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A nice kinetic visual novel, while some “moments” made me very uncomfortable, the plot explain everything near the end.
While all the images, the music and the writing are great, the story line is disappointing. How matter what you do, there is only 1 ending. OK there is a bad end, at the start, but it easy to avoid.
A very good point-and-click, with a lifetime of a good 3 hours (with the soluce). Very good script and great pixel style graphics. On the other hand, I personally had to play it in window mode, because in full screen I had some small problems with the cursor.
Ah, Pathologic. This game that totally splits me in half. Its "art-story" side is excellent, but I can't say the same for the "video game" side.
The good:
The universe, the storyline, and the atmosphere are amazing. I felt really anxious in this city hit by disease. The soundtrack is exquisite, the characters are mysterious and the few voiced passages are good.
The average:
The dialogue is quite strong in English, and it's abstract and very vivid. This often made it difficult for me to understand everything and you really have to grasp everything to survive in this game. Also, there are a lot of them. So you have to like reading.
The bad :
The gameplay and the survival aspect. Our character walks slowly from point to point and there's a lot of back and forth. The places in the city all look the same. I had to open the map every minute so I wouldn't take the wrong path. Besides, there is a time limit for the 12 days. We also have to "survive" by managing our health (hunger, fatigue etc), which is not easy when money (and other objects) are hard to find. The fighting system is rotten. I've been massacred many times without being able to throw a single punch to my opponent. Also, the quests, starting on day 2, are not given to you like that. It's up to you to find them, by exploring the city and talking to x number of characters. Tough, with the time limit + health management.
To conclude, I'm very mitigated by this game, and it's with regret that I can't recommend it. Its universe may be mysterious and excellent, but the complexity of the dialogues and the survival aspect spoils it.
An old hidden object game about a mysterious town where everyone (or almost everyone) has disappeared. Is it a bad game? Not really, but I didn’t had fun playing it, unlike with Adam Wolfe or some Artifex Mundi hidden object games. Also, some objects in the Hidden Object scenes are too close to the inventory bar. This doesn't help to find them.
DDLC. I've heard about the hype and the internet has spoiled me on the whole thing (Just Monika!). I wanted to do it anyway, to see if I would experience strong emotions and become a mega-fan... NO.
DDLC didn't do anything to me. The beginning of the story is long and boring. A teenage slice of life / romance, cliché and dull. (All that pink in the interface!)
When the horror comes out, and everything starts to get a bit interesting, it ends far too quickly and the "surprise" (hello Monika!), was a big meh.
Video games that "break the 4th wall", I've already play some. Horror, too, and in better visual novels. Higurashi, Notch - The Innocent LunA: Eclipsed SinnerS, Summer Nightmare (it's also free)... not to mention other games with great stories, like The Cat Lady.
So, no, I don't recommend DDLC.
A game that doesn't work unless you install RPG Maker's RTP. A game that ends in 1 hour. A game made up of the software's resources, with a strange oil painting effect for the faces of the characters. A game where its story is almost non-existent. A game a little too inspired by Golden Sun. We have an Issac, a Garet, an Ivan, a Mia, and their powers are similar. A boring game to play.
Having played several "Tales of", including Symphonia, Abyss, Phantasia, Zestiria and Berseria, I was expecting a superb game. *Especially since I've read a lot of comments saying it was the best game in the license.*
I forced myself to finish it.
The storyline is so boring, the characters (except for Yuri and Repede) are dull as hell, the fighting (and I usually love fighting in a Tales of!) is meh.
I enjoyed the music, that's something.
Zestiria was my least favourite Tales of. Now it's back to Vesperia.
I forced myself to finish it.
The storyline is so boring, the characters (except for Yuri and Repede) are dull as hell, the fighting (and I usually love fighting in a Tales of!) is meh.
I enjoyed the music, that's something.
Zestiria was my least favourite Tales of. Now it's back to Vesperia.
A free horror-exploration game where you explore the house of the hero's grandparents, where strange events occur. A game easy to complete. You can even complete it in 10-15 minutes if you know what to do. Otherwise, a playthrough would take about 25 minutes.
I never thought I'd have so much fun shooting zombies while typing! Add to that the story, both parodic and comic, the DLCs that do well and that are worth their price, plus all the dictionaries offered by the gaming community (I've done several) and you'll have many hours of fun. Recommended.
While I was dessapointed by the Part 2 (no bad endings, really?) its still a nice VN to read.
One of the first Visual Novels I ever read. A pleasant experience, although the subjects covered in the story are very dark. I recommend it only to those who have a passion for reading, because there is a lot to read.
I played this every single day during lockdown, enough said. It makes past versions seem a bit lacking due to the ability to decorate outside but New Horizons is also taking its sweet time with releasing all the NPCs.
«Can’t stop playing»
«Sit back and relax»
Played and finished Loom in 4 hours and I have to say I was missing out on such a magical adventure all these years. Great voice acting and art! I really wish it was one of those point & click games that got several sequels.
«Time-tested»
«Sit back and relax»
An old linear visual novel. Yes, there are actions to be taken to progress but either our heroine, Asumi, gets killed (Game Over) or you continue the story to its unique end. The graphics have a particular style. Either you like it or you don't. I liked them. The music fits well with the game. The story is very engaging. In spite of all the Game Over I've got, I was able to persevere until the end, because I wanted to know the answers so much to the mysteries and the end of the story. On the other hand, the lifespan is short for its price. Between 2 and 3 hours to complete it.
A free VN, but the story is meh, the English is horrible, the art is average at best (the characters are from Manga ComiPo), it end at a strange point and, to get the continuation, you must buy the DLC.
«Waste of time»
«Boooring»
A visual novel with a cool concept (A Pathologic-like VN? TO BUY RIGHT NOW!) but with a life span far too short for its price. A good hour for everything. Also, the writing is complex, and even with the Codex in the game + the info contained in the "Cart of Rarities" DLC, I can't figure it all out. Yes, it's a universe rich in characters, concepts, and special terms, but there are too many of them. At times, I felt like I was reading an encyclopedia about a foreign culture rather than a story. Besides, the story is more like a prologue about the world and the ending seem to be open for a sequel. A series of VN? The graphics are nice, the soundtrack is good.
«Disappointment of the year»
The story of this game won me over with its horror-mystery aspect, in the style of Alice in Wonderland. It has a short duration, but it's a game worth playing.
A short tale, 10-15 minutes long and semi-linear, because some choices give you quick endings and there is only one path to follow to know the true end of the story. The music is nice. The pictures are in the same style as BRG's Red Riding Hood. Designed with Visual Novel Maker. Simple chivos to have, for the 100% hunters. The dubbing (voice of the narrator) is more pleasant than Red Riding Hood's, but as I read quickly, I mutated it. :)
Increible, Firewatch meets Sea of Thieves. Ha sido una experiencia narrativa increible, también te digo que escribo así un poco rápido para que me dejen registrar la review.