Average Playtime: 20 hours

Diablo III: Reaper of Souls

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About

Reaper of Souls is an expansion of Diablo 3 that introduces an additional story campaign and some new gameplay features. The plot continues the events of Diablo 3. A renegade angel Malthael decided that he should clean the world of demons. He stole the Black Soul Stone and is going to use it to imprison all the demons’ souls. As a collateral damage, however, it will also devour the souls of all humanity. Since you, the Nephalem, have already defeated demons in Diablo 3, it is your duty now to save the world from an angel.
In addition to five original Diablo 3 character classes, Reaper of Souls introduces a new one, Crusader – a heavily armored holy knight who uses large melee weapons and clerical spells. The maximum experience level the character can reach is raised up to 70. There’s also an Adventure Mode that allows you to wander the randomized world, complete tasks and take rift crystals as a reward. The expansion adds more enemies and items and improves the loot system: as you progress, you will find less loot, but the items themselves will be more valuable.

Metascore
87
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Release date
Publisher
Blizzard Entertainment
Age rating
17+ Mature
Parent game
Website
http://us.battle.net/d3/en/reaper-of-souls/

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System requirements for Xbox 360

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Last Modified: Mar 9, 2024

Where to buy

Xbox 360 Store

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Diablo III: Reaper of Souls Opening Cinematic
Aug 21, 2013
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Diablo III: Reaper of Souls Gameplay Teaser
Aug 21, 2013
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1,000,000 items
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Kill 500 elite (champion, rare, or unique) enemies with Command Skeleton minions.
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Damage 40 enemies with Bone Spear in 3 seconds.
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Diablo III: Reaper of Souls reviews and comments

Gameplay 8/10. Graphics 7/10. Soundtrack 6/10. Storyline 7/10. OVERALL 7/10. (A 8.0)
«Beaten more than once»
So let's get the bad out of the way. The story is by-the-books, scattered and not worth paying attention to, the art pallete chosen for the world doesn't evoke the morbid dread found in the old games and the game takes quite a while to gain any kind of complexity. The last point may actually be the greatest strength of diablo 3 though, that is it's ability to be the most accessible ARPG I've ever played. In fact, before understanding the systems that govern diablo 3's world, my entire idea of what attracted people to ARPGs was misunderstood. I believed that people were attracted to the satisfaction of seeing a rare drop from a chest and having their stats slightly improve, but what I discovered is an entire fanbase who are looking for build variety in their class, who are looking to improve their characters exponentially by designing intelligently and who are looking to find unique and cheeky ways to combine synergy of affects. Thanks to this game, now I have entered the world of ARPGs and am looking to more complex varieties like POE and Grim Dawn. 
I never get tired of this game. I played it on Mac. I played it on PS3 (w/Platinum) and the PS4 (w/Platinum) and most recently on X1. A game that will always be one of my favorites.
«Can’t stop playing»
Nice for local or net coop, classic already. Single player gameplay is rather boring.
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