Average Playtime: 1 hour

Blitzkrieg 2 Anthology

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Blitzkrieg II comes with tremendous focus on new strategic opportunities, global war and gritty realism of WWII battles. On the side of Soviet Armed Forces, US Army or German Wehrmacht you plan entire operations and lead your men into fierce action, choose reinforcements and use a wide range of new weapons in three full-blown campaigns that span the globe. New graphics engine and significant step over the original game get you in control of the most dramatic and bloody conflict of the past century.Real Strategy
Decide what missions to fight, accumulate and call in any type of reinforcements, capture train stations or airfields to receive more troops by railroad or get air supremacy during the entire operation. Accomplish tactical objectives and missions to support your war efforts at strategic level and ensure your combat efficiency in the decisive battles.

Promote and assign commanders to combat units to expand your tactical advantage with over 50 unique skills and real-life abilities. Order engineers to plant TNT charge and blast passing enemy units, use linked grenades for extra damage, suppress infantry with flak fire and master other combat techniques introduced in Blitzkrieg II.Real War
Philippines, Iwo Jima, Tobruk, Moscow, Stalingrad, Ardennes - fight on every major front of WWII from the heart of Europe and blistering sands of Africa to the deadly jungle isles of the Pacific. Your mission goals will vary from counter attacks and air warfare to covert operations and seashore landing onslaught.

Get access to hundreds of authentic weapons from “Satan” flame tank to Tiger II and T-35 monsters, from “Zero” fighters to V-2 ballistic missiles and 305-mm railroad guns. Make use of special forces, sappers, assault engineers and even guard dogs!

Key Features

  • Fight on every major front of WWII in 68 missions through 3 campaigns that span the globe!
  • Plan your actions strategically, choose what missions to fight, what reinforcements to get
  • Get in control of over 250 authentic WWII units and 60 types of infantry
  • Open new tactics and abilities as units grow in experience
  • Use structures and terrain for cover, destroy everything in your path, fight day and night under any climatic conditions on the ground, sea, and in the air!
  • Experience intense WWII battles in stunning full 3D interactive environment, thanks to the advanced Enigma Engine with true Line Of Sight and Line of Fire systems
  • Step, if you dare, into the fury of multiplayer action with match-making and auto-rating support at the special dedicated server
  • Create war the way you want it with versatile Map and Mod editor
Release date
Nival Interactive
Nival, Nival Interactive
Age rating
17+ Mature

System requirements for PC

  • OS: Windows 98/ME/2000/XP
  • Processor: 2,4GHz Pentium 4 / Athlon
  • Memory: 512 MB RAM
  • Graphics: 128 Мб Video card GeForce 4 / Radeon 9600
  • DirectX: Version 9.0
  • Storage: 2 GB available space
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Last Modified: Sep 17, 2019

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Blitzkrieg 2 Anthology reviews and comments

Translated by
Microsoft from Deutsch
I am greatly annoyed by this Game, time and again the Wayfinding has Problems, and Tanks drive directly into the Infantry when they are told to attack, in some cases it is also historically incorrect for the Romanians to use tanks IV F2 as early as 1942, which they use If the Germans still have partial air Superiority in the Soviet Campaign In 1945, or if in the Mission "Dodge," in the Soviet Campaign in 1945 the Allied air strikes do not begin until one has taken the first City, The first City on your own Troops, purposeful! Or that suddenly an enemy tank appears from behind and the reinforcement that has only just been got is destroyed. Without such Things it would be recommended, but so not with God.
Translated by
Microsoft from Spain
I Don't approve of this game. (The game in general is fine. It Doesn't beat the first part, but it's a good game. Where's the problem? Well, the first IA, is like not... Nefarious, units that spin without knowing what to do, routing problems, things that will go. The first one was already crappy at IA, but at least it was balanced with the units. The tanks were very useful and nothing felt that it did not give the Taya. The worst is the logical lousy of the units. For example the tanks, rather useless in the game, because they prefer to shoot the infantry than to a tank or an anti-tank cannon. With which your tank is going to be taken by ♥ ♥ ♥ ♥ ♥ And to top it a 50mm cannon can you petar ♥ ♥ ♥ ♥ ♥ calmly to a King tiger if yes, logic and maximum realism. Artillery in 80% of cases gives you victory. If in the mission you have it available, if not, you are fucked in most missions. Very unbalanced. The exaggerated difficulty in many missions, especially in the fall of the Reich expansion. There have been four villages. Doing many missions practically impossible to pass unless you ring the key and have the luck of the rabbit. In General The game has interesting things like a dynamic campaign, improvement of units and, commanders, but fails miserably in an imbalance of units and a difficulty to test of Chinese. I Would recommend It if you are able to deal with those mistakes. If not, you better not touch it or you're going to fustrar. The graphics, well is a game of 2005. If that obviously is not a portent, nor was it in his day. Although that is, it's colorful. (The tanks do not see them move the chain da Caguela today but good. In General, if you don't mind a tremendously unbalanced game in your units, and with an exaggerated artificial difficulty, this is your game.
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