RAVENMARK: Scourge of Estellion
About
Upheaval and chaos approaches the ancient Empire of the Raven.
In the world of Eclisse, the ruling Empire of Estellion is besieged by a scourge of embittered zealots from the swamp nation of Kaysan, erased from history by the Empire’s hubris. As the Empire struggles against nigh-endless invaders and ruthless political machinations, its heroes must fight to restore the banners of the raven… Or fall to the Scourge of Estellion.
Ravenmark: Scourge of Estellion is a turn-based wargame, where strategic troop placement is essential to succeess. Battles employ a dynamic “we-go” system where the actions of allies and enemies unfold in a simultaneous battle phase. As a result, commanders in Ravenmark are forced to think ahead, anticipating all movements of their enemies instead of just reacting to them.
Character traits, active abilities and tons of unit statistics come into play in Ravenmark, and have to be assessed and used in the best possible way. All of these are beautifully accessible in the Ravenmark Codex, where you will be able to learn about the different characters and unit types, as well as the deep and rich lore on which the game is based.
In Ravenmark, you are free to choose your own formations. Making proper use of the unique systems for command will be of vital importance to achieve victory! Will you align your pike formations into a single battle line for easier command and better frontage? Or will you keep your formations small and flexible? This is just one of the many choices you will face while fighting your way through your many battles!
Features
In the world of Eclisse, the ruling Empire of Estellion is besieged by a scourge of embittered zealots from the swamp nation of Kaysan, erased from history by the Empire’s hubris. As the Empire struggles against nigh-endless invaders and ruthless political machinations, its heroes must fight to restore the banners of the raven… Or fall to the Scourge of Estellion.
Ravenmark: Scourge of Estellion is a turn-based wargame, where strategic troop placement is essential to succeess. Battles employ a dynamic “we-go” system where the actions of allies and enemies unfold in a simultaneous battle phase. As a result, commanders in Ravenmark are forced to think ahead, anticipating all movements of their enemies instead of just reacting to them.
Character traits, active abilities and tons of unit statistics come into play in Ravenmark, and have to be assessed and used in the best possible way. All of these are beautifully accessible in the Ravenmark Codex, where you will be able to learn about the different characters and unit types, as well as the deep and rich lore on which the game is based.
In Ravenmark, you are free to choose your own formations. Making proper use of the unique systems for command will be of vital importance to achieve victory! Will you align your pike formations into a single battle line for easier command and better frontage? Or will you keep your formations small and flexible? This is just one of the many choices you will face while fighting your way through your many battles!
Features
- Rich story-driven campaign: Take command of Calius Septim and a dozen other commanders as you fight your way through the beautiful world of Ravenmark
- Innovative “WeGo” game system: Anticipate all moves of your enemy in order to counter them effectively.
- Limited command: Decide which troops to order around when you have more of them in your force than your leader can deal with.
- Standing Orders: Harness A.I. assisted commands that persist across multiple turns and reduce the complexity of micro-managing large armies.
- Flexible Formations: Group up to three units of a kind into a single Formation, which provides special abilities and buffs to overcome foes with.
- Explore the Codex: Delve into the richly storied cultures and history of the various nations, characters and locales encountered throughout Ravenmark.
System requirements for PC
Minimum:
- OS: Windows XP SP2+ / Vista / 7 / 8
- Processor: Intel P4/AMD Athlon XP or better
- Memory: 1 GB RAM
- Graphics: Open GL 1.5 Compatible Graphic Card
- DirectX: Version 9.0c
- Storage: 732 MB available space
System requirements for iOS
iPhone 3G S, iPhone 4, iPod Touch Fourth Gen, iPad 2 Wifi, iPad 2 3G, iPhone 4S, iPad Third Gen, iPad Third Gen 4G, iPhone 5, iPod Touch Fifth Gen, iPad Fourth Gen, iPad Fourth Gen 4G, iPad Mini, iPad Mini 4G, iPhone 5c, iPhone 5s, iPad Air, iPad Air Cellular, iPad Mini Retina, iPad Mini Retina Cellular, iPhone 6, iPhone 6 Plus, iPad Air 2, iPad Air 2 Cellular, iPad Mini 3, iPad Mini 3 Cellular, iPod Touch Sixth Gen, iPhone 6s, iPhone 6s Plus, iPad Mini 4, iPad Mini 4 Cellular, iPad Pro, iPad Pro Cellular, iPad Pro 9.7, iPad Pro 9.7 Cellular, iPhone SE, iPhone 7, iPhone 7 Plus, iPad 6 1 1, iPad 6 1 2, iPad 7 1, iPad 7 2, iPad 7 3, iPad 7 4, iPhone 8, iPhone 8 Plus, iPhone X, iPad 7 5, iPad 7 6, iPhone X S, iPhone X S Max, iPhone X R, iPad 8 1 2, iPad 8 3 4, iPad 8 5 6, iPad 8 7 8, iPad Mini 5, iPad Mini 5 Cellular, iPad Air 3, iPad Air 3 Cellular, iPod Touch Seventh Gen
RAVENMARK: Scourge of Estellion reviews and comments
Translated by
Microsoft from Spain
Microsoft from Spain
Scourge of Estellion This is a turn-based strategy title, that is, in the time between shifts of action is when we select where to move our units, where to position them, what to do, etc. [...]
Something that stands out in this game is how easy it is. [...] An example we have in the effects of combat: they are too simple. When two units are attacked, we only see both units engaged in a set of "motion" effects comic type (the units do not even move from their respective frames to simulate attacks). In Addition, when a unit is defeated, it disappears immediately (after a short blink and a generic cry, equal for all units); The bodies are not even left on the ground. [...]
What is Scourge of Estellion in PC, is a conversion almost 1:1 of the version of iOS, something that PC would expect to see something different, improved, especially with the initial selling price of €15 on Steam, something inordinate for such a game. It Is something that we could qualify as a "reduced" game, which should be sold as such. The effects are poor and nullly dynamic, the limited strategic capabilities, and the story with which the game counts, although it is true that it has a well thought out plot (there is even a kind of guide that talks about the characters and events of the Plot), is developed in a linear and almost always textual, based on text boxes and conversations written and displayed in the game for reading, along with still images of the characters as the phrases advance (sometimes there are audio, but not what Common). In Addition, the game lacks translation of texts into Spanish.
[...] Although as a simple strategy game is OK, we do not see the cost of €15 for what it is (so we value in this analysis of Steam "no-recommendation"); However, at a lower cost, is a game that can be entertaining, as long as we do not hate the games where the movements are performed in turns, as is this.
-Read The complete analysis here: https://areajugones.es/ravenmark-scourge-of-estellion/review/
Translated by
Microsoft from Swedish
Microsoft from Swedish
Really neat TBS. A couple of things I had wanted to change as that there are only campaigns and not scenarios where you can choose your own squad set. 22 SEK is very cheap for such a well done game.
Translated by
Microsoft from Italian
Microsoft from Italian
Really awesome Game. A strategic shift, really fun, interesting and fulfilling. It Has a good rate of challenge, more than good story and a solid and refined gameplay. One of the best strategic in circulation.
Translated by
Microsoft from Italian
Microsoft from Italian
Very nice Game and nicely done, soundtrack by scary, the graphics are not bad even with the 2x you ipad.
5 stars when they will implement free matches with the composition of the free Army in points, maybe even with the multiplayer.
Translated by
Microsoft from Swedish
Microsoft from Swedish
Not often I write reviews, but this is also arguably the best strategy game on the AppStore! Easily Accessible but incredibly deep. Polished, and with a well-described fantasy in the background. For just 22 kronor... Totally Sick really!
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
From the Beginning it became clear that the brainless Dialogues are only there to make the Player feel that the Fighting Situations are somehow logically connected. Doesn't Work out, though. No Immersion. Is Probably also due to the ridiculous Graphics. Who likes it ...
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
In Terms of Scope, Story and Fun, the best Game in the AppStore!
-6 different Campaigns with completely different Peoples!
-sophisticated Combat System not seen before!
-Fellow traveler Story in beautifully drawn Pictures Just worth the Money!
Translated by
Microsoft from Danish
Microsoft from Danish
As the title says, Ravenmark is an excellent and very well presented tactical wargame. Plenty of depth in the system for interesting tactics, though I really long for a zone-of-control like mechanism to allow me to control the battlefield a bit more coherently. I would have withdrawn a point for this if not for the elaborate and beautifully presented story-line. So a small 5-rating with the hope of an update or an expansion that remedies this point.
Translated by
Microsoft from French
Microsoft from French
Wesnoth is certainly excellent, but lacks an interface adapted to the iPhone, Ravenmark him, was thought directly for the iPhone and it's a joy to play on it.
Apart from the very good interface/ergonomics, the gameplay is awesome, complete, with a depth that I do not yet fully measure after about 1h of play.
to note, a tutorial listed allowed the best of the games in the AppStore, incrementally and leaving time to learn every aspect of the game, in short a must-have of the strategy turn by turn on iOS.