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Disciples II: Gallean's Return

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Disciples II: Gallean's Return is a compilation edition that includes the base game, Disciples II: Dark Prophecy, plus the two standalone expansions Disciples II: Guardians of the Light and Disciples II: Servants of the Dark.

Disciples II: Guardians of the Light is a stand-alone expansion that lets you dive into the fantastical world of Disciples II as either the Empire or the Mountain Clans.

The Empire is decaying from within as self-proclaimed rulers struggle for control of the now vacant throne while a cruel Inquisition sweeps across the human lands, causing rebellion and misery. Meanwhile the Clans, recovering from their near-destruction, begin to reunite their tribes. They have received divine instructions and now seek to uncover an ancient ritual that will let them communicate with their god, Wotan.

Disciples II: Servants of the Dark is a stand-alone expansion that brings you into the never-ending quest for supremacy as either the Undead Hordes or the Legions of the Damned.

On the dark side, the Legions of the Damned enact a plan to spread Bethrezen’s plague across Nevendaar. They sense the threat brought about by the rebirth of the Elven god and will stop at nothing to steal this power for their own purposes. Perhaps most pivotal to the conflict, however, is Mortis and her army of Undead Hordes. After all, the rebirth of her husband Gallean was her doing. He had rejected her for what she had become, a twisted, heartless beast. Now she would teach her mate a lesson... one that would scar his people for eternity...

  • Random map generator
  • Multiple resolution support
  • High level unit AI support
  • Improved computer AI
  • Improved editor
  • Improved UI
  • Auto-Resolve Combat mode
  • Player can capture capitals
  • Direct 3D support for improved performance
  • Enhanced chat interface
  • Support for large maps, 120x120 and 144x144
  • All the updates for Disciples II: Dark Prophecy
  • 2 new high-level mini campaigns and original Disciples II campaigns
  • 16 skirmish/multiplayer maps including 10 never-before-seen maps
  • 3 new special characters
  • New capital backgrounds
  • New battle backgrounds
  • Four new music tracks
  • Exclusive portfolio containing original concept art and sketches

Release date
Strategy First
Strategy First
Age rating
Not rated

System requirements for PC

Minimum Configuration: Windows XP, Pentium II 233 Mhz, 32 Mb RAM, 1200 MB hard disk space, DirectX 7.1, 16-bit sound card, Video Card with 8 MB RAM

Recommended Configuration: Windows XP, Pentium II 300 Mhz, 64 MB RAM, 1400 MB hard disk space, DirectX 7.1, 16-bit sound card, Video Card with 16 MB RAM

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Last Modified: Sep 17, 2019

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Disciples II: Gallean's Return reviews and comments

Translated by
Microsoft from Russian
The Best TBS of all time, long lived in the shadow of Heroes Heroes, Demiurgi, Disciples... Eh, there were times. Though It is on the shelf of the collector, still bought a game on Steam to support the developer. In Disciples in due time I spent a lot of time, passed it dozens of times: different races, heroes, artifacts and Persians. But Unlike the Heroes, where more time spent in multiplayer, in Disciples I poured into the company. A Magnificent plot, sometimes even sad (especially the story of Mortis and Galleana; for some reason, they mention Beren and Lutien from Silmarilion's grandfather Tolkin). Although everything according to the standard seems to be good against evil, but it is important how the story is filed. In Disciples II with this coped perfectly. There is no super 3D graphics, but the sprite animation that is in the game, will give a handicap to many modern games. In General, the visual style-a separate feature of the game. Compared to something more modern, Dark Souls comes to mind. In Disciples The same gloomy atmosphere, medieval art, buildings. And the musical component to become a visual style. This applies to the music and the voice of the characters. If you put it on the points: + Gloomy visual style with good detail. + Music to fit the visual style. + Combat System. If in Heroes in each cell, in fact, stood an army consisting of mobs of a certain type, in Disciples in one cell only 1 mob. Sometimes a mob takes two cells at once. + Unique Evolution of creatures. When improved, not only does the visual style change and some parameters are changed, but, at times, the mechanics of the creature change. Plus, when you build a city, you need to choose which branch will develop this creature. There is no improvement for money, the mob automatically evolves when gaining the right amount of experience. + It is Amusing, that if in Heroes magic is used during fight, in Disciples magic can be used only on the global map. Quite an interesting solution. Especially If you play as a sorcerer and can use the spells twice a day. + The Mechanism of capturing lands and resource buildings on them instead of capturing the mines themselves (as in Heroes). + The game also contains not a few items that you can use on the map or in battle. At what, for example, on 1 level scrolls and Poshi can use only certain type of hero. There are permanent potions, but the trick is that they give instant results. So, say, the hero of 100 health, the potion forever increases health by 10%. If you drink it now, you will have 110 health. But If you get before this 2 levels (you will have 120 basic health), and then drink the potion, then you will have 132 health instead of 130, if you drank a potion for 100 health. Same story with a potion for damage/initiative. + Between Cards You can drag only 1 hero and a limited number of items (usually artifacts, banners, etc.). If you now reread the previous point, the dilemma will arise, you want from the potions to get as much as possible increase. And, sometimes, you have to abandon the artifact and take in the trail. Mission Potion, then use it at the end of the mission to get a bigger buoy. + Neutral events and, on some maps, neutral fractions. I could write a lot about this game, for me it is № 1 turn-based strategy. Interestingly, after so many years, it is also interesting to play, and the graphics are also pleasing to the eye. In Total, 10 out of 10. P.S. If you have problems when running on WIndows 7, then: 1) Find the folder with the game: Staram\staamapps\comon\diskfonts II Galleans Return 2) Find the file Discipl2. exe 3) In the properties set compatibility with WIndows 7. 4) Sometimes It is necessary to tick "Execute this program as administrator". If you like, then even more interesting reviews you can find, if you subscribe to the curator: Suvitruf.
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