Average Playtime: 1 hour

Age of Wonders II: The Wizard's Throne

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Age of Wonders II is the wildly anticipated sequel to the award-winning strategy phenomenon. Delivering an invigorating mix of Empire Building, Role-playing, and Warfare, Age of Wonders II brings s turn-based strategy to new heights.
Awakened to join an immortal group of Wizards in the Circle of Evermore, you must restore balance to a world on the brink of collapse.
Key features:
Explore a world full of mythical creatures and mysterious lands. Build an impressive force as an all-powerful Wizard through dangerous perils and exhilarating challenges.
Dictate the fate of the world from within your Wizard's Tower, a transmitter of power used to channel your ground-shaking spells.
Immerse yourself in a legendary story during a single-player campaign with 20 scenarios full of intrigue, action, and suspense.
Reign supreme over one of 12 distinct and races such as Elves, Frostlings, Draconians, Dwarves, Halflings, Humans, and even the Undead.
Conquer your enemies with over 130 unique units such as steam cannons, airships and mammoth riders.
Specialize in 7 spheres of magic including Air, Fire, Life and Death.
Enlist the aid of more than 30 loyal champion heroes who possess the unique ability to wield over 100 mighty artifacts.
Research and cast powerful enchantments, fierce combat magic, and world altering spells.
Confront rivals in Multiplayer via a LAN or over the Internet for up to 8 players - options include Play by Email, Hot Seat, and the exciting Simultaneous-Turn System allowing all players to move at the same time!

Release date
Triumph Studios
Paradox Interactive, Triumph Studios
Age rating
Not rated

System requirements for PC

  • OS: Windows 95 or later
  • Processor: Intel Pentium 300+ CPU
  • Memory: 64MB RAM
  • Graphics: DirectX compatible graphic card
  • Hard Drive: 500MB hard disk
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Last Modified: Jan 11, 2023

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Age of Wonders 2 Gameplay Part 1.
Oct 7, 2013
Age of Wonders: Shadow Magic Intro
Feb 15, 2007
Age of Wonders II: The Wizard's Throne Trailer
May 21, 2014
Triumph Studios
Age of Wonders 2 OST - earth song
Mar 18, 2011
Bormac's Age of Wonders II 1
Nov 17, 2011
Age of Wonders 2 OST - air song
Mar 18, 2011
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8,952 items
Age of Wonders 2 Campaign
Highlight: [AoW2/No mic/ENG] The Wizard's Throne. Water.
does playing competitive HOM3 make me good at playing AOW II?
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Age of Wonders II: The Wizard's Throne reviews and comments

Translated by
Microsoft from Russian
One of the few steps that you can proudly hold in the collection. Nice music, fantasy atmosphere. Monsters, Army of rulers and heroes. Dungeons and camps are a lot of secrets and artifacts. P.S. In The network there is a good resource where a lot of mods and maps. There is also the Lord of the rings (Lords of the ring) with full processing. (You need to enable compatibility mode in game settings) And as soon as, Frodo will be at the mountain with a ring bypassing hordes of Orcs IRA will end in victory. Therefore, when playing for Damage or his accomplices, watch the hero Frodo.
Translated by
Microsoft from Deutsch
AoW is a classic turn-based Strategy game with role-playing Elements. _ _ + very well aged + classic Game feeling + many Peoples-something bulky _ _ I thought for a While what I should actually write about AoW 2. For Genre Connoisseurs, it is probably easiest To say: Those who like lap Strategy games will find what they like here-nice, since there are few Representatives, especially in the Area. It is (with a few Deviations) comparable to HoMM, but in my Opinion even a Little better. So If you want to play a few (or a few more) "really last Rounds" again, you are well advised here. For others: You choose one from the 12 Peoples (or in the Campaign it is predetermined) and then lead it to Victory in a rounded of way. In Doing so, you build And conquer cities and expand them. Units are being formed that are becoming stronger and more expensive as The game progresses. That's why you're always On the Lookout for Raw Materials on the Mini-map, especially Gold Mines. And, of course, you have to stand up to your Opponents, defend your Cities and take those of your Opponent. Fights take place when two Armies meet on an "enlarged" section of the Map, also turn-based. Very good Idea: The most important Character in the Game is his own Magician. Although this is weak in Battle, it can have very strong Spells. But This only works within one's own "magical Sphere." This can be enlarged by expanding a Magic Tower, in the City where the Magician is located. This greatly enhances the Strategic Element, as you always have to consider whether you leave the Magician far from the Front, but well protected, and save on expanding the Magician tower in this City. Or whether you can send the Magician further forward, where he is more vulnerable but can cast his Spells for it. One should by no Means be deterred by the "old-baked" (actually: Timeless) graphic Style. As always: Gameplay > Graphics. Due to the Drawn style, the Game is still very nice to watch today anyway. The Only Shortcoming: Due to Age, today's well-known Comfort functions are not always installed. As a result, the Game seems a bit more bulky. But It is not bad. --All in all, a clear Buy recommendation for Genre Connoisseurs. And AoW 2 is also worthwhile For Newcomers, as you start with a Pearl in the Area.
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