Reviews
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Concise Review:
It’s a generic, cookie cutter, looter shooter that doesn’t excel or innovate in any specific area. That being said, the combat, RPG mechanics and abilities are solid, and I didn’t hate the sci fi vibes and world locations. The story, writing, and voice acting, range from dumb fun to straight up awful, but they don’t get in the way of the gameplay loop. This game is the definition of good not great.
Journal Style Review:
Immediate first impressions. I don’t think the characters, or writing are going to be anything special. Feels generic. Graphics looks fine for the most part, NPCs look a bit rough. Weird pacing to the opening. A lot of short play times followed by cutscenes that are broken up by load times, albeit short ones. I like the gore though and I’m hopeful the world and wildlife will look nice. Also by the time I was at class selection I was kind of digging the story. It’s an easy going fun set up and there were some good deaths early on.
Gameplay is pretty good so far. It’s fast paced and fluid and the different abilities have been fun to experiment with. The life stealing mechanics encourage intense firefights. The difficulty has been challenging but not frustrating.
I might really like this game... The combat looks great and feels pretty good. I love the gore. I like the wildlife and the different world locations so far. Also, the armor looks sweet. I made this badass space Viking. I love his style.
I’m actually liking the sectioned off linear levels system. I thought it would feel like a cheap open world imitation but it’s aiming for something different. It provides tight linear combat sections. I’m skeptical of the endgame content, but I’ve never been interested in endgame content before. This game seems to be providing more of an actual campaign than say destiny. It feels closer to the division 2 which I thought provided a solid campaign.
I like the waypoint finder but it doesn’t always work which can be frustrating. Also the broken map sections are confusing and I wish we didn’t need to use the truck to go from location to location. That’s a nuisance. I’m tired of traveling to rift town to drop off bounties and hunts.
While no different than destiny or the division 2, I still am enjoying the constant sense of progression from new loot.
It’s starting to feel a bit repetitive but I’m still enjoying it. Also the story continues to be really fucking dumb. What’s with the avatar looking person?
Entrances to areas are glitchin more and more often where I can’t use them. It’s getting annoying and is wrecking the games rhythm.
This story is ridiculous. The monsters look like they are from 2013. The few dramatic attempts are laughable. The voice actor is so deadpan in his delivery in every line. All these things sound bad, and they are, but it somehow still works.
The combat and powers really are the shining star of this game. There are some great gunfights where you really need to plan out how to be most effective.
Graphics really are AA. They sometimes look alright when it’s a cool environment or your main characters armor, but then you get some rough parts for the rest.
The legendary weapons and gear are pretty sweet. I’ve started actually modding my gear frequently now too. Picking the best mods and getting used to the bonuses they provide makes a huuuuge differences. I should have done that earlier. I’m focusing on raising my world tier for this last stretch. Trying not to die. It’s keeping the game fresh. Still a solid experience.
Beat it. Had fun. Nothing special.
Final Score: B+
It’s a generic, cookie cutter, looter shooter that doesn’t excel or innovate in any specific area. That being said, the combat, RPG mechanics and abilities are solid, and I didn’t hate the sci fi vibes and world locations. The story, writing, and voice acting, range from dumb fun to straight up awful, but they don’t get in the way of the gameplay loop. This game is the definition of good not great.
Journal Style Review:
Immediate first impressions. I don’t think the characters, or writing are going to be anything special. Feels generic. Graphics looks fine for the most part, NPCs look a bit rough. Weird pacing to the opening. A lot of short play times followed by cutscenes that are broken up by load times, albeit short ones. I like the gore though and I’m hopeful the world and wildlife will look nice. Also by the time I was at class selection I was kind of digging the story. It’s an easy going fun set up and there were some good deaths early on.
Gameplay is pretty good so far. It’s fast paced and fluid and the different abilities have been fun to experiment with. The life stealing mechanics encourage intense firefights. The difficulty has been challenging but not frustrating.
I might really like this game... The combat looks great and feels pretty good. I love the gore. I like the wildlife and the different world locations so far. Also, the armor looks sweet. I made this badass space Viking. I love his style.
I’m actually liking the sectioned off linear levels system. I thought it would feel like a cheap open world imitation but it’s aiming for something different. It provides tight linear combat sections. I’m skeptical of the endgame content, but I’ve never been interested in endgame content before. This game seems to be providing more of an actual campaign than say destiny. It feels closer to the division 2 which I thought provided a solid campaign.
I like the waypoint finder but it doesn’t always work which can be frustrating. Also the broken map sections are confusing and I wish we didn’t need to use the truck to go from location to location. That’s a nuisance. I’m tired of traveling to rift town to drop off bounties and hunts.
While no different than destiny or the division 2, I still am enjoying the constant sense of progression from new loot.
It’s starting to feel a bit repetitive but I’m still enjoying it. Also the story continues to be really fucking dumb. What’s with the avatar looking person?
Entrances to areas are glitchin more and more often where I can’t use them. It’s getting annoying and is wrecking the games rhythm.
This story is ridiculous. The monsters look like they are from 2013. The few dramatic attempts are laughable. The voice actor is so deadpan in his delivery in every line. All these things sound bad, and they are, but it somehow still works.
The combat and powers really are the shining star of this game. There are some great gunfights where you really need to plan out how to be most effective.
Graphics really are AA. They sometimes look alright when it’s a cool environment or your main characters armor, but then you get some rough parts for the rest.
The legendary weapons and gear are pretty sweet. I’ve started actually modding my gear frequently now too. Picking the best mods and getting used to the bonuses they provide makes a huuuuge differences. I should have done that earlier. I’m focusing on raising my world tier for this last stretch. Trying not to die. It’s keeping the game fresh. Still a solid experience.
Beat it. Had fun. Nothing special.
Final Score: B+
Ok if this does get a remake I only want three things changed:
1. No more tank controls
2. No more QTEs
3. Make Ashley a stronger, more tolerable character
Other than that keep everything exactly the same.
1. No more tank controls
2. No more QTEs
3. Make Ashley a stronger, more tolerable character
Other than that keep everything exactly the same.
«Just one more turn»
«Constantly dying and enjoy it»
Great graphics and nice gameplay. The protagonist - seeker and his handler are more like those hired assassin companies we see in movies. The mask, armour and gear are packed with cool features. Special effects are a feast and the AI is definitely better than many games in the genre. Enemies aren't just stupid cardboard practice targets if you're playing on Deadeye difficulty.
That's it about the good stuff, now let's come to other aspects. The story... well there isn't any. The publisher should just have saved a few more bucks by not trying to include any story at all. The ending is laughable too, trying to create a suspense and brutally failing at it.
Next thing on our list is bugs. Glitches all around the games. Stuck between two rocks? Restart. Can't find your path out of water? Restart. A pink balloon showing instead of your gun? Restart.
Then there's the variety (or lack thereof) of weapons. Very limited choices and you can't make sense of Stars, tokens and the third thing I forgot when you have money. I'm coining a term for that: Overgamification.
That's it about the good stuff, now let's come to other aspects. The story... well there isn't any. The publisher should just have saved a few more bucks by not trying to include any story at all. The ending is laughable too, trying to create a suspense and brutally failing at it.
Next thing on our list is bugs. Glitches all around the games. Stuck between two rocks? Restart. Can't find your path out of water? Restart. A pink balloon showing instead of your gun? Restart.
Then there's the variety (or lack thereof) of weapons. Very limited choices and you can't make sense of Stars, tokens and the third thing I forgot when you have money. I'm coining a term for that: Overgamification.
«I could make it better»
«Game over at last!»
Telltale games are usually quality visual novels. Batman is no different. The content is great. Unfortunately, the technical issues really detracted from the game experience. Depending on the episode, the music would cut out the entire game, or characters would be missing body parts. Good story, disappointing production.
Absolutely terrifying and masterful experience. A true return to form for the series. It puts you in a situation where you don't know whats going on only to relater reveal the crazy bioweapon plot that is central to the series.
Excellent.
Excellent.
«Blew my mind»
«Can’t stop playing»
After completing the game, I caught myself thinking that the more you play it, the more you don't like it. The first impressions were extremely encouraging, a nice picture, cool animations, an unusual plot, but this terrible book and the tomfoolery of seemingly adults spoiled the impression of the game.
Onn the one hand, the variety of abilities and mechanics greatly diversifies the game, on the other hand, because of this, the visibility of progression is completely lost. I can throw nails, but no, they are gone. Look, I can freeze enemies, but no, it's for 20 minutes.
Due to the cutscenes, when parents constantly grimace after an hour of play, there was a desire to skip all the chatter in order to quickly return to the gameplay. And just the gameplay is what made me finish the game, although we were often bored and wanted to interrupt the game session, it still turned out to be fun. But for us personally, the game seemed too childish, there is no challenge, for example Trine (1, 2, 4) and Tiny Brains, in this regard it is much better. Local puzzles cause only laughter, because the developers have kindly set everything so that the poor player does not have to turn on their brains.
The soundtrack is beyond praise, it is beautiful.
II rate this game 7/10.
Onn the one hand, the variety of abilities and mechanics greatly diversifies the game, on the other hand, because of this, the visibility of progression is completely lost. I can throw nails, but no, they are gone. Look, I can freeze enemies, but no, it's for 20 minutes.
Due to the cutscenes, when parents constantly grimace after an hour of play, there was a desire to skip all the chatter in order to quickly return to the gameplay. And just the gameplay is what made me finish the game, although we were often bored and wanted to interrupt the game session, it still turned out to be fun. But for us personally, the game seemed too childish, there is no challenge, for example Trine (1, 2, 4) and Tiny Brains, in this regard it is much better. Local puzzles cause only laughter, because the developers have kindly set everything so that the poor player does not have to turn on their brains.
The soundtrack is beyond praise, it is beautiful.
II rate this game 7/10.
Probably the greatest 3'rd person action game ever made. What Hideaki Itsuno accomplished with the combat system is nothing short of miraculous. Almost all of the playable characters are fun and deep; Nero, Dante and Vergil are an absolute blast to play and each have their own styles and combos, and while V isn't as fun to play as them, I still enjoyed his missions quite a bit and I found him a fascinating character. The graphics are gorgeous; the RE Engine looks so good and makes the characters look realistic as hell and the environment, enemy designs and weapon effects also benefit greatly from it. Boss fights are all great, I enjoyed them all considerably (yes even the Qliphoth Roots), the enemy variety is unique and fun to fight (except for the Furies, f them), and the soundtrack is incredible as well. The story is fine, the nonlinear structure certainly makes it interesting and while the "twist", if you can even call it that, is the most obvious thing in the world, it was nevertheless pretty fun to watch. Comedy works very well, I don't understand why some people are upset at this, DMC was always filled with cheesy humor and it was very entertaining to see both Nero and Dante act cocky to rile up their enemies.
Only complaints: Human mode is way too easy and it feels kind of boring. Son of Sparda is when you're pushed to utilize combos and it's when it gets really fun. Lady and Trish are wasted, and it's a shame. I find Lady's design to be very interesting so I was hoping to see her play an important role but all she does is get captured, get rescued, and sit around in Nico's van.
9/10 normally, 10/10 with Vergil/Special Edition.
Only complaints: Human mode is way too easy and it feels kind of boring. Son of Sparda is when you're pushed to utilize combos and it's when it gets really fun. Lady and Trish are wasted, and it's a shame. I find Lady's design to be very interesting so I was hoping to see her play an important role but all she does is get captured, get rescued, and sit around in Nico's van.
9/10 normally, 10/10 with Vergil/Special Edition.
«Blew my mind»
«Beaten more than once»
It's really hard for me to rate Siege as "meh", because the game was really exceptional and ultimately fun to play in period of 2015-2018 although it has some issues specially with technical part of the game, but then Ubisoft started killing it, they killed setting, they killed many operators, they killed some of their abilities, started to add some bullshit instead of fixing whole lot of bugs because "UGHHHH lets change some insignificant things (like scopes), bcs idkkkk we have to make update". This is really sad, that they started listening for sob of some cry babies and make really hasty measures. Concentration on cybersport scene and listening of community just killed the game, this is so sad.
Honestly not sure what rating to give it. For someone who's never played Dark Souls 1, I would definitely recommend; there's a lot to like about this game, be it the great atmosphere, mostly cool boss fights, amazing soundtrack and interesting lore plus the phenomenal DLC. However as a remaster this is a complete and utter failure, quite possibly the worst remaster I have ever played. Other than a few QOL changes and better particle effects, there is 0 difference between this and the Prepare to Die Edition (it even retains gamebreaking bugs from the PTD lmao).
Recommended if you've never played, skip if you've played the Prepare to Die Edition.
Recommended if you've never played, skip if you've played the Prepare to Die Edition.
«Constantly dying and enjoy it»
«OST on repeat»
This is FromSoftware's masterpiece and while they came somewhat close with Sekiro, I doubt it'll ever truly be topped. Fluid and satisfying combat style, badass trick weapons with extreme variety in playstyle, grotesque enemy and boss designs, a deliciously dark atmosphere with one of the biggest tonal shifts and craziest twists, incredible OST, punishing but fair difficulty, and one of the greatest DLC expansions in any game. The only flaw is that this is locked at 30 FPS which should be criminal; locking one of the greatest gaming experiences of all time to a choppy framerate is a shame and I truly hope the rumors of a PC port or the PS5 Remaster are true, because this game deserves to be played at 60 FPS, more than any other game.
«Can’t stop playing»
«Constantly dying and enjoy it»
The best game I've played so far.
Before Sekiro, TW3 was my favourite game because of the immersion, storyline and the open world, but Sekiro made me feel so strange the whole game.
Sekiro is a masterpiece, from software took everything they learned through the last games and made not better, but different. The feeling of unknow stills there, you never know what's your next step, even the game being a bit more linear than dark souls and bloodborne. The way sekiro tells the story, and even how it let's you know that the wolf is named sekiro, is awesome.
I can't recommend more this game, just go, try, don't give up, you'll thank me later!
Before Sekiro, TW3 was my favourite game because of the immersion, storyline and the open world, but Sekiro made me feel so strange the whole game.
Sekiro is a masterpiece, from software took everything they learned through the last games and made not better, but different. The feeling of unknow stills there, you never know what's your next step, even the game being a bit more linear than dark souls and bloodborne. The way sekiro tells the story, and even how it let's you know that the wolf is named sekiro, is awesome.
I can't recommend more this game, just go, try, don't give up, you'll thank me later!
«Blew my mind»
«Just one more turn»
I've waited and boy oh boy did I get exactly what I want.
The gameplay is unsurprisingly extremely similar to PlayWay's CMS series but this one's set in a future setting. It looks good, it plays smooth, have yet to find just one flaw in this masterpiece.
If you love CMS or mechs or both - you're in for one hell of a ride.
«Can’t stop playing»
«Sit back and relax»
so-so (generally ok, but there are some fundamental problems)
Don’t start playing that, seriously. This game is hell in its own right
New development team killed this game for good. It was a good game, but the latest updates are terrible.
«Buggy as hell»
«Ugly as my life»
v cute wholesome yuri game but gets boring after a while
«Liked before it became a hit»
«Sit back and relax»
Could be better, the game story is great overall, but the repetitive gameplay makes you beg for an end. Hope Knack 2 is better, didn't played yet.
«Sit back and relax»
In my opinion, this is the greatest FPS game ever made. It took the excellent Doom 2016 game and improved upon it in basically every aspect to the point where the 2016 game simply feels obsolete and sluggish compared to Eternal. This game makes you play smart and it's such a refreshing experience compared to every other FPS game I've ever played. You can't brute force the game with a Super Shotgun and you have incentive to use every weapon and weapon mod at your disposal. Health, armor and ammo being tied to glory kills, flame belch and the chainsaw is straightforward and despite some people saying Eternal's difficulty is nigh-impossible, you have a lot more chances to survive than you ever did in 2016. The combat flows so smoothly as well; being able to dash and double jump feels so good, each weapon feels great to use, each weapon mod has a purpose and is great against a specific enemy, grenades being a fired by a launcher on your back instead of wasting precious seconds arming and throwing them, health and armor upgrades unlocking additional bonus abilities when you unlock them in a certain order. Enemy designs are all fantastic and look very much like they did in the OG DOOM and DOOM II (so do the weapons). Mick Gordon's soundtrack is one of my favorite in any video game, rarely does an OST flow so perfectly with the combat. Lore is pretty interesting and the codex entries are always fun to read. The platforming also isn't that bad and I don't understand all the hate towards it. It's nothing special and it's over in a few seconds. The id engine is the stuff of miracles; it runs so smoothly and the areas look gorgeous, whether it's the hell-torn cities of Earth, the eerie calm of Sentinel Prime, the technologically advanced Urdak, or the landscapes of Mars.
This isn't even covering the Master Levels or the DLCs which are also amazing (albeit DLC 1 >>> DLC 2 overall).
id Software has created a masterpiece and it's a real shame that it wasn't recognized at all in any game awards. I'm going to savor this game for as long as possible, because it's going to be a very long time before we get anything remotely close to the quality of this game.
This isn't even covering the Master Levels or the DLCs which are also amazing (albeit DLC 1 >>> DLC 2 overall).
id Software has created a masterpiece and it's a real shame that it wasn't recognized at all in any game awards. I'm going to savor this game for as long as possible, because it's going to be a very long time before we get anything remotely close to the quality of this game.
«Blew my mind»
«Constantly dying and enjoy it»