Grand Theft Auto: Vice City
About
Grand Theft Auto: Vice City is a third-person shooter with an open world. The game is set in a fictional city during the 1980’s and exhibits a unique design of locations, people, and objects, resembling the real world’s counterparts of Vice City, mainly Miami, FL. GTA: Vice City is a fourth game of the series, following Grand Theft Auto III.
The main character is introduced as Tommy Vercetti, an Italian-American mobster who works for a wealthy crime family. Throughout the story, the player will observe as the protagonist rises the ranks, sometimes making decisions of questionable nobility or profit. Our goal as a player is to ensure that Vercetti becomes the boss of all of Vice City’s mafia, and various story characters will help us or prevent us from achieving this goal.
The worlds of Grand Theft Auto series have long been worked upon and have been done in much detail, and Vice City is no different. The people on the sidewalks, the stylish cars and neon light clubs, the sky-high buildings and lively piers and beaches, everything will bring nostalgic feelings to those of players, whose eyes have seen the glory of this time. The gameplay, however, bears little difference from its predecessor, continuing the trend of big guns, explosions, and cop chases.
System requirements for Android
System requirements for macOS
- OS: Mac OS X Snow Leopard 10.6.8 or higher
- Processor: Intel Core 2 Duo Processor or better
- Memory: 1GB of RAM
- Hard Disk Space: 1.7GB of free hard disk space
- Video Card: ATI X1600, NVIDIA 7300GT, Intel X3100 integrated graphics chip, or better
- Additional: This game will NOT run on PowerPC (G3/G4/G5) based Mac systems (PowerMac)
System requirements for PC
- OS: Microsoft® Windows® 2000/XP
- Processor: 800 MHz Intel Pentium III or 800 MHz AMD Athlon or 1.2GHz Intel Celeron or 1.2 GHz AMD Duron processor
- Memory: 128 MB of RAM
- Graphics: 32 MB video card with DirectX 9.0 compatible drivers ("GeForce" or better)
- DirectX Version: Microsoft DirectX® 9.0
- Hard Drive: 915 MB of free hard disk space (+ 635 MB if video card does NOT support DirectX Texture Compression)
- Sound Card: Sound Card with DirectX 9.0
- Processor: Intel Pentium IV or AMD Athlon XP processor 256(+) MB of RAM
- Memory: 1.55 GB of free hard disk space(+ 635 MB if video card does NOT support DirectX Texture Compression)
- Graphics: 64(+) MB video card with DirectX 9.0 compatible drivers ("GeForce 3" / "Radeon 8500" or better with DirectX Texture Compression support)
System requirements for iOS
System requirements for PlayStation 4
System requirements for PS Vita
System requirements for PlayStation 2
System requirements for Xbox
Where to buy
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Grand Theft Auto: Vice City reviews and comments
First of all, the graphics are pretty good on the Definitive Edition - playing at 4K HDR. It's probably the best-looking GTA in terms of colors. I love the color palette and the overall theme. The acting has improved significantly, and the story is much more engaging compared to GTA III. Gameplay is objectively better, with great vehicle control and more responsive gunfights.
The only thing that got on my nerves here is how Rockstar made some missions specifically to increase the game's duration. Some are so boring that I honestly quit the game pretty close to the last mission. Basically, to unlock the game finale, you have to complete some assets, which involve buying six businesses and doing their missions. I didn't have the money, so all I could do was wait for the assets to generate money, so I could buy the remaining ones. I bought four out of six, and it was enough for me. I saw the last mission on YouTube, and since it's not a big deal, I feel like I saved my time.
Being forced to play side quests that don't add anything to the main story was a dumb decision. Also, I liked the references, but that was it. There's nothing so original here about the plot. I still recommend it, but with those caveats.
After beating GTA III almost a year ago, I can see a major improvement in GTA: Vice City by being a better, more fun and more diverse game. The missions, the story, the gameplay, the characters, everything is better. However, what I think of GTA III, the same can be said for GTA: Vice City: you can look at it only in retrospect, because you can see it being an improvement of GTA III's gameplay, but each game after overcomes it in my opinion (with some exceptions). I can see how Rockstar tried to do the best they can with the technology they had back in the days, as the cutscenes look cinematic enough and cinematography really makes you feel like you're watching a movie, but the facial expressions are really hit-and-miss most of the time. Sometimes even the eyes were disappearing from the face and I could see through them. And that's not all. 40% of the base game I was solving a puzzle on what the game wants me to do to progress. It does a terrible job at telling what to do after you complete Love Fist missions. And you could say "Just look up a guide or google it.", but when the only way you can make a game perfect for you, is by looking up a guide on how to beat it without itself telling you or at least giving a hint - that's a bad game design. But still, that didn't kill my opinion about the game. Sure it was tedious as hell, but what's in the base story is what sells it. I can see why people liked it over the years, but it also has pills, that are hard to swallow.
I recommend it to everybody, who hasn't beaten it, but also likes other GTA games. Make sure to install a ton of mods though, as the PC port is bad for today's standards.
This game has left a significant mark in the history of video games due to its unparalleled atmosphere, storyline, and gameplay.
The game transports players to the fictional city of «Vice City», clearly inspired by 1980-s Miami. It incorporates all the best aspects of 80-s culture – from retro music and fashion to iconic cars and architecture. The city is brimming with cinematic references that immerse players in the ambiance of movies and TV series of that time.
The entire city becomes their sandbox, where players can do almost anything – from shootouts to completing side missions. Purchasing property and managing it to generate profit are also available.
It's a true journey through time, allowing every player to become the main character of a retro action movie and feel the spirit of that era.
Microsoft from French