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Warhammer 40,000: Dawn of War - Game of the Year Edition

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About

The game takes place in the universe of Warhammer 40,000: Dawn of War, on a planet called Tartarus. You play as Gabriel Angelos, the commander of the Space Marines, who comes to the planet to fight the Armada of orcs because they have become a real problem of the star system. Later he learns that the Chaos forces are the leaders of the Orcs. The Sorcerer, Sindri Myr betrays his master, Baal. Then Gabriel was betrayed by his friend, who gave the sorcerer Sindri Myr a mystical artefact - Maledictum, but despite this, Sindri Myr leaves Isador to fight alone, and he dies. Sindri uses the stone to turn into the Daemon Prince with the stone's power. The player is given the opportunity to collect resources and spend them on the construction of the base, the development of technology and the creation of military units. However, in this game, much attention is paid to the tactical component. Fights, as a rule, are not large crowds of troops, but small groups of 4-8 people and the number of military equipment is calculated units. There are also personal limitations. For example, the number of Orc races and chaos builders is limited to 4-5 units.
Platforms
Metacritic rating
86
Release date
Aug 7, 2007
Developer
Relic Entertainment
Publisher
SEGA
Age rating
17+ Mature
Website
http://www.dawnofwar.com

System requirements for PC

Minimum: Windows 2000/XP, 1.8 Ghz Intel Pentium III or equivalent AMD Athlon XP, 256 MB RAM, 4.5 GB free hard drive space, 32 MB DirectX 9.0c compatible AGP video card with Hardware Transformation and Lighting, 16-bit DirectX 9.0b compatible sound card, Mouse, Keyboard
Recommended: 2.4 GHz Intel Pentium 4 or equivalent, 512 MB system RAM (required for 8-player multiplayer games), nVidia GeForce 3 or ATI Radeon 8500 or equivalent with 64 MB of Video RAM
Required for Multiplayer: Internet: Cable modem, DSL modem, or 56.6 kbps modem for online multiplayer play; Network: TCP/IP compliant network
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Last Modified: Sep 17, 2019

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Warhammer 40,000: Dawn of War - Game of the Year Edition reviews and comments

Translated by
Microsoft from Deutsch
My Review of "Warhammer 40,000: DAWN of War": PRO + long campaign + exciting and good Story + interesting characters + demanding Missions + pleasantly hectic + great mass battles + good talkers + big cards + smart opponent AI + fantastic Soundtrack CONTRA- Outdated Graphics-some small bugs-Stiff Cutscenes-mission Goals almost always the same (all Checkpoints take UND/OR destroy all enemy building/units)-miserable Wayfinding AI (among own Troops)-not a high Zoom function-open End-in the Campaign only Space Marines playable FAZIT I can only recommend "Dawn of War" any Fan of action-packed and demanding Real-time Strategy games. Even those who are looking for an exciting Story (which is usually not the Standard in RTS games) should try this Game. Friends of the "Warhammer 40k" license should access anyway. The Weaknesses that this Game has can be easily forgiven.
Translated by
Microsoft from Deutsch
For the Emperor! I have all the DoW parts on CD and bought the parts again on Steam in The Course of an Offer. Anyone who knows how to start anything remotely with a Real-time Strategy should put their Skills at the Service of the Empire and the God Emperor. For Fans the Game is a Must, for the Uninitiated the Story may seem a bit bumpy at the Beginning, no Background Info, you are simply thrown into a Battle, etc. The Gameplay Story, however, Is quite interesting and easy to comprehend, Planetary Invasion of Orcs and we need to cleanse this World of All Xenos and Heretics. I am silent about the later Events because I do not want to lend the Story to anyone. For Gameplay, typical Strategy game, base Buildup, Gathering resources (here in the Form of Requirements points and Energy. Points can be obtained by Conquering marks and placing the (optional) Horchposten on them. Energy is obtained through Generators that you can build. In the Beginning, you like to suffer from Scarcity of Resources and later On you could spend more than you could spend. The Unit limit is tight, 20 on Vehicles and Infantry, with a Squad of Space Marines consuming 2 Points. (But they are also worth it) Upgrades in your Buildings improve your Units or unlock Equipment, Flamethrowers, Plasma Throwers, heavy Bolters, etc. These Upgrades to the respective Squads make them very individual. Unfortunately, these are permanent and if you have a Squad equipped with Flamethrowers and then a Tank comes you have a damn problem. What Makes DoW unique to me, the Squads have morals, this is high so fully filled, the Squad inflicts normal damage and moves normally, the Morale Low does the iron squad very little Damage and moves faster. Usually, if a Squad is smashed then they should seek the Vastness because otherwise all should receive the Absolution of the Emperor, in Death. Otherwise the bloodiest Strategy game I know gets Troops done in Melee and you get to see Nice Animations. Goes with Warhammer's relentless, hard Setting. If you miss Dawn of War, you missed something. For the God Emperor, erase the Enemy!
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