Average Playtime: 1 hour

Moving Hazard

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About

Every zombie is your weapon! Fifty years after the Zombie Apocalypse, military city states weaponize zombies against each other as they battle over scarce resources. This is Moving Hazard: a team-based, PvPvE competitive first person shooter from Psyop Games and IllFonic, using Unreal Engine 4.

After the collapse of civilization due to a fast-moving and unstoppable zombie plague, what remains of humanity has retreated to a handful of fortified military bases and left everything in between to the shambling corpses of the zombie majority. In order to survive, your squad must venture out into the wasteland and face off with other survivors for control of important resources and strategic command points.

In Moving Hazard, zombies are not simply an enemy to be sought out and exterminated; they are a dynamic part of the battleground which you must navigate, manipulate, and ultimately weaponize in order to defeat your human foes. In addition to having a selection of military-grade assault weapons at their disposal, players will also need to take advantage of technology specifically evolved to allow them to control the zombies that they encounter by attracting, repelling, sedating, angering, or booby-trapping them, as well as a wide variety of additional tactics.

Moving Hazard features realistic weapons and a military approach to using tactical equipment and skillstreaks to weaponize and herd zombies to the player’s liking in order to gain the upper hand. On top of classic frags, smoke grenades, and claymores, equipment at your disposal in Moving Hazard includes the Pheromone Attractor Molotov (aka The PAM), which make any infected hit become frenzied and hunt down enemies for a short period of time. The Chaos Grenade will stun your enemies while frenzying close by zombies, making for some interesting zombie kills. The Templar will broadcast a unique signal that zombies truly despise, turning them in their tracks to head away from it as fast as possible. These items and more (turrets, infected ammo, distractors, and onward) will allow your team to greatly shift the flow of each map and present tactical options not found in any other squad-based shooter.
Platforms
Release date
Developer
IllFonic
,
Psyop Games
Publisher
Psyop Games
Age rating
18+ Adults Only
Website
http://www.movinghazard.com

System requirements for PC

Minimum:
  • OS: Windows 7, Windows 8, Windows 10
  • Processor: 2.0 GHz Dual-Core 64-bit CPU
  • Memory: 8 GB RAM
  • Graphics: DirectX11 Compatible GPU with 2 GB Video RAM
  • DirectX: Version 11
  • Storage: 10 GB available space
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Last Modified: Aug 28, 2019

Where to buy

Steam

Top contributors

Sinkler

1 edit
122
20.00%
Sniper Assist
You've called in Off Map Sniper 10 times.
20.00%
Crossbow Slayer
Get 100 kills with the Crossbow
20.00%
Dropping Gear
Dropped 100 LRADs
20.00%
Covert Operations
You've unlocked the Scout Class
20.00%
Hole in One
Managed to kill 10 zombies with one grenade
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44 items

Moving Hazard reviews and comments

Translated by
Microsoft from Deutsch
Early Access Review It's not Fun, there are level 52s running Against Level 4s. You can aim too slowly and the solo mode doesn't work. Not even the Graphics are good because some Maps on Ultra are nice to look at, but others you have to play with Medium and that's terrible. In the Video above, exciting Shot battles That are received in the Game 0% are also shown, you are faster with the Initial Things than in 5 Seconds. Just awful this Game
Translated by
Microsoft from Italian
Early Access Review Innovative and extremely entertaining Game! The target system is solid (read that if you know how to shoot you kill). Here is the link to the first of my videos on Youtube to get you a better idea before you buy: HTTPS://YOUTU.BE/3DABQMEOLDW the most fulfilling mode and the king of the Hill (really fulfilling). Team Deathmatch is really fun. The catch and keep is really hectic since as in all the games you have this mode you are forced to run to the right and to miss.
Translated by
Microsoft from Italian
Early Access Review I bought moving hazard now months ago, at the beginning it seemed like a good game so many nice ideas and a dash of innovation in the FPS genre in teams, unfortunately since July no more updates are made, developers do not give news to users and The game seems dead, also the game has no active community and you find yourself playing multiplayer against bots in servers deserts. At the moment my judgement can only be negative and I strongly advise everyone to buy it, of course if there were further developments in the game my judgement could change in positive.... Too bad at the moment so many good ideas thrown into the toilet!!!
Translated by
Microsoft from Deutsch
Early Access Review The Game has its Advantages and its Weaknesses. Advantages are mainly that it is interesting. You have to keep in Mind that you buy a Game here where the Development is still taking place. So perhaps you should expect a Disappointment as well. So far there are 4 Maps, some Weapons, a Level System. All a bit like CoD just with Zombies in Multiplayer. Unfortunately, there are only a few Players so far, but I hope with more Maps and Modis gets the Game a bigger Community after all. Bad Aspects are the Zombies that annoy me tremendously and also the Performance that is sometimes not the best. (But What varies from PC to PC) + A solid First-person shooter with funny elements + Potential For Improvement + server browser + Good Way to Gamble with Mates + Perks, Weapons and Gadgets are quite nice + The Developer does well with Updates and There are some Mods .-Zombies maps are kept pretty gloomy (Remember MW3) buggy To put some-feels partly spongy-Few players (whereby that can change at any time) I would say at the Price you can buy it yourself and a buddy quite a Bit and a bit Try.
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