Average Playtime: 3 hours

Prince of Persia: The Forgotten Sands

Add to
My games
Add to
Wishlist 41
Save to

Click to rate



Prince of Persia: The Forgotten Sands is an action-adventure third-person game developed by Ubisoft Montreal. It is the direct sequel to Prince of Persia: The Two Thrones.


The Prince decides to visit the kingdom of his elder brother Malik to train in martial arts. Upon the Prince's arrival, the kingdom is found to be under a siege. Trying to repel the invaders, Malik uses an ancient mystic medallion that frees the ancient army of Solomon. Upon breaking free, the army turns the people of the kingdom into sand statues. Only the Prince of Persia can stop the army from destroying the kingdom.


The game uses the usual Action-adventure formula where the player-controlled character traverses the level while avoiding traps, solves puzzles, and fights enemies using aerobatics and special powers. The game features a complex fighting system.

As the game progresses, the Prince learns more and more skills. The player is able to control all four nature elements: fire, earth, water, and air. Using such power, it is easy to manipulate the game's environment. It is essential to combine magic skills with the fighting system in order to be most efficient in the game.

As in previous games of the series, it is possible to rewind time. If the player makes a mistake and the Prince dies, the player can travel several seconds back into the gameplay. If such a thing is impossible, the player has to restart from the latest checkpoint.

System requirements for PC

  • OS: Windows XP (SP3) / Windows Vista (SP2) / Windows 7
  • Processor: 2.6 GHz dual-core Intel Pentium D or AMD Athlon 64 X2 3800+ (2.2 GHz Intel Core 2 Duo or AMD Athlon 64 X2 4400+ or higher recommended)
  • Memory: 1 GB Windows XP / 2 GB Windows Vista, Windows 7 (2 GB / 4 GB recommended)
  • Graphics: 256 MB DirectX 9.0c–compliant card with Shader Model 3.0 or higher (512 MB recommended) (see supported list*)
  • DirectX®: DirectX 9.0c
  • Hard Drive: 8 GB
  • Sound: DirectX 9.0c–compliant sound card (5.1 sound card recommended)
  • Peripherals Supported: Windows-compliant keyboard, mouse, optional controller (Xbox 360 Controller for Windows recommended)
  • Internet Connection: Broadband Internet connection with 128 kbps or faster
*Supported Video Cards at Time of Release:

NVIDIA GeForce 6800 / 7 / 8 / 9 / 100 / 200 / GTX series

ATI RADEON X1600 / HD 2000 / HD 3000 / HD 4000 / HD 5000 series

Laptop versions of these cards may work but are NOT supported. These chipsets are the only ones that will run this game.
Edit the game info
Last Modified: Sep 7, 2020

Where to buy

Xbox Store
Xbox 360 Store
Nintendo Store
PlayStation Store

Top contributors


11 edits


3 edits


1 edit


1 edit
Prince of Persia : The Forgotten Sands - Gameplay Trailer [Europe]
Mar 31, 2010
Prince of Persia: The Forgotten Sands (PC) HD part 19
Jul 20, 2010
Prince of Persia : The Forgotten Sands - Announcement Trailer
Dec 11, 2009
Prince of Persia: Forgotten Sands - Launch Trailer
May 14, 2010
Prince Of Persia The Forgotten Sands (Abridged) (60FPS)
Feb 8, 2016
Prince of Persia : The Forgotten Sands Full Gameplay
Dec 7, 2016
View all videos
548,936 items
Sand Master
Unlock all other trophies.
Defeat Ratash in the Throne Room wihout taking any damage.
Got Walkthrough?
Find and break every sarcophagus.
Finish the final battle against Ratash without taking any damage.
Stay Dry
Move on solidified water for 1 minute without using the Power of Time.
view all achievements
36 items
TFS 1:18:03 - Teh Urn
Dan plays Prince of Persia: The Forgotten Sands
Dan plays Prince of Persia: The Forgotten Sands
View all streams
101 items

Prince of Persia: The Forgotten Sands reviews and comments

Translated by
Microsoft from French
Despite its linearity and its very short lifespan, this Prince of Persia remains quite sympathetic, as long as we like the atmosphere of the series. This episode is a melting pot of the previous ones (there is even an influence of the game play of the Prince of Persia "off series") very little Enigma, a lot of fights (less technical than in the previous ones), few bosses and almost no exploration (the game is still once very linear!). This Prince of Persia is mainly composed of stages of platform where it will always be time to go back... time to catch up on a poorly negotiated jump. In the course of the game, these platform phases evolve thanks to new powers (classical evolution of the Prince of Persia). Graphically, the game is pretty beautiful. Not as much as the "off-set" in my eyes, not as much as a Assassin's creed but still more than the time sands trilogy. In short, a game quite fun, a little too easy and a little too short.
Translated by
Microsoft from French
The Prince to the class, that's right he always has it!! Here we have a good adventure, well orchestrated, whether in terms of sound or musical atmosphere, of gameplay, level design, scenario. Apart from the very hard face of the Prince I find it very well realized even today. The controls are easily taken in hand and evolve over time, like mastering some kind of water that is transformed into ice, going back in time to be able to catch up on a bad Pirouette, we also have some powers that one reinforce with the help of a skill tree, good it's not RPG either, basically it remains quite simple, it is effective, dynamic and entertaining, and it will take a little fifteen hours to get to grips with what is not bad. The license pop manages to renew itself and this is what makes its strength, of course some will say the opposite and the fans of the first hour see there more than a license for casu... Everyone will say what he wants for me I recommend it. Good game to you.
Translated by
Microsoft from Deutsch
Prince of Persia: The Forgotten Sands The fifth Installment of the "Prince of Persia" Series was only added to my Game list with little Enthusiasm. In the first Few minutes in the Game, I found that the Prince has to take it not only with 2 or 3 opponents, but chises with 10 + Opponents, which brings varied and Dynamic Action into Play. However, there is already a big Minus point here, as the AI is the Opponent extremely Stump and does not function as intended (Especially in the case of Boss Fights). The Dynamism and new Skills learned by the Prince in the course of the Game lead to incredibly varied climbing games, which bring with them many Variations of said abilities. The Story is more of a Miscalculation from "Hey, I have a very good Story!," and "I have an Idea that doesn't make Sense at all! I just Constrain this Idea into the good Story! " Not to want Spoilers: The Final from the Game was the best thing I've ever seen in a "Prince of Persia" Part. 7/10
read more