Average Playtime: 4 hours

F.E.A.R. 2: Project Origin

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About

F. E. A. R. 2: Project Origin is a first-person shooter with elements of horror, the sequel to the game F. E. A. R.

The game has an abundance of scenes of violence and anatomically detailed images of dead bodies, what makes the atmosphere oppressive.

You play as a Delta Force operator Michael Becket during your most common mission, which is gradually turning into a struggle for survival against the wrath of Alma. After the terrible power of Alma is out of control, your squad is forced to break through the apocalyptic wilds, defending their lives in parallel, as well as looking for a lot of clues about how to destroy it!

Most of the gameplay the game borrows from the first game of the series. Now in the game, there is no possibility to look out from behind a corner on which replacement the system of shelters is entered (the player can use objects which surround him, for the creation of the essential shelters, for example, to turn a table or to open a car door). Also, there was an indicator of "fatigue" (if the scale is full, it will give the opportunity to make a short-term sprint).

Metascore
79
Release date
Developer
Warner Bros. Interactive
,
Monolith Productions
Publisher
Warner Bros. Interactive
Age rating
Not rated
Other games in the series
DLC's and editions
Website
http://www.whatisfear.com

System requirements for PC

Minimum
  • Operating System: Windows® XP SP2/Vista SP1
  • Processor: P4 2.8GHz (3.2GHz Vista)/Athlon® 64 3000+ (3200+ Vista)
  • Memory: 1GB (1.5GB Vista)
  • Hard Disk Space: 12GB Available Hard Disk Space
  • Video Card: Fully DX9-compliant graphics card with 256MB (SM 2.0b). NVIDIA 6800 or ATI X700
  • DirectX® Version: 9.0c
  • Sound: DX9.0c compliant
  • Internet Connection: Broadband
Recommended
  • Operating System: Windows® XP SP3/Vista SP1
  • Processor: Core 2 Duo 2.2GHz processor family/Athlon 64 X2 4400+ (required for MP host)
  • Memory: 1.5GB
  • Hard Disk Space: 12GB Available Hard Disk Space
  • Video Card: Fully DX9-compliant graphics card with 512MB (SM 3.0). NVidia® 8600 GTS or ATI® HD 2900 XT
  • DirectX® Version: 9.0c
  • Sound: DX9.0c compliant
  • Internet Connection: Broadband (768kbit/sec upstream required to host 16 players)

System requirements for PlayStation 3

System requirements for Xbox 360

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Last Modified: Dec 10, 2024

Where to buy

PlayStation Store
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GOG
Xbox 360 Store

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                F.E.A.R. 2: Project Origin reviews and comments

                This game is a disappointment compared the first one. The gameplay is not as clean. The first had a tough but fair feel that made me feel really cool when I managed to beat a tough section. This has moments that are like that, but overall the difficult sections were more annoying than tough. The horror is worse, and the horror in the first was already weak. I found myself thinking Alma is a dick, not that she was scary.
                -Superior fps mechanics
                -Engaging story with a nice twist 
                -Well made environment

                I felt that the game is more about "action" than "horror" 
                «Blew my mind»
                «Constantly dying and enjoy it»
                Translated by
                Microsoft from Deutsch
                F.E.A.R. 2-Project Origin (v1.05) http://steamcommunity.com/sharedfiles/filedetails/?id=545958401 POSITIVES + German Language Output + sometimes very creepy and good Shock Moments, especially when Alma performs + atmospheric Soundtracks and dense Soundscape + partly destructible environment (see but Also under Negatives) + tables can be retoachable, which can then be used as better cover (which is unfortunately completely useless, as there are always enough Coverage options) + Water Splashes on the Screen if you can By Water Puddles runs + many Coverage options + opponent AI successfully seeks Cover or creates which + opponent AI also throws grenades and also retreats from own thrown Grenades + enemy snipers relocate their Position + Slow Motion effect, which you have to use later and also needs + Power-Armor like a Mech Itself controllable (in two Places in the Game) + Hammerhead Bolt-firing device with which you can nail opponents on Walls + Plasma Gun spill Enemies up to the Skeleton + 14 sometimes long Chapter so that a pretty decent Playing Time for a Shooter Comes together (but played half but offline) http://steamcommunity.com/sharedfiles/filedetails/?id=545963764 NEGATIVES-rather moderate To bad Speakers who sound rather unhorrified (E.g. Sgt. Stokes)-Horror Moments unfortunately fall a little short in some Sections-Depictions of violence cut in Contrast to the US version (too little Blood and no Abortable Limbs)-Hose levels with little Deviation, which is no longer up-to-date today and Rather tiresome seems-rather mediocre shooter with often the same opponents-all in total too little Variety-shot tracks disappear after some Time back on Armoured glass Discs, as Well as Bullet holes in the Walls-Hints only in Text form instead of audiology and The former are also still totally boring and tear completely out of the Feeling of play, so at some point I preferred to read it only rarely-Running looks affient when the Gun Twitters back and forth in the field of View-on "normal" Difficulty level too easy ( Only towards the end does the Degree of Difficulty increase) Http://steamcommunity.com/sharedfiles/filedetails/?id=548114518 FAZIT At the Beginning I was still rather sceptical about F.E.A.R. 2, although I found the first Part of 2005 terrific at that time, the local Successor was really over Half a Decade with me untouched around. Now, over six Years later, I didn't even find the Game so bad and the Graphics still handsome. The Girl Alma has become a Woman in F.E.A.R. 2, but she does not approach the Size of her childhood Days, because the Intensity of the Predecessor is not reached. Still, the second Part is still a good Game. If you are interested in further Reviews of me, follow my Group.
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