. Overall this was still fun but it did not have the same soul or character or atmosphere or whatever word best describes what this was missing. 

Final Score: A-
Stellaris is a take over the galaxy simulator, and it’s a very good one. It takes a good chunk of time to actually learn how to play because there is a lot going on. The game is quite a time commitment and best played in long sessions so you can actually remember what you are trying to do. This makes it not very accessible, but when you are able to give it the time and effort it requires then it makes it worth your while. It’s complexity is also its strength. I want to play this game again and complete a large galaxy conquest as I have still only conquered a small galaxy. In time. The empire of wood will not be stopped.

Final Score: A-
Days Gone is another game that has high highs and low lows. First the positives. Visually Days Gone looks nice. Not top quality nice but still very nice. I liked the bike aspect. I didn’t find fuel annoying, I thought it was a fun idea. The gameplay is solid but nothing special. The main positive is the hordes. There are a few moments in this game where you come across hordes and it is incredibly fun. The number of zombies and ways they move creates interesting scenarios. This is when the game
is at its best. Now the criticism. The pacing in this game is fucking horrible. Why don’t they have hordes throughout the whole game? Why do they only show you horde locations when the game is over? Why do you have to drive to far locations just to see a cutscene where he talks to his wife’s gravestone so many times? Closely related, the upgrade system in this game is horrible as well. You don’t actually get to choose how you upgrade anything because you get money for each camp and you really only get money/unlocks for doing missions. It’s fake open world, this game is linear in an open world environment and it doesn’t work. Next, the story is all over the place. It’s kind of entertaining at times because of how weird and bad it is, but it makes no sense. If this game had better structure to it, and actually had an open world worth exploring, and had an actual upgrade system where you could choose how you want to play, and actually put the best part of the game (hordes) throughout the whole game, then this game could have been top tier. It’s disappointing because I could see the potential but they missed it. Still had a lot of fun and I’ll never forget the Boozeman.

Final Score: A-
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I replayed the whole mass effect series. It’s a great series, it aged very well. Mass Effect 2 is clearly the best. It has a great story, great characters, great quests, and a well done progression system.

Final Score: A-
Shadow of War was a pleasant surprise. I liked the first one but didn’t think this sequel was going to add anything new and I thought it would seem old. I was wrong. They added new systems that worked very well. The nemesis system was very fun. The combat in this game was very enjoyable. You can play stealthy or full out. There are plenty of environmental effects which are well done. Capturing bases was a welcome addition. Overall I can’t think of anything that this game does exceptionally well, but it also doesn’t miss the mark anywhere,  except for the story, which I didn’t care about but you don’t really need to care. There is plenty going on to motivate you. If o was to pick one word to describe this game it would be “Solid”.

Final Score: A-
I enjoyed XCOM 2 more than any other XCOM game. This game is fun and challenging. It’s a unique gaming experience as I havnt played any games similar to this style. I don’t care about the story. I just care about the strategy. There is a lot of strategy in this game though.

Final Score: A-
Replayed the 4k version of Borderlands 2. Borderlands 2 holds up well. The combat is still fluid and fun. The constant gun upgrades are very fun and I like the quests.

Final Score: A-
Post Obi-Wan Replay:

I’m playing again because of Obi-Wan is giving me the craving for more Star Wars.

Nah I’m not doing it. It’s not good enough for a replay. It was fun. But not enough to play again.

Original Review:

Fallen Order has a lot of positives, but also a lot of room for improvement. The combat is the main positive. It was challenging but not in a frustrating way. I usually agreed the deaths were my fault. The boss jedi fights were particularly good around the end. This is the main positive of this game but fortunately it’s arguably the most important part. It’s great lightsaber combat that looks and feels good. But now on to some criticism. I think the characters are dumb. I think the story was dumb except for the end. The progression in this game is very poor, it takes too long to obtain new moves. The customization was awful. It’s like they got the easy things wrong. Why did he only have the normal clothes or a poncho? And why was the customization for the ship a thing when you don’t see it. The lightsaber customization was fun but it just should have been better because they put such an emphasis on finding these boxes. Also the game isn’t big enough. There should have been like 3 more planets rather than going back to the same ones multiple times. Graphically the game is alright. For the most part it looks pretty good but nothing special, but there are a couple parts that downright look bad. That being said, in the end I still had a blast with this game but I guess I just can’t be satisfied because this game could have been top tier. It had the makings for top tier so that’s the disappointing part.

Final Score: A-
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It's probably best Zelda I've played (and I've played almost all of them) but a few things keep it from the ridiculously high scores that the love sick reviewers have given it.
1) Basic melee combat. Sure you can do some interesting things if you go out of your way but the central melee combat is plain and rather boring.
2) Straight-forward story. No twists, turns, or hooks.
3) Silent protagonist. It only serves to weaken a story and this story is already pretty weak.

Date Completed: 2020-03-12
Playtime: ~ 50h
Enjoyment: 8/10
Recommendation: Yes, it's a solid game. Wish the story was more engaging though.
The Outer Worlds was overall a very enjoyable experience. It’s strong points are the story, dialogue, quests, and the early RPG progression systems. The characters and quests are clever and I laughed lots. There are always multiple ways to complete quests; sneak, shoot, or talk usually. It does a good job of letting you play how you want. The early progression is fun but this leads into the main fault of the game which limits it from being an A. The game is way too easy after the first section. I rarely died in the last 75% of the game and I played on hard. Because the game is so easy you don’t really have to think about how you want to spend your perks, or spend your money, or upgrade your equipment. It doesn’t matter, you are going to walk in and crush the enemy anyways. This was disappointing because the gameplay itself is very basic the same way fallout gameplay is basic. You aren’t playing the game for the gameplay, so the only thing that kept me entertained during the later half of the game was the world building, story, and just general enjoyable dialogue. Don’t get me wrong it is still very fun, but it would have been better if I had to actually think about decisions more. If this game had a better sense of progression and required more strategy to how you played then it could have been an A.

Final Score: A-  
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