Average Playtime: 1 hour

Supreme Commander

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The game was created by the man who also created the game Total Annihilation and in many ways embodies the same approach to the games of this genre.
Earthlings have discovered the technology of instantaneous relocation to any other planet. This was the beginning of a process of large-scale colonization. Over time, the colonists wanted independence from earthlings, alien races were discovered, with which some earthlings entered into an alliance, while other earthmen learned symbiosis with artificial intelligence.
Finally, the Earth was destroyed, leaving in the universe several opposing "races". And on every uninhabited planet, the struggle for resources can now unfold.
The main resources are two, Matter and Energy. To use resources, it is often important not to have a stock, but to achieve the inflow of both resources in a certain amount per second.
The new territory is thrown Supreme Commander - the key unit in the game. From it on the territory are distributed units with special functions.
The game allows you to instantly "take off" over the entire territory and view it all. Another function is to divide the screen into two parts. Dividing the screen into two parts, you can work with each part in the same way as with the entire screen before the separation - increase or, conversely, view from the height.

Release date
Gas Powered Games
THQ Nordic
Age rating
Not rated

System requirements for PC

  • OS: Windows® XP Service Pack 2, Windows® Vista
  • Processor: 3.0 GHz Intel or equivalent AMD processor or better
  • Memory: 1 GB RAM or better
  • Hard Disk Space: 8GB available hard drive space
  • Video Card: 256 MB video RAM, with DirectX 9 Vertex Shader / Pixel Shader 2.0 support (Nvidia 6800 or better)
  • OS: Windows® XP Service Pack 2, Windows® Vista
  • Processor: 1.8 GHz processor
  • Memory: 512 MB RAM
  • Hard Disk Space: 8GB available hard drive space
  • Video Card: 128 MB video RAM or greater, with DirectX 9 Vertex Shader / Pixel Shader 2.0 support (ATI 9600+, Nvidia 6200+)
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Last Modified: Apr 19, 2020

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Supreme Commander reviews and comments

Translated by
Microsoft from French
This is the ♥ ♥ ♥ ♥ ♥ ♥ ♥ SE games has neither Kay nor head the playability and just crappy se that makes it does not even want to continue playing so you do not take advantage of the fight damage I strongly advise against because I wish I could make it disappear from my bibl iotèque my I little not it's tell you how I find them a shit
Translated by
Microsoft from Deutsch
RTS TOTAL! Buy this Game if you have a Penchant for Megalomania or are just a Fan of Real-time Strategy! Don't be fooled by the Prize, the Game is Super, especially with Add-on! Casual Players should rather resort to what I Believe to be a failed Supreme Commander 2. KLEINER TIP: If you enter a CD Key from the Addon in the Steam, you will get the Main Game for free.
Translated by
Microsoft from Deutsch
I can't make a Recommendation for the Game, certainly not at the Price. The Game would be Super, were it not for the constant Crashes. I don't have a Buck to play a Game where I have to save every 3 Minutes for fear of Crashes ... Research on The Internet found that I am far from the only one with this Problem. Conclusion: Actually a first-class game, in which, unfortunately, Debugging did not seem to be particularly important ... Too bad-would otherwise have had addiction Factor ...
Translated by
Microsoft from French
He was a friend who managed to convince me to buy this game to play online. In fact, I only needed the "forged Alliance" version. Positive: the different economic mechanics of all RTS, the fact that advancing in the technological ladder is decisive, the parts are naturally long, the maps can be immense, single campaign mode with missions whose objectives, the field of operation, access to the units and the limit is scalable. Possibility to establish loops of production or movement. Negative: the artificial intelligence of moving units is sometimes frustrating, the opponent's artisky intelligence lacks creativity in the campaign. The terrain is in the way of its concurents. The factions differ little in the nature of the units and their role.
Translated by
Microsoft from French
If you like the beautiful games where you do not understand the operation, it is for you... At first glance, the story is interesting. The descendants of humans who try to bring together the lost peoples, the Cyrborgs who want to live free and the religious who try to impose the good. But after a few minutes of playing the evil of the skull begins! A system of bilateral resources (mass and energy) that will ask you to build buildings for one that will lead to the decline of the other. So you build the extractors of the others but it will pump you first. It's going to be crazy. Not to mention rotten units that get screwed up and where the only combat solution is to produce more than the enemy in order to overwhelm it. Not frankly, this is really not the image I had made of a game as well noted...
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