Average Playtime: 5 hours

DG2: Defense Grid 2

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Defense Grid 2, DG2, is the highly-anticipated sequel to Hidden Path Entertainment’s 2008 Defense Grid: The Awakening. Setting the bar as the definitive tower defense game, Defense Grid 2 introduces new worlds and threats to test your tower placement strategies. With a bold new look, a compelling single-player campaign, and the addition of new game modes, online player-versus-player and multiplayer co-op, every play-through brings fun new opportunities and challenges.
DG2 comes with a story campaign featuring 21 stunning maps, dynamic level movement, an expanded story and cast of characters, hundreds of challenge mode experiences, new multiplayer modes, a procedurally driven audio score and the ability for players to build their own levels. DG2 also introduces players to DG Architect on the PC, a level creation tool set connected to Steam Workshop where players can create their own unique levels to share and possibly even sell if selected.
DG2 for the PC was funded in part by Dracogen, a private investor after a 2012 Kickstarter campaign funded the original game's DLC, Defense Grid: Containment. DG2 is developed by Hidden Path Entertainment and published by 505 Games.

Release date
Hidden Path Entertainment
505 Games
Age rating
Not rated

System requirements for macOS

  • OS: OSX Lion (10.7.5) or higher
  • Processor: Intel Core 2 Duo Processor (2GHz or better)
  • Memory: 4 GB RAM
  • Graphics: Radeon 2400/GeForce 8600/Intel HD 3000 256MB+
  • Storage: 2 GB available space

System requirements for PC

  • OS: Windows Vista, Windows 7, Windows 8.0, Windows 8.1
  • Processor: Dual core CPU 2.0Ghz or faster
  • Memory: 3 GB RAM
  • Graphics: DirectX 10 video card with shader 4 support and Passmark Video Benchmark of 160 or above such as the following: ATI Radeon HD3650 or better (HD3650-HD8000, RX200-RX300+) (Radeon HD 4200 and HD 4250 not included) NVIDIA GeForce 8600 or newer (8800, 9600-9800, or 100-700+) (GeForce 8600M not included) Intel HD Graphics 2500 or higher
  • DirectX: Version 10
  • Storage: 2 GB available space
  • Additional Notes: DG2 requires a multi-core processor and at least 3 GB of RAM on your computer to run. DG2 relies on a DirectX 10.0 or later graphics engine which means it runs on Windows Vista, Win7, Win8, and Win8.1. DG2 will not run on Windows XP. DG2 requires a video graphics card or chipset that supports DirectX10, video cards made with current technology after November 2006 (up to 7 years old). Compatible graphics cards include any AMD Radeon graphics card with the "HD" or "RX" designation (HD2000-HD8000, RX200-RX300+), any NVIDIA card after and including the 8000 series (8000, 9000, 100, 200, 300, 400, 500, 600, and 700+ series), and any Intel graphics chipsets released on the GMA X3100 (2007) architecture and later (GL960, GM965, B43, Q43+, G41, G43, G45, GL40, GS40, GM43, GS45, Core i3 integrated graphics or later, Intel "HD Graphics" or later). DG2 requires Steam to run.

System requirements for Linux

  • OS: SteamOS Machines
  • Processor: Dual 2.0Ghz CPUs or better 64-bit capable processor
  • Memory: 4 GB RAM
  • Graphics: NVIDIA, AMD or Intel graphics card with Open GL 3.2 or higher drivers for SteamOS
  • Storage: 2 GB available space
  • Additional Notes: UEFI boot support
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Last Modified: Feb 17, 2020

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Defense Grid 2 Gameplay (PC HD)
Jun 19, 2014
GameTron | Newest PC Gameplays and Daily Giveaways!!!
Defense Grid 2 - Launch Trailer
Sep 25, 2014
Defense Grid 2 Gameplay (PC HD)
Sep 20, 2014
Defense Grid 2 Gameplay on Xbox One - Let's Play Defense Grid 2
Sep 24, 2014
Defense Grid 2- Part 1 (This is looking like a great sequel)
Sep 27, 2014
Defense Grid 2 - All Missions [Elite gold]
Oct 21, 2014
View all videos
1,803 items
Master Strategist
Earn 100 Gold Medals on any missions.
Kill 50,000 aliens.
Winning Shots
Earn a Victory in a DG Fighter Multiplayer mission.
10 Items No Less
Enable a Tower Augmentation Item on 10 Towers.
Warning Shots
Play a Competitive Multiplayer mission.
view all achievements
65 items

DG2: Defense Grid 2 reviews and comments

Translated by
Microsoft from Deutsch
So, here's a completely revised, up-to-date review, based on 100% completed Achievements and 50 + hours of Gameplay: At first I had fretted about all the countless innovations and massive number of Playable Maps and Variants. In Principle, not much has changed to this day. It's badly exaggerated and only for Nerds of Interest. You will never be able to play through all this and you will want to. At some Point it gets boring and the Scope is just crushing from the Start. Nevertheless, the Game offers a lot of Good and is absolutely a top game. The Campaign itself is very nice, not overly long, and the simplest Level of difficulty should also make Beginners happy. Here is my Evaluation and Short Performance of the Pros and Cons: + Sizable Graphics + partially changeable landscapes ...-... However, too little is needed/applied + different Aliens require special Tactics ...-... What makes you use the Back Coil button very often + new Tower Sets give new Skills + nice Fun campaign ...-... Unfortunately, a bit dryly presented. The Story is almost Rubbish and seems rather stupid until the Enlightenment. + several unplayable Improvements for each of the 10 Towers ...-... You get far too rarely. After 37 Hours I only had one (= Steam badge) for each Tower! + several new Consultants can provide the Orbitallaser with a different Special Capability ...-... In the End, however, I always used the Laser + multiplayer mode is Fun in the short term ...-... However, I found almost no one to Play + in the Game is shown in Real time a points comparison to a Friend ...-... With me it was often the Wrong one (big Difference in points) or none at all, even though someone had already played this Card. Game Score: 8/10 Points The many minor Flaws or Inconveniences can be well fobbed up in the Game and are actually High level criticism. Because of the many Innovations, you definitely need a little Training time before you have figured out the right strategies and Tactics. Then the fun of the Game, which is known from Part 1, finally comes up. If you want to collect Gold Medalies from the 2nd of 4 Difficulty levels, I think you will have to click the Back-turn button far too often, because the Game punishes every little Mistake immediately. If the Thousand Game Combinations after Playing through the Campaigns are too much, It will stop. Friends of a 100% Score, however, will probably have to play until their Pension before all this is really played through in Gold. So, I'm now making myself off. After some Acclimatization, it was still a lot of Fun. And anyone who likes Tower Defense, it should definitely have played!
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