Marauder (2009)
About
«Marauder» is a tactical strategy with RPG elements. The game is based on the book "Marauder" by Berkem al Atomi and brings you to an alternate history where anarchy and endless strife have become a rule. You will play as a marauder who is trying to survive and settle a comfortable life. At first you have nothing but a double-barreled gun and a handful of shells, but in time you will gather "a family", arm it, and learn to stay alive in this constant war of everything against everyone.
Game script and character dialogues written by Berkem al Atomi himself.
A full-blown RPG system to develop your squad members.
A small Uralian town with various different locales for you to explore (ruins, forests, military bases, underground bunkers); flexible system of weapon customization and a great diversity of items for barter and survival equipment.
Possibilities for tactical play and rich selection of combat situations – you will have to use stationary weapons, assault fortified buildings, operate at night, battle enemies indoors and outdoors and much more.
Game script and character dialogues written by Berkem al Atomi himself.
A full-blown RPG system to develop your squad members.
A small Uralian town with various different locales for you to explore (ruins, forests, military bases, underground bunkers); flexible system of weapon customization and a great diversity of items for barter and survival equipment.
Possibilities for tactical play and rich selection of combat situations – you will have to use stationary weapons, assault fortified buildings, operate at night, battle enemies indoors and outdoors and much more.
System requirements for PC
Minimum:
- OS: Windows XP/Vista/7/8/8.1
- Processor: Pentium 4/Athlon XP 2 MHz
- Memory: 512 MB RAM
- Graphics: DirectX compatible 64 MB
- Storage: 3 GB available space
Recommended:
- OS: Windows XP/Vista/7/8/8.1
- Processor: Pentium 4/Athlon XP 2.6 MHz
- Memory: 1 GB RAM
- Graphics: DirectX compatible 128 MB
- Storage: 3 GB available space
Marauder (2009) reviews and comments
Translated by
Microsoft from Russian
Microsoft from Russian
The simplest way to understand what a game is like is to read the book of the Same name and play "Brigade Е5", then mix the gained experience, throw some weapons, improve the interface, trim tactical capabilities and as a result will be " Maroder ".
The Game turned out to be quite ambiguous, unlike other games from Aspeyron, in this game there is no rich arsenal, most of the game I was passing with one weapon, tactical capabilities reduced, no freedom of movement, no NPC with which you can interact , except the Bazaar or the plot NPC, and secondary tasks can be counted on the fingers. This game is difficult to recommend to those who really liked "Brigade Е5", "7.62" and other tactical games, as the game is not about tactics, but about life after the collapse of Russia. However, there is no survival in the game either.
The Plot in the game clings, and a good Russian voice only adds to the atmosphere. Over the game is not as black as the book and many moments were carved, but the main story remained unchanged, plus, the ability to choose another ending.
Pros Fascinating Story (thanks to the book).
Possibility to choose the ending (in contrast to the book).
Good Voice. One of the few games that I am happy to play in Russian language. Usually I immediately put the English version.
Interesting battles that force to think tactically. If to be ready, to think over tactics, to cover each other, to set traps beforehand, and not to climb on a horn, the passage should not cause difficulties.
Cons Small variety of the game world and opportunities to interact with it. The Downside of creating games based on books or films is a strict narrative according to the original source, as a result there are no side quests that can be taken outside the bazaar. And the gameplay is linear and return to the location, if it is not provided by the storyline, you can not.
Bugs, departures (rarely, but sometimes), camera (but if you remove the restriction on the flight of the camera, this deficiency disappears).
It is worth mentioning the AI, which uses shelters, bypasses the flanks, picks up items that can not but delight. But Sometimes he can stand in one place for a long while under fire or the whole crowd to run under the bullets of the player in the narrow aisle.
The Result is a Game of amateur, I passed it only because I dragged the plot. Want a good tactic and a rich arsenal of weapons? Pay attention to "7.62" or timeless Classics "Jagged Alliance 2 1.13". Do you Want to survive and pillage? Play "NEO Scavenger" or "The Long Dark". And in the game "Maroder" The main driving force is the narrative of the protagonist.
P.S. I do not consider skimpy Arsenal minus game. As I wrote, the game is short and all of it can pass with one type of weapon. The Big arsenal is simply not on whom and not where to use.
The Camera is also a controversial minus. I understand that we buy a finished product and the comfort of the gameplay should think developers, but add a line Cam_UseAngles false in the "Set launch Options" in the Steam, by right-clicking on the line with the game, it is not difficult and will relieve Further camera problems.