Average Playtime: 4 hours

Nomad Fleet

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About

Nomad Fleet is a Real Time Strategy game where you must lead the last remnants of Mankind to safety after a mysterious alien race has hunted them near extinction. Lead a fully armed fleet of battleships, carriers and fighters through a series of randomized scenarios and encounters where they must fight for their survival while scavenging for resources, trading and researching new technologies.Features: Command your ships in a fully 3D environment. Obtain resources by harvesting asteroids and salvaging ships and use them to build a massive fleet. Research new ships and upgrades. A procedural galactic map with random encounters that allows for multiple and varied playthroughs. Unlock two different fleets by finding special missions. Uncover the story of the mysterious alien race that has hunted Mankind for a century. Meet other alien races and deal with them by diplomacy or warfare. How to Play: In the game you lead a small fleet of human survivors, your only objective is to reach the last sector in a galactic map with random encounters with your Mothership in one piece and enough ships to defend it. Every sector you visit can present a combat, scavenging, dialogue or trading situation that you will need to decide how to exploit but you only need to stay in a place enough for your hyperspace generator to charge in order to continue the journey. You can give orders in real time to individual ships or using control groups, also they can be ordered to move using three dimensions.
Platforms
Release date
Apr 19, 2016
Developer
Autarca
Publisher
Autarca
Age rating
Not rated
Website
http://www.autarcadev.com

System requirements for Linux

Minimum:
  • OS: Ubuntu 12.04 or later
  • Processor: Core 2 Duo Processor or equivalent
  • Memory: 4 GB RAM
  • Graphics: 256 MB DX11 Compliant
  • Storage: 2 GB available space
  • Additional Notes: Provisional specs, feel free to leave me some feedback.
Recommended:
  • OS: Ubuntu 12.04 or later
  • Processor: Core i5/i7 or equivalent
  • Memory: 8 GB RAM
  • Graphics: 1 GB DX11 Compliant with PS 3.0 support
  • Storage: 2 GB available space
  • Additional Notes: Provisional specs, feel free to leave me some feedback.

System requirements for PC

Minimum:
  • OS: Windows Vista
  • Processor: Core 2 Duo Processor or equivalent
  • Memory: 4 GB RAM
  • Graphics: 256 MB DX11 Compliant
  • DirectX: Version 11
  • Storage: 2 GB available space
  • Additional Notes: Provisional specs, feel free to leave me some feedback.
Recommended:
  • OS: Windows 7 or 8 64bit
  • Processor: Core i5/i7 or equivalent
  • Memory: 8 GB RAM
  • Graphics: 1 GB DX11 Compliant with PS 3.0 support
  • DirectX: Version 11
  • Storage: 2 GB available space
  • Additional Notes: Provisional specs, feel free to leave me some feedback.

System requirements for macOS

Minimum:
  • OS: MAC OS X 10.6.7 or higher
  • Processor: Core 2 Duo Processor or equivalent
  • Memory: 4 GB RAM
  • Graphics: 256 MB DX11 Compliant
  • Storage: 2 GB available space
  • Additional Notes: Provisional specs, feel free to leave me some feedback.
Recommended:
  • OS: MAC OS X 10.6.7 or higher
  • Processor: Core i5/i7 or equivalent
  • Memory: 8 GB RAM
  • Graphics: 1 GB DX11 Compliant with PS 3.0 support
  • Storage: 2 GB available space
  • Additional Notes: Provisional specs, feel free to leave me some feedback.
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Last Modified: Aug 28, 2019

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Nomad Fleet reviews and comments

Translated by
Microsoft from Spain
A game that follows the shadow of Homeworld, because it follows a structure of ships equal to that of the same, simplistic, without much depth beyond a game, which is too long, also tries to implement, without success the mechanics of Faster Than Light of the Beacons, but by not running from a real threat, you can walk around the sector without a clear goal until you are strong enough for the last mission to be too easy. Interceptors and bombers are able to end all of them alone, they do not need more, so you normally throw suicide bombers and interceptors to finish with every enemy that OSE confront them, while your corvettes, frigates and ships Supercapitals are dedicated to defending your mother ship and there is nothing, absolutely nothing that can plant them face. A good proposal executed in a terrible way. 6/10
Translated by
Microsoft from Deutsch
Early Access Review Game is built like Homeworld. Camera Control is still in need of optimization, while the Units control in 3D at Homeworld is "identical" from look, but works 100 Times better. Units almost never end up where they should if you want to place them. Still, just Attack Command and they end up in the right Place. Kurzwei-based Game with 3 Possibilities:-Trade-Distressed Persons (Kill Pirates and receive RU or Ships)-Pirates (Numbers or Fight)-Xenos (Fight)-Another Folk (Numbers or Fight) So Fight, Pay and Trade. Nice built up, but don't skin me out of the Socks just yet. I also find ship Time Limitation little doof. Enemy comes with so many Ships, there would be few Fighters better. Hunters and Bombers disassemble Battleships in No time, Battleships almost nothing. But for the first Throw and Beta Very playable, though far too short. I'm through in 2 Hours and never had to perform an "Emergency jump." There are a Maximum of about 20 Galaxy fields to explore. Here it would have been nicer by Random to produce something and especially Bigger!
Translated by
Microsoft from Spain
Early Access Review Has A lot to improve, a lot of content to add; But the concept that gives this game is quite original. Basically It's a survival RTS, where your fleet must survive and reach the goal. (Go from Point A to B), of course, the events of the map are random and you have several routes to choose, which make the game very replayable, but, however random the events are quite limited and repetitive (I hope to improve and add Much new content). The graphics are very showy, they do not stand out, but they do well enough. The control is sometimes a bit tedious, although apalaudo the decision to put third dimension, being able to move your ships horizontally and vertically throughout the map. The story is not worthy of a triple A, but fulfills its task, give you a goal, although I would like to inplementaran new species in the future with unique ships that we could control or heroes that could join our fleet. In General, my opinion is that this game has a lot of potential. I love the concept and I hope it gets very far. It'S The only game that made me feel with an Admiral Quariano trying to make the flotilla survive:).
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