Average Playtime: 1 hour

Condemned: Criminal Origins

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Condemned: Criminal Origins is a grim crime thriller that lets you play the role of a detective and investigate the murder of a young woman. The game features a dark and paranoid atmosphere with some disturbing imagery. The player controls the protagonist, an FBI agent Ethan Thomas, who was summoned to a crime scene in an abandoned building. His job is to collect the evidence, such as fingerprints and fluids, and send it to the FBI forensic laboratory to find clues to the mystery. Thomas will use the information he gathered to solve puzzles and access new territories of the fictional Metro City. His goal is to track down the murderer who is likely a famous serial killer. The job proves to be dangerous, as Thomas has to visit some of the darker places in the town and fight thugs and psychos, while the main villain seems to keep an eye on him.
The combat system in Condemned: Criminal Origins is more realistic than in most first-person shooters. Here, firearms are able to kill people in one hit, however, they are seldom used, and the ammunition is very scarce. Ethan Thomas mostly uses improvised weapons, like shovels, wrenches and even a mannequin arm. Melee weapons also allow you to block enemy hits, and mastering timely blocks is essential to avoid being killed.

Platforms
Metacritic rating
80
Genre
Release date
Nov 15, 2005
Developer
Monolith Productions
Publisher
SEGA
Age rating
18+ Adults Only
System requirements for PC
Minimum:
  • OS:Windows XP
  • Processor:2.0 GHz Intel Pentium 4 or AMD Athlon equivalent (2.4 GHz recommended)
  • Memory:512 MB RAM
  • Graphics:DirectX 9.0 compatible video card with at least 128 MB video RAM
  • DirectX®:9.0
  • Hard Drive:8 GB HD space
  • Sound:DirectX 9.0 compatible sound card
  • Additional:No controller support.
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Last Modified: May 25, 2019
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Translated by
Microsoft from Spain
Product received for free Greetings. 21/11/2018-------Taking advantage that I have Internet problems and I'm playing only games offline, I went back to play this a few days ago and the same, all problems and failures remain The same--------------The game looks good, at the level of graphics, sounds, and especially the History and details of using the Forences tools, but has a bug that made after level 4 or 3 get the game out. The gameplay in terms of Uhn control.... The melee fighting system is somewhat awkward and blocking a normal enemy becomes annoying, the detail is that you give block and does not immediately block and DePass only blocks for a very short time. Already when you have a couple of hours you get tired. of trying to guess which is the perfect point to block. The other detail is the lack of some patch to make the option to adjust the controls to be seen, if EVEN if YOU DO NOT BELIEVE it, THE OPTION TO CONFIGURE KEYS-mouse-joystick (which does not work), IS HIDDEN, YOU MUST GO BY clicking ON OPTIONS And SEE IF you PASTE. It is noticeable that Sega, does not want to invest or 10 min that would take something as simple as making visible such a vital option. Really is more headache than fun in my case I can not recommend, are details that greatly tarnish the gameplay and amusement. A shame because the story is 10/10, but spend hours fighting with the controls? And to put you in a bad mood, no no No. Not recommended until SEGA, repair this game. Which I think will never happen.
Translated by
Microsoft from Spain
Can terror be mixed with action? Condemned is presented with a strange script, in which the supernatural and the crimes haunt the atmosphere, with huge doses of action and too many frights. But not only is it frightening, but the atmosphere provokes the feeling of psychological terror, in which your mind will suffer when you hear footsteps near you, where darkness can be the worst enemy you will face. Many times, fear does not will want to approach an area, but this must be done by force to continue with the story. Although it leaves many corporals in the air, it really is a terrifying experience, full of action and the best thing is that all this was achieved without using the blessed puzzles that every horror game includes and sometimes abuses. Sometimes enemies are a bit repetitive, other times you will be frustrated by the amount of these appear and you will certainly get angry when you win over and over, but as you pass these scenes, you'll feel a gratitude to yourself to achieve it. A favorable point is about the AI of the enemies, which hide behind certain objects, to attack when you least expect. Firearms are very scarce, but the melee abound as rats in the Chamber of Deputies. Another excellent point regarding the weapons is that when you start some electric tube, the lights go out!, you can break glass, spotlights and skulls!. It Includes an excellent jumpscare, of which I will not speak not to ruin it, I will only say that it is of the best that I have witnessed. Of the best respective terror I have played. 9.5/10
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