Ultima I: The First Age of Darkness

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Ultima, later known as Ultima I: The First Age of Darkness or simply Ultima I, is the first game in the Ultima series of role-playing video games created by Richard Garriott. It was first published in the United States by California Pacific Computer Company, which registered a copyright for the game on September 2, 1980 and officially released it in June 1981. Since its release, the game has been completely re-coded and ported to many different platforms. The 1986 re-code of Ultima is the most commonly known and available version of the game.
Ultima revolves around a quest to find and destroy the Gem of Immortality, which is being used by the evil wizard Mondain to enslave the lands of Sosaria. With the gem in his possession, he cannot be killed, and his minions roam and terrorize the countryside. The player takes on the role of 'The Stranger', an individual summoned from another world to end the rule of Mondain. The game follows the endeavors of the stranger in this task, which involves progressing through many aspects of game play, including dungeon crawling and space travel.
The game was one of the first definitive commercial computer RPGs, and is considered an important and influential turning point for the development of the genre throughout years to come. In addition to its influences on the RPG genre, it is also the first open-world computer game.

System requirements for Atari 8-bit

System requirements for PC

System requirements for Apple II

System requirements for Commodore / Amiga

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Last Modified: Jan 6, 2024

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Ultima I: The First Age of Darkness reviews and comments

The original game is of historical interest, but this PC (DOS) remake has a major bug with the armor not having any effect while you're in dungeons, which makes the early game very tedious.

I also really don't like the visual design of the "dungeons", which, just as they did in Akalabeth, look like line drawings of an office building filled with children's stick figure sketches.
«Buggy as hell»
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